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Re: GJS'44 - D-Day - Germans hold Ouistreham tbc

Posted: Sat Jan 19, 2013 10:46 am
by carllarsen
such clear instructions would be helpful on onatonna scenario, since i can't get it to load.

Re: GJS'44 - D-Day - Germans hold Ouistreham tbc

Posted: Sat Jan 19, 2013 11:05 am
by GottaLove88s
carllarsen wrote:such clear instructions would be helpful on onatonna scenario, since i can't get it to load.
Hey CL, Try this -> viewtopic.php?f=87&t=36587&hilit=ortona+mp#p344064
Ortona is the perfect urban practice map, before hitting eg. Caen and Bayeux.
So long as you don't already have Ortona MP on your system, it should load ok.

Btw, where did you find the JUN06 and JUN07 GJS'44 downloads?
I'm trying to remove them so everyone's playing the same version...
Thanks! :-)

Re: GJS'44 - D-Day - Germans hold Ouistreham tbc

Posted: Sat Jan 19, 2013 11:31 am
by cavehobbit
joncorcuera wrote:I have an iPad and dont know how to paste the photo in the forun. Sorry if someone knows how to make it posible let me know, otherwise it Will have to be k9 who posts the result and i the one to confirm.
iPad and screenshot: press Home button and Power button simultaneously (the screen will flash with for a short moment). Then in the forum when posting a replay, in the Upload attachment tab you can browse your iPad's photo album and you should find your screenshot there. If you need more detailed help, contact me.

/P-A

Re: GJS'44 - D-Day - Germans hold Ouistreham tbc

Posted: Sat Jan 19, 2013 12:46 pm
by joncorcuera
Thks caven, i always used the quickreply that Will not show me the attachment opción, with the post reply opción everything solved.

Re: GJS'44 - D-Day - Germans hold Ouistreham tbc

Posted: Sat Jan 19, 2013 12:53 pm
by joncorcuera
image.jpg
image.jpg (186.47 KiB) Viewed 2626 times
Here it is finally, only that the lást death has not been counted that is a british infantry due to the fact that as soon as it dies apears the objetctives completed an then, so for this it Will have to be enough my word. Thanks for the patience.

Re: GJS'44 - D-Day - Germans hold Ouistreham tbc

Posted: Sat Jan 19, 2013 1:04 pm
by GottaLove88s
Thanks JC. That's perfect.
Congrats both.

Mike, I'm sure you'll be out for the enemy's blood next time!

Re: GJS'44 - D-Day - Germans hold Ouistreham tbc

Posted: Sat Jan 19, 2013 6:40 pm
by GottaLove88s
Summarised Battle Results - June 8th AM - Provisional

OUISTREHAM - German Victory (tbc)
Allied (151/50) KIAs = 20 = 4x Inf, 2x Eng, 2x Scout, 1x Flamey, 3x Mortar, 3x Bren, 2x M16AA, 1x Cromwell, 2x Sherman (will deduct dissolution penalties shortly)
German (858/346) KIAs = 8 = 2x Inf, 1x Eng, 3x Scout, 1x 251/1, 1x WirbelAA
151/50 is dissolved (all units lost in battle)
GottaLove88s wrote:Here's what we're looking at for June 8th...

OUISTREHAM - GERMAN VICTORY - Joncorcuera (858/346 defending) v K9mike (151/50 attacking)
CAEN - status unknown? - iProp (6al/6) defending v Morge4 (125/21Pz attacking)
BAYEUX - started - Cavehobbit (II/744/711 defending) v Jcb989 (9/3 attacking)
BURON - started - Mlazar (II/736/716 defending) v Random27 (8/3cdn attacking)

4x CONFIRMED BATTLES - June 8th AM

Battle maps will approximate what you see on the Strat Map, but I've provided short descriptions below to help you with force selection...

OUISTREHAM - 151/50 (inf) [NTMRS] attacks fortified defence (AFD) v 858/346 (inf) [AFMRPS] - attacker arrives from W
Enormous fortified beach with many defences positioned towards the sea. Some woods, estuary and marshes. A small town at the eastern edge

CAEN - 125/21Pz (mech) [APS] attacks fortified defence (AFD) v 6al/6 (para) [ATMRS] - attacker arrives from SE
Regional capital city with a castle fortress controlling river crossings. A busy port, cathedral, warehouses and university districts. Urban extreme.

BAYEUX - 9/3 (mech) [AMRS] attacks fortified defence (AFD) v II/744/711 (VG inf) [PS] - attacker arrives from N
Historic town, dominated by river, cathedral and a fortified town hall. Fields to the south and west.

BURON - 8/3cdn (mech) [S] attacks fortified defence (AFD) v II/736/716 (VG inf) [MPS] - attacker arrives from NW
Mostly fields and hedgerow, some small woods, several roads through the centre. Opposing forces are divided by a river towards the west.

1x POSSIBLE BATTLE - June 8th PM (if defender wins June 8th AM)

BAYEUX 231/50 (mech) [S] attacks fortified defence (AFD) v II/744/711 (VG inf) [PS] - attacker arrives from NE
Historic town, dominated by river, cathedral and fortified town hall

Bonuses in square brackets [A=Arty, N=Naval Arty, T=Typhoon, F=Fw190G-2, M=Medic, R=Rally, P=Promote, S=Resupply]

Re: GJS'44 - D-Day - Germans hold Ouistreham tbc

Posted: Sun Jan 20, 2013 4:38 pm
by GottaLove88s
The shadow Caen game ended with a (freakily lucky) German victory... 16 Allied losses to 12 German, 8 points to 9... Fortunes swinging all over the place, with transports given away for zip, and infantry caught in the open... The trick for the Germans seems to be figuring out how to get out from the starting position... Our lips are sealed ;-)

Re: GJS'44 - D-Day - Germans hold Ouistreham tbc

Posted: Sun Jan 20, 2013 4:54 pm
by iprop
Sorry I have been off the grid... Where is the download file fot mt scenario?

