Scythed Chariots - what are they good for?...
Posted: Thu Sep 10, 2020 8:18 am
In the recent Hills Have Eyes tournament there was an option to take scythed chariots against the Arab camel/irregular army.
I figured, if there was ever a chance for them to shine this would be it.
What we know:
- They were intended as a Terror weapon (would Arabs have seen them often enough to counter them effectively with poorly trained units?)
- Armies that had faced them before developed tactics to neutralize them (like they did with elephants).
- Their use was a full frontal charge to break up formation - not chasing down routing units
In the game they are fairly pricey and dissolve if they spend more than one turn in melee.
In my tournament game my chariots were charged by camels, stuck in combat and dissolved. My opponents chariots charged skirmishers, were stuck in combat and dissolved.
I can't see a way to use these units the way they were intended. What is the chance of disrupting any kind of infantry with them? Why do they dissolve unlike other chariot units? What is the best use for them(if any) in the game.
Cheers
I figured, if there was ever a chance for them to shine this would be it.
What we know:
- They were intended as a Terror weapon (would Arabs have seen them often enough to counter them effectively with poorly trained units?)
- Armies that had faced them before developed tactics to neutralize them (like they did with elephants).
- Their use was a full frontal charge to break up formation - not chasing down routing units
In the game they are fairly pricey and dissolve if they spend more than one turn in melee.
In my tournament game my chariots were charged by camels, stuck in combat and dissolved. My opponents chariots charged skirmishers, were stuck in combat and dissolved.
I can't see a way to use these units the way they were intended. What is the chance of disrupting any kind of infantry with them? Why do they dissolve unlike other chariot units? What is the best use for them(if any) in the game.
Cheers