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AO-SCW Campaign Tree

Posted: Thu Jul 09, 2020 2:51 pm
by dalfrede
AO-SCW_Tree1.0.jpg
AO-SCW_Tree1.0.jpg (136.07 KiB) Viewed 32501 times

Re: AO-SCW Campaign Tree

Posted: Thu Jul 09, 2020 6:37 pm
by Kerensky
Great! I will have a link right to this thread added into my sticky.

Re: AO-SCW Campaign Tree

Posted: Thu Jul 09, 2020 9:13 pm
by Vorskl
Sorry, but where is the hidden cachet in Seville? I just started the 'released' campaign, captured every city that is not protected by minefields, but have not seen any message like that what is appearing in the 2nd mission when you capture a hidden stack.

Re: AO-SCW Campaign Tree

Posted: Thu Jul 09, 2020 9:26 pm
by dalfrede
Vorskl wrote: Thu Jul 09, 2020 9:13 pm Sorry, but where is the hidden cachet in Seville?
You don't want to know.
Lets just say it is a Hard Rock to crack.

Re: AO-SCW Campaign Tree

Posted: Thu Jul 09, 2020 9:28 pm
by Vorskl
dalfrede wrote: Thu Jul 09, 2020 9:26 pm
Vorskl wrote: Thu Jul 09, 2020 9:13 pm Sorry, but where is the hidden cachet in Seville?
You don't want to know.
Lets just say it is a Hard Rock to crack.
ahaha, thanks, I think I understood where :) With that, I'll skip - I've got enough fun and money and prestige surrounding and tropheying pretty much every single gun and tank on the map, that's more than enough. That HardRock cafe you mentioned :) will be a stretch and unnecessary losses.

Re: AO-SCW Campaign Tree

Posted: Fri Jul 10, 2020 6:20 pm
by adiekmann
Vorskl wrote: Thu Jul 09, 2020 9:28 pm
dalfrede wrote: Thu Jul 09, 2020 9:26 pm
Vorskl wrote: Thu Jul 09, 2020 9:13 pm Sorry, but where is the hidden cachet in Seville?
You don't want to know.
Lets just say it is a Hard Rock to crack.
ahaha, thanks, I think I understood where :) With that, I'll skip - I've got enough fun and money and prestige surrounding and tropheying pretty much every single gun and tank on the map, that's more than enough. That HardRock cafe you mentioned :) will be a stretch and unnecessary losses.
I just replayed it and shipped a AA unit to take 'the Rock.' Bit of warning, however, it could not land even in AT mode. So, if you give it a try, it probably has to be a infantry unit with no transport!

Still...I wonder what the reward (unit?) is...

Re: AO-SCW Campaign Tree

Posted: Sun Jul 12, 2020 6:42 am
by eskuche
Reward units are spoilers highlight below


203 mm artillery! and some 122 mm

Any idea for the latter? it's literally the same quality as your own...

Re: AO-SCW Campaign Tree

Posted: Sun Jul 12, 2020 7:03 am
by SineMora
eskuche wrote: Sun Jul 12, 2020 6:42 am Any idea for the latter? it's literally the same quality as your own...
The 122mm is objectively superior to the Condor Legion equivalent, although they're relatively easy to capture in the field as well (compare the stats with the 10.5 cm).

Image

Re: AO-SCW Campaign Tree

Posted: Mon Jul 13, 2020 4:31 pm
by AceDuceTrey
Great to see the campaign scenarios flow! But I have an observation and request. After only 4 scenarios I have faced more armored vehicles and infantry than the UK and France had combined (didn't know Republican Spain was a "Super Power"). As a history freak, I am trying to model my German and Italian forces to the historic KG.88 and the ICV. My request is, is there any way to go into the PC2 scenarios and modify them?

Re: AO-SCW Campaign Tree

Posted: Mon Jul 13, 2020 8:00 pm
by Kerensky
AceDuceTrey wrote: Mon Jul 13, 2020 4:31 pm Great to see the campaign scenarios flow! But I have an observation and request. After only 4 scenarios I have faced more armored vehicles and infantry than the UK and France had combined (didn't know Republican Spain was a "Super Power"). As a history freak, I am trying to model my German and Italian forces to the historic KG.88 and the ICV. My request is, is there any way to go into the PC2 scenarios and modify them?
Like the original Grand Campaign, you aren't necessarily fighting more vehicles, there are just more units because the scale has moved down. Half of Poland is cleared out in a single scenario, all of it in two. Two scenarios into the Spanish Civil War, and the very first advance to Madrid has only just started with scenario three.

The editor ships with the game and can be found on the main menu, so ultimately it is possible to go in and edit the scenario files if someone absolutely wants to.

Re: AO-SCW Campaign Tree

Posted: Mon Jul 13, 2020 11:16 pm
by AceDuceTrey
Kerensky wrote: Mon Jul 13, 2020 8:00 pm
AceDuceTrey wrote: Mon Jul 13, 2020 4:31 pm Great to see the campaign scenarios flow! But I have an observation and request. After only 4 scenarios I have faced more armored vehicles and infantry than the UK and France had combined (didn't know Republican Spain was a "Super Power"). As a history freak, I am trying to model my German and Italian forces to the historic KG.88 and the ICV. My request is, is there any way to go into the PC2 scenarios and modify them?
Like the original Grand Campaign, you aren't necessarily fighting more vehicles, there are just more units because the scale has moved down. Half of Poland is cleared out in a single scenario, all of it in two. Two scenarios into the Spanish Civil War, and the very first advance to Madrid has only just started with scenario three.

