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MODERN CONFLICTS (Passing and testing)
Posted: Sun May 16, 2021 5:50 pm
by uzbek2012
Akkula wrote: ↑Sun May 16, 2021 3:50 am
Uzbek, I specifically ask you to open a new thread in AAR or Scenario Design in order to post your wall of images or action reports.
Come on man..... Otherwise it is a nightmare to follow all the other people posts.
Not as fast as for NATO of course but we also start the offensive from the territory of Belarus and the Russian Federation )
And so the passage for Russia )
The defense of Ossetia from the Georgians is completed !
Defense of Kaliningrad-completed
Defense of St. Petersburg completed )
The Ukrainian army is defeated - Kiev is taken !
Defense of Serbia completed !
The Polish Army is defeated (there will be no miracle on the Vistula )))
Warsaw is captured ! The Finnish and Norwegian armies are defeated !
The Hungarian and Romanian armies are defeated !
Iskander a formidable and excellent weapon )))
So something I dispersed that it is possible and Turkey is already being introduced maybe NATO will be able to resist longer ) They don't have a chance yet
To be continued....
Re: MODERN CONFLICTS (Passing and testing)
Posted: Sun May 16, 2021 7:56 pm
by faos333
congrats!!
Re: MODERN CONFLICTS (Passing and testing)
Posted: Sun May 16, 2021 10:31 pm
by uzbek2012
faos333 wrote: ↑Sun May 16, 2021 7:56 pmcongrats!!
Thanks for the congratulations but it's a little early ) There remained so to speak the final honor the capture of France, Italy and so on In general wait for new screenshots from my passage )
Re: MODERN CONFLICTS (Passing and testing)
Posted: Sun May 16, 2021 10:52 pm
by faos333
uzbek2012 wrote: ↑Sun May 16, 2021 10:31 pm
faos333 wrote: ↑Sun May 16, 2021 7:56 pmcongrats!!
Thanks for the congratulations but it's a little early ) There remained so to speak the final honor the capture of France, Italy and so on In general wait for new screenshots from my passage )
Lets wait to see that

Re: MODERN CONFLICTS (Passing and testing)
Posted: Mon May 17, 2021 3:24 am
by uzbek2012
Re: MODERN CONFLICTS (Passing and testing)
Posted: Mon May 17, 2021 9:33 am
by faos333
Re: MODERN CONFLICTS (Passing and testing)
Posted: Mon May 17, 2021 4:34 pm
by uzbek2012
No why can I play according to the script and lose

And so there are no fortresses that the Bolsheviks could not take )))
P.s.
Or here playing for r Russia or the USSR it is necessary to lose that the majors and the golden youth would not immediately lose heart ? )
Re: MODERN CONFLICTS (Passing and testing)
Posted: Mon May 17, 2021 8:17 pm
by Akkula
Hi Uzbek,
Nice playthrough!, congratulations

, it seems you really smashed the NATO forces all over the places.
It is interesting to see how early did you manage to win, it really does help me to work on the balance of the scenario.
Just a question, what difficulty did you choose?.
Best regards,
Akkula.
PS: I think you could use this thread to post your playthrough from now on. Your pics are very helpful to get the picture of the units congestion.
Re: MODERN CONFLICTS (Passing and testing)
Posted: Mon May 17, 2021 9:15 pm
by uzbek2012
Akkula wrote: ↑Mon May 17, 2021 8:17 pm
Hi Uzbek,
Nice playthrough!, congratulations

