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Conforming II

Posted: Fri May 15, 2009 7:37 pm
by DaiSho
Hi All,

I had a game last night which had an interesting situation come about. I'm sure we did it right, but I felt totally ripped off.

So, I had 3 BG's:

BG1 8xFreemen Offensive Spear.
BG2 4xHuscarls with 2xsupporting archers
BG3 4xHuscarls with 2xsupporting archers

The enemy were
DE1 (darstardly enemy1) 4xCondotta Knights

See pictures below to see the setup.

Now, DE1 fail their attempts to not charge in the impact phase and charge headlong into the fray. Impact is as follows:

2 bases of DE1 fight 5 bases of BG2
1 base of DE1 fight 2 bases of BG1
1 base of DE2 fight 2 bases of BG3.

When the dust had settled after impact the knights had lost one element of Knights, and so effectively broke contact with the BG3, and I effectively lost an overlap.

As it turns out, it probably would have made a difference to that particular fight, but not to the overall battle.

Ian

Re: Conforming II

Posted: Fri May 15, 2009 7:58 pm
by babyshark
DaiSho wrote:When the dust had settled after melee BG2 went disrupted, BG1 and 3 remained steady. DE1 lost a base, and he took it from DE1 fighting BG3. Now, there was a small gap between BG2 and BG3, and I was at an angle so I no longer fought as an overlap.

Was this right, or was I supposed to conform to him when he couldn't conform to me?

As it turns out, it probably would have made a difference to that particular fight, but not to the overall battle.

Ian
The active player is the one who conforms. If DE1 cannot conform to your Bgs in his maneuver phase, then your BGs would conform to DE1 in your maneuver phase (assuming the fight lasts that long).

Marc

Re: Conforming II

Posted: Fri May 15, 2009 8:05 pm
by DaiSho
babyshark wrote: The active player is the one who conforms. If DE1 cannot conform to your Bgs in his maneuver phase, then your BGs would conform to DE1 in your maneuver phase (assuming the fight lasts that long).

Marc
Yeah, that's right, but it didn't last that long. Well, it DID, but by the time it got around to my manouver phase the casualty had happened and thus I lost out on an overlap.

C'est la vie. I thought we did it right, but wasn't 100% sure.

Ian

Posted: Fri May 15, 2009 9:25 pm
by hammy
You should get overlaps even if you have not conformed.

To be honest it is far easier with pictures or diagrams but if my assumption is correct in that your formation was roughly like:

Code: Select all

  --
 /  \
/
Then at impact I think you should have had four bases of knights in contact with 4 bases of Vikings.

BG 1 would get 2 dice using spear POA
BG 2 would get 4 dice as per whatever the Huscarl were armed with and 1 dice of support shooting
BG 3 would get 2 dice as per whatever the Huscarl were armed with and 1 dice of support shooting (note support shooting uses close combat dice not shooting dice so you loose 1 per 2 for light foot not get 1 per 2).

In the melee by the sound of it BG1 and BG3 would count overlaps. You count overlaps "as if they had conformed" see P86 Melees that cannot line up.

Hope that helps

Posted: Fri May 15, 2009 9:59 pm
by DaiSho
Ok, here it is with pretty pictures:

Image

The above is the knights impact phase.

Then the knights die, and the following is the overlap in question:

Image

So, in the melee phase, nobody conforms and the knights have managed to break away from an overlap!

Incidentally, I had the sequence wrong in the initial post. I've gone back and edited it.

Ian

Posted: Sat May 16, 2009 8:31 am
by hammy
DaiSho wrote:Ok, here it is with pretty pictures:

So, in the melee phase, nobody conforms and the knights have managed to break away from an overlap!
Yup, that is correct. By being killed the knights have managed to 'escape' from the overlap.

In your next movement phase if the knights are still there you can bring the ovelap into play again.

I suppose the moral of the story is to keep nice solid lines if you can.

Posted: Sat May 16, 2009 8:48 am
by shall
You are still fighting 5 wide vs 3 though sa you get overlaps as if conformed. I can tell from your post whether you did that.

Si

Posted: Sat May 16, 2009 9:29 am
by hammy
shall wrote:You are still fighting 5 wide vs 3 though sa you get overlaps as if conformed. I can tell from your post whether you did that.

Si
I don't think that is the case.

The right hand BG which is now not in contact with the knights (because the knights are dead) is not in a possition to fight as an overlap.

Posted: Sat May 16, 2009 7:08 pm
by DaiSho
shall wrote:You are still fighting 5 wide vs 3 though sa you get overlaps as if conformed. I can tell from your post whether you did that.

Si
Yeah, what Hammy said :)

Posted: Sat May 16, 2009 7:11 pm
by DaiSho
hammy wrote:I suppose the moral of the story is to keep nice solid lines if you can.
Well, they were getting there as fast as they could :cry:

Actually, you should have seen the amount of parade ground manouver that was going on. I didn't roll anything less than a 10 for any CMT and nor did my opponent. The difference was he was saying stuff like 'oh, I can turn my drilled nancy pants knights and move them if I pass a CMT' where as I was saying stuff like 'Ok, so I want to wheel my tough as nails Huscarls, I'll do a CMT'.

Actually, if I may be mistaken about him calling his knights 'nancy pants'. I may have made that up.

Ian

Posted: Sun May 17, 2009 8:38 am
by shall
Yep ignore my last comment. I had though they were still at corner contact.

Si