Field of Glory: Empires
Posted: Wed Sep 30, 2020 10:32 am
To get it out of the way I was an early supporter of IR. I spoke highly of the 1.2 beta and enjoyed playing it. Since then Ive hit a wall and im in the camp that find it lacking and kind of boring. Looking foward to the new changes so families actually matter. Until then I thought id give a try to FoG:E.
I gotta say ive been impressed. Its almost the anti IR in that it seems shallow to start. Whereas IR has tons of fields and headers to click on, FoG does not. But FoG is actually very deep. Especially in the areas of buildings, trade/resources, and army composition. One downfall is you really need another FoG game to experience Total War type battles in a hex formula. If you dont have the other game IR is a much better battle sim. If you do IR palls in comparison.
My question. Of people that have played both what do you think?
I gotta say ive been impressed. Its almost the anti IR in that it seems shallow to start. Whereas IR has tons of fields and headers to click on, FoG does not. But FoG is actually very deep. Especially in the areas of buildings, trade/resources, and army composition. One downfall is you really need another FoG game to experience Total War type battles in a hex formula. If you dont have the other game IR is a much better battle sim. If you do IR palls in comparison.
My question. Of people that have played both what do you think?