, it seems you really smashed the NATO forces all over the places.
It is interesting to see how early did you manage to win, it really does help me to work on the balance of the scenario.
Just a question, what difficulty did you choose?.
Best regards,
Akkula.
PS: I think you could use this thread to post your playthrough from now on. Your pics are very helpful to get the picture of the units congestion.
Hi Akkula !
It was not difficult to break them since they are also advancing ) it was harder not to fall asleep driving around Europe in search of new enemies that usually crowded the cities )
The difficulty of the game Colonel ( that's what I think is realistic ) On the general and field marshal, our unit turns out to have 10 units from the enemies of 15-20, they have 5 stars of experience we have like some recruits with 0 ))) , and we still do not fight with the Chinese so that there would be such human reserves ) Not what cheats I do not use because my computer does not work on this game and I do not see the point of cheating, since then what is the interest of "bricks" to ) Well I will post pictures of the court however as well as my comments arguments and arguments )
what interest is there in moving the "bricks" back and forth at all? I do not understand why people use cheats in their favorite games unless of course they are developers or YouTube steamers )
You can of course play on the field marshal as I did in early versions 1.4-1.5 of your mod before playing in the single company for Nato and the Russian Federation, you just need more moves and nerves !
I hope my onalyn translator translated everything correctly and correctly )
Re: MODERN CONFLICTS (Passing and testing)
Posted: Tue May 18, 2021 12:20 pm
by uzbek2012
Re: MODERN CONFLICTS (Passing and testing)
Posted: Tue May 18, 2021 9:48 pm
by Akkula
uzbek2012 wrote: ↑Tue May 18, 2021 12:20 pm
Interesting observation my strategic bombers if they fly up to the enemy blue mark and lose all the fuel why is this happening or did you set up the scripts this way ?
That is not intended for sure, it must be a missing script or wrong one. I will check, thanks for the catch
About railways, I have a dilemma: if I add trains, I have to remove one air transport option. In the case of Russia is not a problem as the player already has a wide range of options (helis and planes), but for NATO that means to "sacrifice" one nation airlift option.
In my recent scenario works, NATO has air transports for USA, UK, Ukraine, Germany and NATO (SAC program, in the game applies to minor nations). If I go for railroads I will have to deny Germany or UK from having airlift.
Also, pretty interesting how different is the scenario time lapse playing as Russian. In this case it seems that 60 turns is a reasonable number. This leads me to think that I have to add more Russian defenses (that is not necessary translated as more units) to ensure more fun for the NATO player. But anyway, great feedback, that confirms that 50 or 60 turns is the way to go
Massive thanks for your feedback Uzbek, I really appreciate it!.
Best regards,
Akkula.
Re: MODERN CONFLICTS (Passing and testing)
Posted: Tue May 18, 2021 10:34 pm
by uzbek2012
Akkula my friend The British Army has been sitting on their island so why do they need a Railway ( If they were all crammed up like mice in Scotland and lost London and all of Ireland ) The Germans like the Russians love trains + not one American tank Abrams will not reach Russia under its own power even from Poland and Latvia they arrived there on railway platforms from Germany so only on railway platforms of them) 60 cities-take for 60 moves what do I agree) Spain only has three tanks ))) so let's (leave Spain and Portugal without any military equipment at all ) alone but include Turkey !
Italian tanks from Ferrari and lambagirri let them stay in Italy in defense they are beaten even by Soviet T-62 m tanks
M-84AS1. Modernization of the tank in Serbian
https://anna-news.info/m-84as1-moderniz ... o-serbski/
In Poland, when transported by rail damaged ten US Army tanks
https://en.topwar.ru/125356-v-polshe-pr ... -ssha.html
Loading platforms will be built on the new Rail Baltica railway
The Rail Baltica project, which will connect the countries of Western Europe with the Baltic States, provides for the transportation of military equipment.
As the Lithuanian edition writes Delfi.lv, in Lithuania, four sites for NATO military equipment will be built near the railway. The platforms are equipped near the cities of Kazlu-Rudy, Jonava, Panevezys, as well as in Palemonas. Each point will be able to accept up to 300 units of equipment.
Before that, the Latvian Defense Ministry said that it would seek to build a branch of Rail Baltic to the military base in Adazi, where NATO units with armored vehicles are stationed. The length of the entire branch is still 950 kilometers, and the project cost has already reached almost 6 billion euros.
Earlier, foreign military experts noted the poor logistics in NATO and complained that in the event of a conflict, Russia would seize the Priblatika in just a few days, and the transfer of units from Western Europe would take at least a week. Rail Baltica is likely to improve the situation for the alliance somewhat, but it is unlikely to radically resolve the issue.
https://dima-ignatiev.livejournal.com/8817.html
https://politexpert.net/103836-otpravit ... pribaltiki

At the expense of Strategic Bomber yes fuel from 130 is reduced to zero on the next turn) pilots probably pour the enemy aircraft carriers and loudly shout fuck your mother throw a lighter zipo or immediately your own plane )
Re: MODERN CONFLICTS (Passing and testing)
Posted: Wed May 19, 2021 4:15 am
by uzbek2012
Re: MODERN CONFLICTS (Passing and testing)
Posted: Wed May 19, 2021 9:36 pm
by Akkula
Thanks Uzbek!,
I did take note of all your comments and managed to catch some issues thank to your pictures.
Some of those were already in my mind but others are new to me
Best regards,
Akkula.
Re: MODERN CONFLICTS (Passing and testing)
Posted: Thu May 20, 2021 1:55 am
by uzbek2012
Re: MODERN CONFLICTS (Passing and testing)
Posted: Thu May 20, 2021 9:35 pm
by Akkula
Yes, McGuba also sent me feedback about how easy the Georgian player (human) can win this scenario. Thanks for the comments.
I will work on this issue later, but for sure it will be improved by the next update.
Regards,
Akkula.
Re: MODERN CONFLICTS (Passing and testing)
Posted: Fri May 21, 2021 6:49 am
by uzbek2012
Akkula wrote: ↑Thu May 20, 2021 9:35 pm
Yes, McGuba also sent me feedback about how easy the Georgian player (human) can win this scenario. Thanks for the comments.
I will work on this issue later, but for sure it will be improved by the next update.
Regards,
Akkula.
But there everything is just selling your Georgian Buk m
https://topwar.ru/101687-sovremennoe-so ... -4-ya.html
https://flight-mh17.livejournal.com/223135.html
because Abkhazia and Ossetia have no aviation, and the Russian one will arrive only after the 10th turn ) buy a 122-mm multiple rocket launcher RM-70 in the free slots and follow the fire shaft to advance )
http://zonwar.ru/artileru/reakt_sistem.html/RM-70.html

Re: MODERN CONFLICTS (Passing and testing)
Posted: Fri May 21, 2021 3:19 pm
by uzbek2012
Re: MODERN CONFLICTS (Passing and testing)
Posted: Fri May 21, 2021 8:24 pm
by Akkula
Thanks for your feedback about Gulf War 91!. I have taken notes of all your comments

Just like Caucasus 08, the scenario will receive some improvements as well

. MCGuba also sent me some suggestions.
Best regards,
Akkula.
Re: MODERN CONFLICTS (Passing and testing)
Posted: Sat May 22, 2021 2:55 am
by uzbek2012