Re: GJS'44 - D-Day - Germans hold Ouistreham tbc

Posted: Sun Jan 20, 2013 5:01 pm
by iprop
Ok.. Found the dl and the pass... The turn won't load correctly

Re: GJS'44 - D-Day - Germans hold Ouistreham tbc

Posted: Sun Jan 20, 2013 5:04 pm
by GottaLove88s
iprop wrote:Sorry I have been off the grid... Where is the download file fot mt scenario?
Hey Mitch, Glad to have you back!
Instructions for the download link are here -> viewtopic.php?f=87&t=38844&start=920#p377741
There are some aerial recon shots of all four battle maps just above the instructions.

Both of you have to choose the Caen June 8th version...
Good luck!

Re: GJS'44 - D-Day - Germans hold Ouistreham tbc

Posted: Sun Jan 20, 2013 5:09 pm
by GottaLove88s
iprop wrote:Ok.. Found the dl and the pass... The turn won't load correctly
Hey Mitch,
I can see that Al's June 8th Caen challenge has disappeared, so you've matched up ok.
Can you let me know what you see when the turn loads? Will look into it for you...

Re: GJS'44 - D-Day - Germans hold Ouistreham tbc

Posted: Sun Jan 20, 2013 5:15 pm
by iprop
It tries to load the turn however i get the "failed to load the turn correctly error"

Re: GJS'44 - D-Day - Germans hold Ouistreham tbc

Posted: Sun Jan 20, 2013 5:21 pm
by GottaLove88s
iprop wrote:It tries to load the turn however i get the "failed to load the turn correctly error"
Hmm... that's an odd one... Sounds like one for Pip... Recommend you post a new Caen June 8th challenge as Allies, and PM the pword for Al... See if it works that way?

Re: GJS'44 - D-Day - Germans hold Ouistreham tbc

Posted: Sun Jan 20, 2013 7:48 pm
by iprop
Oddly I get the same issue from Amaris' sea game; both downloaded today...

Re: GJS'44 - D-Day - Germans hold Ouistreham tbc

Posted: Sun Jan 20, 2013 8:57 pm
by GottaLove88s
iprop wrote:Oddly I get the same issue from Amaris' sea game; both downloaded today...
Hey iProp, Seems to be a Slith server problem.

I've just tried to play my turn in a Ouistreham game already running with Morge4. I think I'm getting the same error that you are, "Failed to load the turn correctly. Please check your connection and try again"...

Am going to shut everything down, restart the Mac, and try the iPad too... Will let you know.

If it's a Slith issue, we'll have to wait until they get a chance to fix it. On the plus side, it means your downloads are fine tho. Phew! :-)

Sorry mate. :-(

Re: GJS'44 - D-Day - Germans hold Ouistreham tbc

Posted: Sun Jan 20, 2013 9:04 pm
by jcb989
yep. server problem I think. I have a played turn in Hillman tourney and can't upload it.

Re: GJS'44 - D-Day - Germans hold Ouistreham tbc

Posted: Sun Jan 20, 2013 9:30 pm
by mlazar
me too, multiple times today

Re: GJS'44 - D-Day - Germans hold Ouistreham tbc

Posted: Mon Jan 21, 2013 3:53 pm
by GottaLove88s
Slith server seems to be working again today... Shadow Ouistreham game is finished... Germans put up a particularly stiff resistance, with a pilot that earned multiple Knights' Crosses killing tanks and troops EVERYWHERE!! Germans lost 16 units, Allies lost 12... But a clever sneak attack by the defenders took back the 4th flag, leaving the Allies with only the 1-pointer in the marsh... Not (quite) dissolved, but most shameful... For me at least, Ouistreham looks like it needs to be taken by two BGs coming from multiple directions... Well done Morge!! :mrgreen:

Re: GJS'44 - D-Day - Germans hold Ouistreham tbc

Posted: Fri Jan 25, 2013 5:32 pm
by GottaLove88s
How's it going in Bayeux, Buron and Caen gents?
Remember to stop and post results after the German plays his "3 turns remaining" moves...

GJS'44 Rules & Regs wrote:7.6 The battle is ended once the German player has completed his move showing "3 turns remaining", ie. Games last for 20 turns.
7.61 At the end of the game, the German player should post on this thread which side holds each of the five VP flags, using each flag's label name and showing its VP points value, for example:
June 6th - Juno Beach VPs
German - Road to Tailleville (5 pts)
German - Road to Courseulles (5 pts)
Allied - West Cliff (3 pts)
Neutral - Barracks (3 pts)
Allied - Juno Bunker (1 pt)
German 10 pts v Allied 7 pts
German victory

7.62 The German player must also take a screenshot of the units killed in action (KIAs) screen, showing both sides losses, and post it to this forum thread.
7.63 The Allied player should quote the German's battle report on this thread and add "VP flags and KIAs agreed". If the Allied player does not agree, the German player must post screenshots showing each of the five VP flags, and return the game to the Allied player.