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Stable Master

Posted: Wed Sep 16, 2020 6:12 am
by bs_grom
I didn't notice this change before because it's not easy to build
Stable Master, Master Armorsmith and Master Fletcher.
I like the change, Master Fletcher +1 Ranged Attack. It is more useful because the support units are usually in the rear and do not use attack and defense parameters.
The Stable Master surprised me because it now gives +1 Def as well as Master Armorsmith. But what surprised me the most :( that my cataphract after getting the Quality mount (+1 Def) trait could not get the quality armor trait.
conversely, after receiving the quality armor, it cannot get the quality mount.
It is a pity that such rare buildings double their skills. Perhaps +1 Atk for quality mount would destroy the balance (a cataphract would have an Atk of 6 + 1 as the Phalanx).
I don't insist on giving +1 Atk if he were to ruin the game. Although I have read recently that the Romans had an advantage over their barbarian (germanic) cavalry thanks to better horses, i.e. bigger, taller ones. They had the advantage of height. It was a big advantage and the Romans did not trade horses with the Germans.
And returning to the topic of quality mount, it could improve another feature, e.g. movement, effectivness, maybe Def, but it wasn't like that, if I have Master Armorsmith, which gives +1 Def, Master Stable is no longer needed.

Re: Stable Master

Posted: Mon Sep 21, 2020 3:15 pm
by Pocus
For balance purpose, a unit can only get one upgrade ...