Page 1 of 1
Other player move zone and predictions
Posted: Tue Mar 23, 2021 12:56 pm
by Rudankort
So, some players did not like the new feature in 1.1.20 to display move zones and combat predictions for units belonging to other players. As promised, we will make this new functionality an option. But while working on it, we stumbled upon an interesting question. So ok, we can turn off showing move zone and prediction for enemy units. But what about the allies? Shall we still show extra markers for them, or should they be affected by the same option?
Re: Other player move zone and predictions
Posted: Tue Mar 23, 2021 1:11 pm
by Vorskl
Just make it all on/off optional, so diehard fans can turn off everything.
Re: Other player move zone and predictions
Posted: Tue Mar 23, 2021 1:13 pm
by Grondel
i like both, so no oppinion on an off switch. just don´t remove them, both very helpfull for multiplayer and ironman.
Re: Other player move zone and predictions
Posted: Tue Mar 23, 2021 2:07 pm
by Moransky
I like this feature. It's very useful addition to the game.
Re: Other player move zone and predictions
Posted: Tue Mar 23, 2021 2:52 pm
by Rudankort
Moransky wrote: ↑Tue Mar 23, 2021 2:07 pm
I like this feature. It's very useful addition to the game.
Cool. Also, I like your signature.

Re: Other player move zone and predictions
Posted: Tue Mar 23, 2021 4:09 pm
by diday
Great feature, thanks for implementing it! I love when a game displays ALL the rules (I also turn off the randomness of the fight).
I would suggest to make everything an option:
- see enemy player moves and predictions ON/OFF
- see allied player moves and predictions ON/OFF
Re: Other player move zone and predictions
Posted: Tue Mar 23, 2021 4:10 pm
by Tassadar
I greatly enjoy the fully customizable approach new features in PzC2 are taking these days and would like to see it continue with the option to freely modify the predictions/zones. For allies this visibility would be welcome as it helps distribute support fire and predict their moves, but of course if might impact multiplayer in some ways or just not sit well with some players, so that added flexibility would be welcome. It means extra development time, but is the optimal way to go.
Re: Other player move zone and predictions
Posted: Tue Mar 23, 2021 5:13 pm
by eddieballgame
I like the new feature & always like more options.