ICBM - v1.0.2
Posted: Tue Nov 24, 2020 3:28 pm
ICBM - v1.0.2 patch notes
A new patch is now available for ICBM.
Check out the full changelog:
- When a display cannot be created, the config file is saved
- Changed the resolution/monitor setting algorithm
- Fixed the exploit that allowed to cheat with the number of available units
- Fixed the problem with excessive memory usage by AI
- Added the technology "BLOCKER" that is always unavailable - to disable some technologies in mods
- Fixed the crash related to the unit follow chains
- Somewhat improved the end-game performance
- Added the possibility of having configurable game speed settings
You can also grab the update from the game page:
https://www.slitherine.com/game/icbm
A new patch is now available for ICBM.
Check out the full changelog:
- When a display cannot be created, the config file is saved
- Changed the resolution/monitor setting algorithm
- Fixed the exploit that allowed to cheat with the number of available units
- Fixed the problem with excessive memory usage by AI
- Added the technology "BLOCKER" that is always unavailable - to disable some technologies in mods
- Fixed the crash related to the unit follow chains
- Somewhat improved the end-game performance
- Added the possibility of having configurable game speed settings
You can also grab the update from the game page:
https://www.slitherine.com/game/icbm