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Fragmented Skirmishers
Posted: Wed Aug 19, 2020 12:06 am
by rs2excelsior
Something I've been noticing for a while - is it intentional that fragmented foot skirmishers cannot pass through friendly units? I figure it must be, since I'm sure it would have been noticed before now otherwise, but it feels odd and makes it difficult to impossible to extract a fragged skirmisher from in front of an infantry advance (not to mention breaking up or delaying your main line). In IRL terms, I don't know why increased disorder would prevent the skirmishers from passing through, especially as routed skirmishers can do so just fine. Is it purely due to the reduced movement points of a fragmented unit?
Re: Fragmented Skirmishers
Posted: Wed Aug 19, 2020 12:10 am
by melm
Possibly not enough AP to do so.
Re: Fragmented Skirmishers
Posted: Wed Aug 19, 2020 6:46 am
by rbodleyscott
melm wrote: ↑Wed Aug 19, 2020 12:10 am
Possibly not enough AP to do so.
I expect that is the reason.
Re: Fragmented Skirmishers
Posted: Fri Aug 21, 2020 12:09 am
by rs2excelsior
rbodleyscott wrote: ↑Wed Aug 19, 2020 6:46 am
melm wrote: ↑Wed Aug 19, 2020 12:10 am
Possibly not enough AP to do so.
I expect that is the reason.
If that is the case, is it intentional that fragmented skirmishers are unable to pass through? I believe even if they start directly in front of a heavy unit on open ground they will still be unable to pass through.
Re: Fragmented Skirmishers
Posted: Fri Aug 21, 2020 5:57 am
by melm
If the lights are fragmented, their AP is halved from 12 to 6 while passing through friendly formation costs 8 AP. Perhaps it's deliberate to make passing costs that much to prevent the lights too slippery.
Re: Fragmented Skirmishers
Posted: Fri Aug 21, 2020 6:53 am
by rbodleyscott
melm wrote: ↑Fri Aug 21, 2020 5:57 am
If the lights are fragmented, their AP is halved from 12 to 6 while passing through friendly formation costs 8 AP. Perhaps it's deliberate to make passing costs that much to prevent the lights too slippery.
There are no additional passing through costs, they just have to pay the normal costs for moving 2 squares. 6 isn't enough.
Re: Fragmented Skirmishers
Posted: Fri Aug 21, 2020 8:02 am
by melm
rbodleyscott wrote: ↑Fri Aug 21, 2020 6:53 am
melm wrote: ↑Fri Aug 21, 2020 5:57 am
If the lights are fragmented, their AP is halved from 12 to 6 while passing through friendly formation costs 8 AP. Perhaps it's deliberate to make passing costs that much to prevent the lights too slippery.
There are no additional passing through costs, they just have to pay the normal costs for moving 2 squares. 6 isn't enough.
I see. Yeah, that's right.