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Where is the latest FoG High Middle Ages Patch

Posted: Thu Feb 25, 2021 5:19 pm
by angel42052
I just tried multiplayer & it says I need a patch. The piece of the software (which has usually been broken in the earlier FoG2) that updates the software to the latest vers. does not work. Says to contact Slitherine for technical help.

Re: Where is the latest FoG High Middle Ages Patch

Posted: Thu Feb 25, 2021 5:23 pm
by rbodleyscott
angel42052 wrote: Thu Feb 25, 2021 5:19 pm I just tried multiplayer & it says I need a patch. The piece of the software (which has usually been broken in the earlier FoG2) that updates the software to the latest vers. does not work. Says to contact Slitherine for technical help.
The update is on STEAM but it usually takes a while longer to get on to the Slitherine FTP. Hopefully it will be available before long.

We have to update the version number on the PBEM server as soon as the STEAM version goes live, otherwise people may be playing with different versions, which stops MP from working correctly.

Re: Where is the latest FoG High Middle Ages Patch

Posted: Thu Feb 25, 2021 5:24 pm
by SamSlitherine
Hi,

Apologies for any inconvenience - we are looking into this. For anyone experiencing any issues, please use this link to download the patch. https://ftp.matrixgames.com/pub/Fieldof ... .00.02.zip

You can also find a games updates and downloads from it's product page on our site. https://www.slitherine.com/game/field-o ... i-medieval (in the downloads section)

Re: Where is the latest FoG High Middle Ages Patch

Posted: Thu Feb 25, 2021 5:35 pm
by angel42052
It looks like the patch is up and running. My lord you tech guys are fast. You fixed the problem in mins!!!!!! :D :D :)

Re: Where is the latest FoG High Middle Ages Patch

Posted: Thu Feb 25, 2021 5:56 pm
by rbodleyscott
• Bug Fixes:
----o Fixed bug that allowed Player B in MP custom battles to move troops on first turn if he hit Cancel when the game asked if you wanted to end the turn and upload to the server.
----o Fix bug that messed up the MP Kalka River epic battle scenario.
----o Fixed bug that could cause duplicate general names in campaign battle if general’s unit dismounted before additional general added.
----o Fixed bug that prevented geographical filter from working correctly in Sandbox Campaigns if player side was set as Pot Luck and enemy side was specified.
----o Corrected some minor discrepancies in French and German translations.
----o Added correct tooltips to Minimap options in Settings screen.

Full details of the other features of the update will be posted tomorrow.