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[Game issue] [Raise the flag] [8.6.1]
Posted: Thu Nov 26, 2020 2:49 pm
by Erik2
[Game issue] [Raise the flag] [8.6.1]
Both of the flag locations were ocuppied the same turn.
Both locations generate supply.
But, one of the flags is stuck in funeral position.
Save-game attached.

- flag.jpg (216.79 KiB) Viewed 959 times
Re: [Game issue] [Raise the flag] [8.6.1]
Posted: Thu Nov 26, 2020 3:04 pm
by terminator
With just the savegame nothing can be done
Is this bug reproducible ?
When I have a bug of this kind, I make a savegame then I close the game and then I restart the game and load the savegame and to finish I watch if the bug is still present
Edit:it is usually not necessary to restart the game, only in case of serious problem, reloading the savegame is usually sufficient for graphics problems.
Re: [Game issue] [Raise the flag] [8.6.1]
Posted: Thu Nov 26, 2020 3:31 pm
by Magic1111
Will the bug be fixed automatically with a patch via Steam?
In which directory we must copy the fix from post # 1?
Re: [Game issue] [Raise the flag] [8.6.1]
Posted: Thu Nov 26, 2020 3:56 pm
by Erik2
Note from the screenshot that this bug is purely decor.
The location still provides supply, normally a half-raised flag does not do that.
So it is only a minor issue, but it could startle new-comers
Post one is not a fix, but as terminator says, the flag issue could be cleared if I had saved/reloaded.
Anyway, water under the bridge for this particular scenario.
Re: [Game issue] [Raise the flag] [8.6.1]
Posted: Thu Nov 26, 2020 5:19 pm
by Magic1111
Ah, understand, Thanks Erik!
Re: [Game issue] [Raise the flag] [8.6.1]
Posted: Tue Dec 29, 2020 8:47 pm
by bru888
I just noticed this myself. Flag stuck at low mast, but only for the secondary objective. It seems the flag is functioning properly for primary objectives but not secondary or, as Erik shows, a capture point flag.

- Screenshot 3.jpg (379.91 KiB) Viewed 810 times

- Screenshot 4.jpg (388.02 KiB) Viewed 810 times