Loading saved cores in mods
Posted: Mon Mar 15, 2021 6:17 am
I was playing Nico's MPC mods and couldn't import saved cores.
I've checked that the GUIDs match in the campaign file and in the save core and am not sure what to check next
Is there a simple guide to how importing saved cores should work and what can break it?
And a related question - is there a restriction on the format of the GUID code? Can I give it any name I like - for example MPC40Custom - or is there a particular formatthat has to be followed?
I've checked that the GUIDs match in the campaign file and in the save core and am not sure what to check next
Is there a simple guide to how importing saved cores should work and what can break it?
And a related question - is there a restriction on the format of the GUID code? Can I give it any name I like - for example MPC40Custom - or is there a particular formatthat has to be followed?