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Beta test Banzai 1942 Part-1
Posted: Sun Jan 10, 2021 12:51 pm
by Erik2
Re: Beta test Banzai 1942 Part-1
Posted: Sun Jan 10, 2021 9:15 pm
by Mascarenhas
Singapore
No air exits?
Re: Beta test Banzai 1942 Part-1
Posted: Sun Jan 10, 2021 9:17 pm
by Mascarenhas
My mistake, I found it
Re: Beta test Banzai 1942 Part-1
Posted: Mon Jan 11, 2021 2:20 pm
by Mascarenhas
Roadblock
After the first clash, British fighters fled and never appeared back. So It turns impossible to shoot them down.
Re: Beta test Banzai 1942 Part-1
Posted: Mon Jan 11, 2021 2:40 pm
by Erik2
Cowards...
I'll collect all feedback as it appears.
Re: Beta test Banzai 1942 Part-1
Posted: Mon Jan 11, 2021 5:02 pm
by Mascarenhas
Payagi Tanks
The second Allied fighter never appeared after I shot down the first one.
Re: Beta test Banzai 1942 Part-1
Posted: Mon Jan 11, 2021 9:39 pm
by Mascarenhas
Toungoo
Chinese, air unit never showed itself, sec objective checked, tough.
Re: Beta test Banzai 1942 Part-1
Posted: Tue Jan 12, 2021 8:38 am
by Erik2
It is odd that you seem to have constant AI air unit issues. It worked for me when I played through the scenarios.
Re: Beta test Banzai 1942 Part-1
Posted: Tue Jan 12, 2021 12:05 pm
by Mascarenhas
Yennangyaung
No problem with air units here. 1 P40, 1 Hurri, 1 Beaufighter showed up to be properly downed. I suspect that if you use different air units for the Chinese, this would be the problem.
Re: Beta test Banzai 1942 Part-1
Posted: Tue Jan 12, 2021 1:56 pm
by Mascarenhas
Schwegyin
No issues found.