Longest France Has Ever Held Out?
Posted: Sun Apr 26, 2009 2:54 pm
I just kept France alive until August '41 against the AI. What's the longest anyone has lasted?
September 10, 1941 PBEM w/BJR mod.MarkClark wrote:I just kept France alive until August '41 against the AI. What's the longest anyone has lasted?
Against the AI: France was still in fair defensive position (though depleted manpower) in December 1940 when I quit in disgust.MarkClark wrote:I just kept France alive until August '41 against the AI. What's the longest anyone has lasted?
I think Joe told me, or I've read it here somewhere, that you actually defeated an Axis player in 1940. How did that happen?Diplomaticus wrote:Against the AI: France was still in fair defensive position (though depleted manpower) in December 1940 when I quit in disgust.MarkClark wrote:I just kept France alive until August '41 against the AI. What's the longest anyone has lasted?
Against a human (newbie, though, so not really fair): By November 1940 France's defensive line was still solid, both Luftwaffe fighters and one tac bomber deceased, almost entire Axis navy gone... so we called it a wrap.
To me the moral of the story is that the Allied defense of France is not to be underestimated. Yes, it's supposed to be a foregone conclusion, and it usually is, but the Axis player needs to have a very strong opening gambit if he's going to avoid some nasty consequences. A strong Allied player is in position to pounce on any Axis missteps.

With the BJR mod?supermax wrote:Most of them were encircled in the borders battles in france/germany. I also managed to land in Wilhelshaven and take it. This player was not paying attention to thge strategy i like the most, which is encirclement
This screen cap was taken just before the end of the turn, i wanted to keep a souvenir of this since i knew this was not common! Germany surrendered just after that, and then it was Italy all alone... This is when we stoppped the game, imagine the Russians wehre not even in the war neither the americans yet!
Once troops are encircled, they get essentially armless.
I thinik i have most screen cap of the game, i could post them if you want, it would give you an idea of the how...
You want to try me now?
Sounds good. Just let me know when you ready.supermax wrote:I currently have 2 games running with the vanilla game, and neverr tried the BJR mod. Maybee we can do a game once i upgrade my game after i am done with Joerock?
WOW! I think we have found a CEaW 'Champion' - Perhaps you and Stauffenberg should play in a 'Superbowl' of CEaW - If so please post a play-by-play AAR. That would be fantastic!supermax wrote:Most of them were encircled in the borders battles in france/germany. I also managed to land in Wilhelshaven and take it. This player was not paying attention to thge strategy i like the most, which is encirclement
This screen cap was taken just before the end of the turn, i wanted to keep a souvenir of this since i knew this was not common! Germany surrendered just after that, and then it was Italy all alone... This is when we stoppped the game, imagine the Russians wehre not even in the war neither the americans yet!
Once troops are encircled, they get essentially armless.
I thinik i have most screen cap of the game, i could post them if you want, it would give you an idea of the how...
You want to try me now?
Having the minimum to -1 would be great both for the mod and the vanilla game. In real war, germans had oil to fight till they had ploesti bombed. In the vanilla game, germany can run out of oil even in '42. In bjr mod a little later, but still way earlier than in real war.Stauffenberg wrote:I've given up on the vanilla game a long time ago and only play the BJR-mod. Those are two different games and would require different strategies to succeed.
I just play for fun and mainly to playtest the BJR-mod to improve the mod even further when it comes to balance and historical accuracy. Whether I win or lose is not that important. So I'm not playing games just to get a rating, score, title or whatever.
Right now I'm playing 4 games and I feel it's the max of what I can play at the moment. When these games finish then it's possible to play the BJR-mod against others. It's not important to me who is better than who. One game can never decide that. Take an example from chess. Just because Magnus Carlsen beat Vishy Anand in Linares this year doesn't mean he's better than the World Champion.
I'm pretty sure Supermax, Joerock and others would crush me in the vanilla game because my playing style isn't optimized for that version. I'm playing against Joe in the BJR-mod and it's too hard to tell who is going to win there. Even my games against Jim (Happycat) and Ronnie (Rkr1958) are so even so I don't feel I have the initiative yet. All games are now in 1941. All I know is that neither side has made significant mistakes to give an indication who will become the eventual winner.
My feeling is that the BJR-mod is slightly biased in favour of the Allies. The reason I claim that is that the Germans seem to collapse a bit sooner than they did in the real war. It's even "worse" in the vanilla game. One reason for this is that once you manage to get the German oil level to 0 then you don't have to worry about counter attacks from air and armor units. The subs are halted at sea etc. The oil level continues to drop lower and lower due to forced interceptions. We're trying to change the CeaW class files so the minimum oil level will be -1. This means the German oil production will give them a minor positive oil reserve so they can launch a few crucial attacks or move some subs. This will make the Germans be a threat a bit longer. Now it's finally possible to see a repeat of the Battle of the Bulge. Hopefully the class file will be ready this week. Then we will use the updated class file in the current games and learn if the game balance is shifted slightly in favour of the Germans. Then they should be able to hold a few extra turns.
==Stauffenberg wrote:I've given up on the vanilla game a long time ago and only play the BJR-mod. Those are two different games and would require different strategies to succeed.
I just play for fun and mainly to playtest the BJR-mod to improve the mod even further when it comes to balance and historical accuracy. Whether I win or lose is not that important. So I'm not playing games just to get a rating, score, title or whatever.
Right now I'm playing 4 games and I feel it's the max of what I can play at the moment. When these games finish then it's possible to play the BJR-mod against others. It's not important to me who is better than who. One game can never decide that. Take an example from chess. Just because Magnus Carlsen beat Vishy Anand in Linares this year doesn't mean he's better than the World Champion.
I'm pretty sure Supermax, Joerock and others would crush me in the vanilla game because my playing style isn't optimized for that version. I'm playing against Joe in the BJR-mod and it's too hard to tell who is going to win there. Even my games against Jim (Happycat) and Ronnie (Rkr1958) are so even so I don't feel I have the initiative yet. All games are now in 1941. All I know is that neither side has made significant mistakes to give an indication who will become the eventual winner.
My feeling is that the BJR-mod is slightly biased in favour of the Allies. The reason I claim that is that the Germans seem to collapse a bit sooner than they did in the real war. It's even "worse" in the vanilla game. One reason for this is that once you manage to get the German oil level to 0 then you don't have to worry about counter attacks from air and armor units. The subs are halted at sea etc. The oil level continues to drop lower and lower due to forced interceptions. We're trying to change the CeaW class files so the minimum oil level will be -1. This means the German oil production will give them a minor positive oil reserve so they can launch a few crucial attacks or move some subs. This will make the Germans be a threat a bit longer. Now it's finally possible to see a repeat of the Battle of the Bulge. Hopefully the class file will be ready this week. Then we will use the updated class file in the current games and learn if the game balance is shifted slightly in favour of the Germans. Then they should be able to hold a few extra turns.
Yes - I too am impressed with Louisjulyderek wrote:Louis held my German Army back till December 1940 when I finally took Paris.
But, I am hoping do the same thing to him in our Reverse game.KingHunter wrote:Yes - I too am impressed with Louisjulyderek wrote:Louis held my German Army back till December 1940 when I finally took Paris.
Jay