The editor ships with the game and can be found on the main menu, so ultimately it is possible to go in and edit the scenario files if someone absolutely wants to.
Thank you for the reply. In PC1 I was able to/did edit every scenario up to Tunisia. Could you please give me detailed steps to edit a campaign/scenario (using the editor)? I have tried and can't find them- much less edit them.
P.S. In the Poland campaign my 3 panzers (11th PzRgt plus 65th PzBn) faced an equal number of panzers even though the Germans outnumbered the Poles 10:1. My research shows that on 1 Sep '39 the Poles had only 1 7TPjw tank Bn ready for employment.

Re: AO-SCW Campaign Tree

Posted: Mon Jul 13, 2020 11:23 pm
by Kerensky
AceDuceTrey wrote: Mon Jul 13, 2020 11:16 pm Thank you for the reply. In PC1 I was able to/did edit every scenario up to Tunisia. Could you please give me detailed steps to edit a campaign/scenario (using the editor)? I have tried and can't find them- much less edit them.
P.S. In the Poland campaign my 3 panzers (11th PzRgt plus 65th PzBn) faced an equal number of panzers even though the Germans outnumbered the Poles 10:1. My research shows that on 1 Sep '39 the Poles had only 1 7TPjw tank Bn ready for employment.
Wherever your game files are stored, the campaign directory is

PanzerCorps2\Content\Campaigns

Re: AO-SCW Campaign Tree

Posted: Tue Jul 14, 2020 12:24 am
by adiekmann
AceDuceTrey wrote: Mon Jul 13, 2020 11:16 pm
Kerensky wrote: Mon Jul 13, 2020 8:00 pm
AceDuceTrey wrote: Mon Jul 13, 2020 4:31 pm Great to see the campaign scenarios flow! But I have an observation and request. After only 4 scenarios I have faced more armored vehicles and infantry than the UK and France had combined (didn't know Republican Spain was a "Super Power"). As a history freak, I am trying to model my German and Italian forces to the historic KG.88 and the ICV. My request is, is there any way to go into the PC2 scenarios and modify them?
Like the original Grand Campaign, you aren't necessarily fighting more vehicles, there are just more units because the scale has moved down. Half of Poland is cleared out in a single scenario, all of it in two. Two scenarios into the Spanish Civil War, and the very first advance to Madrid has only just started with scenario three.

The editor ships with the game and can be found on the main menu, so ultimately it is possible to go in and edit the scenario files if someone absolutely wants to.
Thank you for the reply. In PC1 I was able to/did edit every scenario up to Tunisia. Could you please give me detailed steps to edit a campaign/scenario (using the editor)? I have tried and can't find them- much less edit them.
P.S. In the Poland campaign my 3 panzers (11th PzRgt plus 65th PzBn) faced an equal number of panzers even though the Germans outnumbered the Poles 10:1. My research shows that on 1 Sep '39 the Poles had only 1 7TPjw tank Bn ready for employment.
I like to rename my units to historical ones too, but you must understand and accept that there are limits to which that is possible. More important than being "historically accurate" is the need to be fun and playable. The real danger of making either the German or the Allied side "historical" in composition is often at great risk to making the scenario unbalanced, i.e. usually too easy. So, everyone, despite any best intentions, need to take some "liberties" with the historical naming and size of units, especially those belonging to their core.

Re: AO-SCW Campaign Tree

Posted: Sun Feb 28, 2021 10:15 am
by Rubberduck
After the end of this campaign is it possible to take the core units over to the great campaign (Poland 1939)?

Re: AO-SCW Campaign Tree

Posted: Sun Feb 28, 2021 1:11 pm
by RobMaughan
Rubberduck wrote: Sun Feb 28, 2021 10:15 am After the end of this campaign is it possible to take the core units over to the great campaign (Poland 1939)?
You cannot take them into the main game but you can carry them forwards into the 1939 Axis Operations DLC.

Re: AO-SCW Campaign Tree

Posted: Mon Mar 15, 2021 4:57 am
by dalfrede
AO-SCW_Tree1.1.2.jpg
AO-SCW_Tree1.1.2.jpg (176.89 KiB) Viewed 24010 times
AO-SCW_Tree1.1.pdf.zip
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In preparation for AO41 release an update.

Re: AO-SCW Campaign Tree

Posted: Mon Mar 15, 2021 4:59 am
by WalterTFD
Thanks Dalfrede!

Re: AO-SCW Campaign Tree

Posted: Sun Aug 29, 2021 11:36 am
by Granatenwerfer100
Thank you very much, Dalfrede, for your great work!
Can I add something else? What I would see is how much Commendation Points do I get from each map when I reach all goals.

Re: AO-SCW Campaign Tree

Posted: Sun Aug 29, 2021 3:19 pm
by VirgilInTheSKY
Granatenwerfer100 wrote: Sun Aug 29, 2021 11:36 am Thank you very much, Dalfrede, for your great work!
Can I add something else? What I would see is how much Commendation Points do I get from each map when I reach all goals.
Check Stormchaser's topic.
viewtopic.php?f=464&t=101173