Still crashing on loading or saving?
Posted: Sun Dec 13, 2020 2:15 pm
I am still not able to load or save this game without the Unreal Engine 4 crashing? Is there a fix for this and if so what is it? This is the error message I get every time.
LoginId:3fe2bfd041ebdf5a4917baa25ea2d86b
EpicAccountId:
LowLevelFatalError [File:Unknown] [Line: 203] Renaming an object (SwitchButton /Engine/Transient.GameEngine_2147482637:EGameInstance_2147482631.LoadMenu_C_2147482576.SwitchButton_2147472103) on top of an existing object (SwitchButton /Engine/Transient.GameEngine_2147482637:EGameInstance_2147482631.LoadMenu_C_2147482576.SavedKursk (Turn 3).sav) is not allowed
PanzerCorps2_Win64_Shipping!USavedGamesMenu::FillList() [C:\Projects\PanzerCorps2\New\trunk\Source\Gui\SaveLoadMenu.cpp:79]
PanzerCorps2_Win64_Shipping!USavedGamesMenu::ConfigureList() [C:\Projects\PanzerCorps2\New\trunk\Source\Gui\SaveLoadMenu.cpp:152]
PanzerCorps2_Win64_Shipping!UINavigator::Chain::NavTo() [C:\Projects\PanzerCorps2\New\trunk\Source\Gui\Navigator.cpp:26]
PanzerCorps2_Win64_Shipping!``UMainMenu::OnCreated'::`2'::<lambda_2>::operator()'::`2'::<lambda_1>::operator()() [C:\Projects\PanzerCorps2\New\trunk\Source\Gui\MainMenu.cpp:52]
PanzerCorps2_Win64_Shipping!std::_Func_impl_no_alloc<``UMainMenu::OnCreated'::`2'::<lambda_2>::operator()'::`2'::<lambda_1>,FReply,FPointerEvent const &>::_Do_call() [C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.24.28314\INCLUDE\functional:926]
PanzerCorps2_Win64_Shipping!SweetButton::OnMouseButtonUp() [C:\Projects\PanzerCorps2\New\trunk\Source\Gui\Sweets.cpp:128]
PanzerCorps2_Win64_Shipping!SButton::FArguments::OnClicked<SWindowTitleBar>()
PanzerCorps2_Win64_Shipping!FSlateApplication::RoutePointerUpEvent()
PanzerCorps2_Win64_Shipping!FSlateApplication::ProcessMouseButtonUpEvent()
PanzerCorps2_Win64_Shipping!FSlateApplication::OnMouseUp()
PanzerCorps2_Win64_Shipping!FWindowsApplication::ProcessDeferredMessage()
PanzerCorps2_Win64_Shipping!FWindowsApplication::DeferMessage()
PanzerCorps2_Win64_Shipping!FWindowsApplication::ProcessMessage()
PanzerCorps2_Win64_Shipping!FWindowsApplication::AppWndProc()
user32
user32
PanzerCorps2_Win64_Shipping!FWindowsPlatformApplicationMisc::PumpMessages()
PanzerCorps2_Win64_Shipping!FEngineLoop::Tick()
PanzerCorps2_Win64_Shipping!GuardedMain()
PanzerCorps2_Win64_Shipping!GuardedMainWrapper()
PanzerCorps2_Win64_Shipping!WinMain()
PanzerCorps2_Win64_Shipping!__scrt_common_main_seh() [d:\agent\_work\5\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
kernel32
ntdllngine
LoginId:3fe2bfd041ebdf5a4917baa25ea2d86b
EpicAccountId:
LowLevelFatalError [File:Unknown] [Line: 203] Renaming an object (SwitchButton /Engine/Transient.GameEngine_2147482637:EGameInstance_2147482631.LoadMenu_C_2147482576.SwitchButton_2147472103) on top of an existing object (SwitchButton /Engine/Transient.GameEngine_2147482637:EGameInstance_2147482631.LoadMenu_C_2147482576.SavedKursk (Turn 3).sav) is not allowed
PanzerCorps2_Win64_Shipping!USavedGamesMenu::FillList() [C:\Projects\PanzerCorps2\New\trunk\Source\Gui\SaveLoadMenu.cpp:79]
PanzerCorps2_Win64_Shipping!USavedGamesMenu::ConfigureList() [C:\Projects\PanzerCorps2\New\trunk\Source\Gui\SaveLoadMenu.cpp:152]
PanzerCorps2_Win64_Shipping!UINavigator::Chain::NavTo() [C:\Projects\PanzerCorps2\New\trunk\Source\Gui\Navigator.cpp:26]
PanzerCorps2_Win64_Shipping!``UMainMenu::OnCreated'::`2'::<lambda_2>::operator()'::`2'::<lambda_1>::operator()() [C:\Projects\PanzerCorps2\New\trunk\Source\Gui\MainMenu.cpp:52]
PanzerCorps2_Win64_Shipping!std::_Func_impl_no_alloc<``UMainMenu::OnCreated'::`2'::<lambda_2>::operator()'::`2'::<lambda_1>,FReply,FPointerEvent const &>::_Do_call() [C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.24.28314\INCLUDE\functional:926]
PanzerCorps2_Win64_Shipping!SweetButton::OnMouseButtonUp() [C:\Projects\PanzerCorps2\New\trunk\Source\Gui\Sweets.cpp:128]
PanzerCorps2_Win64_Shipping!SButton::FArguments::OnClicked<SWindowTitleBar>()
PanzerCorps2_Win64_Shipping!FSlateApplication::RoutePointerUpEvent()
PanzerCorps2_Win64_Shipping!FSlateApplication::ProcessMouseButtonUpEvent()
PanzerCorps2_Win64_Shipping!FSlateApplication::OnMouseUp()
PanzerCorps2_Win64_Shipping!FWindowsApplication::ProcessDeferredMessage()
PanzerCorps2_Win64_Shipping!FWindowsApplication::DeferMessage()
PanzerCorps2_Win64_Shipping!FWindowsApplication::ProcessMessage()
PanzerCorps2_Win64_Shipping!FWindowsApplication::AppWndProc()
user32
user32
PanzerCorps2_Win64_Shipping!FWindowsPlatformApplicationMisc::PumpMessages()
PanzerCorps2_Win64_Shipping!FEngineLoop::Tick()
PanzerCorps2_Win64_Shipping!GuardedMain()
PanzerCorps2_Win64_Shipping!GuardedMainWrapper()
PanzerCorps2_Win64_Shipping!WinMain()
PanzerCorps2_Win64_Shipping!__scrt_common_main_seh() [d:\agent\_work\5\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
kernel32
ntdllngine