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Terrain effects on movement

Posted: Mon Oct 05, 2020 1:43 am
by Baron Wombat
I have not been able to find a description of this in the manual. Nor could I find a chart on any of the boards. Is that because they are the same as in PC-1?

Re: Terrain effects on movement

Posted: Mon Oct 05, 2020 3:54 pm
by dalfrede
https://www.slitherine.com/forum/viewto ... in#p846457

Note: Movement has been scaled up 10x from PzC1.
So Inf has 30 move points can move 3 hexes.
This allow vehicles to use 8 move points on roads using integer arithmetic.

Re: Terrain effects on movement

Posted: Mon Oct 05, 2020 9:48 pm
by Baron Wombat
Thank you very much.