Noob questions
Posted: Thu Sep 17, 2020 1:56 am
Is there a way to make the camera follow a unit or squadron during the action phase? Like you can in the Homeworld games?
Also, is there a way to control the speed of the game during the action phase? I would like to make it go slower so I can see what is happening better.
Is there a way to zoom in and out faster? It's very slow by default and annoying.
Is there a way to remove the ghost outlines temporarily so I can view the battlefield better?
Scrolling doesn't seem to work on the save game menu. Is this a bug?
I don't really see how you're supposed to use mines in a useful way. Because you have to wait 3 turns for a single mine they seem useless to me.
How do Raptor rockets work? The game doesn't explain. The game actually does a poor job at explaining itself in general.
Is there a way to select multiple units using the keyboard keys? Like CTRL-click? Or Shift-click?
Is there a formation lock button? To maintain positioning and spacing of the selected units.
What is purpose of Raptors exactly? Do they fight enemy squadrons?
Is there a way to turn your engines off? It's kind of annoying how the ships are always moving forward no matter what. I don't see a way to make them stop or reverse.
Is there a way to see if a unit is experiencing friendly fire? Seems like there really should be a friendly fire indicator.
Do Cylons experience persistent damage like the player does? I hope they do because it wouldn't really be fair if only the player did.
Is there a way to tell your unit to follow an enemy unit?
Something I'm struggling to understand about fleets. If you can only have a maximum of 7 ships in a fleet, then why would you ever use smaller/weaker ships? Seems like it only makes sense to use big/powerful ships.
Something weird I've noticed with the Battlestars. In the show the big cannons on the top of the ship are used to create the Flak field. But in the game they don't seem to do that. I was disappointed when I saw that.
Something weird I've noticed about the enemy AI is that they always seem to attack only one of your ships. They seem to ignore all of your other ships until that one is destroyed. This makes it really hard to use smaller/weaker ships because they get destroyed so easily. Is there a way to make them attack your other ships?
Does Flak hurt your own squadrons and ships?
Also, is there a way to control the speed of the game during the action phase? I would like to make it go slower so I can see what is happening better.
Is there a way to zoom in and out faster? It's very slow by default and annoying.
Is there a way to remove the ghost outlines temporarily so I can view the battlefield better?
Scrolling doesn't seem to work on the save game menu. Is this a bug?
I don't really see how you're supposed to use mines in a useful way. Because you have to wait 3 turns for a single mine they seem useless to me.
How do Raptor rockets work? The game doesn't explain. The game actually does a poor job at explaining itself in general.
Is there a way to select multiple units using the keyboard keys? Like CTRL-click? Or Shift-click?
Is there a formation lock button? To maintain positioning and spacing of the selected units.
What is purpose of Raptors exactly? Do they fight enemy squadrons?
Is there a way to turn your engines off? It's kind of annoying how the ships are always moving forward no matter what. I don't see a way to make them stop or reverse.
Is there a way to see if a unit is experiencing friendly fire? Seems like there really should be a friendly fire indicator.
Do Cylons experience persistent damage like the player does? I hope they do because it wouldn't really be fair if only the player did.
Is there a way to tell your unit to follow an enemy unit?
Something I'm struggling to understand about fleets. If you can only have a maximum of 7 ships in a fleet, then why would you ever use smaller/weaker ships? Seems like it only makes sense to use big/powerful ships.
Something weird I've noticed with the Battlestars. In the show the big cannons on the top of the ship are used to create the Flak field. But in the game they don't seem to do that. I was disappointed when I saw that.
Something weird I've noticed about the enemy AI is that they always seem to attack only one of your ships. They seem to ignore all of your other ships until that one is destroyed. This makes it really hard to use smaller/weaker ships because they get destroyed so easily. Is there a way to make them attack your other ships?
Does Flak hurt your own squadrons and ships?