Resource question
Posted: Mon Aug 10, 2020 8:19 am
Hi,
currently in to my first eight hours of empires and this left me with a couple of questions.
first, the manual states that any good is unlimited tradeable, so to my understanding, one clay pit is enough to provide for all of the brickmakers in the entire empire?
this applies to all of the military structures to in a province too, that much i understand, i did wonder if multiple baracks will provide a stacking 10% drill bonus?
the food availability for a province, it will only help with ensuring a stable population in one of the area's belonging to a province if i would cut all food resource buildings not providing growth?
and last some of the armies i currently field as Kolchis have quite the versatile setup with different types of mercenaries and all, if i export this army to fog 2 i noticed that most specialized medium infantry reforms into the standard medium foot stack and the mercenary archer unit reforms to something unarmored ( stacked archers ) not being able to use as empire states those guys can be used. From other battles in fog 2 i know those unit types more or less exist through the available army compositions. Are these fog 2 reformations by choice? or will they appear with the right DLC?
Best regards,
Chris War
currently in to my first eight hours of empires and this left me with a couple of questions.
first, the manual states that any good is unlimited tradeable, so to my understanding, one clay pit is enough to provide for all of the brickmakers in the entire empire?
this applies to all of the military structures to in a province too, that much i understand, i did wonder if multiple baracks will provide a stacking 10% drill bonus?
the food availability for a province, it will only help with ensuring a stable population in one of the area's belonging to a province if i would cut all food resource buildings not providing growth?
and last some of the armies i currently field as Kolchis have quite the versatile setup with different types of mercenaries and all, if i export this army to fog 2 i noticed that most specialized medium infantry reforms into the standard medium foot stack and the mercenary archer unit reforms to something unarmored ( stacked archers ) not being able to use as empire states those guys can be used. From other battles in fog 2 i know those unit types more or less exist through the available army compositions. Are these fog 2 reformations by choice? or will they appear with the right DLC?
Best regards,
Chris War