AI Unit Buy Behavior?
Posted: Mon Sep 28, 2020 10:04 pm
Do we know the specific circumstance(s) for when the AI will buy new units during a scenario and if so what are they?
What is the AI behavior for those units set to (default, attacker, defender, active)?
also...
What is "default" AI unit behavior exactly? Is it its own behavior or is it a generic placeholder to be re-assigned based on other factors in the game logic.
What is the AI behavior for those units set to (default, attacker, defender, active)?
also...
What is "default" AI unit behavior exactly? Is it its own behavior or is it a generic placeholder to be re-assigned based on other factors in the game logic.