bug+workaround: takeover core to next campaign doesnt adjust strength
Posted: Thu Nov 12, 2020 4:37 pm
I start GC39 with axis and allies strength +5
so units have by default strength 15
I play GC40 with the same params
on GC41 start I use some default preset difficulty
ACTUAL:
axis existing core units have strength 15
axis new core units have strength 10
allies units have strength 10
EXPECT:
I would have expected to have axis core units to have 10 base strength
WORKAROUND:

ajust units with hex editor
so units have by default strength 15
I play GC40 with the same params
on GC41 start I use some default preset difficulty
ACTUAL:
axis existing core units have strength 15
axis new core units have strength 10
allies units have strength 10
EXPECT:
I would have expected to have axis core units to have 10 base strength
WORKAROUND:

ajust units with hex editor