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Re: Bug Reports

Posted: Fri May 06, 2022 3:09 pm
by BaronVonKrieg
CroCop96 wrote: Fri May 06, 2022 1:21 pm I've noticed that the in-game Panther IVH has only 4 hard attack - I don't believe that's intentional, was there a mistake?

I've never modded my Panzer Corps 2, playing the standard campaign in Italy at the moment.

Thanks for the support, with kind regards!
its inetentional panther 4h didnt have a gun, it just had stand in to scare enemies

Re: Bug Reports

Posted: Fri May 06, 2022 4:52 pm
by terminator
CroCop96 wrote: Fri May 06, 2022 1:21 pm I've noticed that the in-game Panther IVH has only 4 hard attack - I don't believe that's intentional, was there a mistake?
Command Tank

Re: Bug Reports

Posted: Fri May 06, 2022 4:53 pm
by CroCop96
Didn't know that, thanks!

Also, I've noticed this about AT units.

If an enemy unit attacks my AT unit, my adjacent AT unit won't provide AT fire time and time again (the enemy units did not have the 'cancel support fire' hero), yet whenever my units attack enemy AT units covered by other AT units, those do provide covering fire!

Re: Bug Reports

Posted: Fri May 06, 2022 5:03 pm
by dalfrede
CroCop96 wrote: Fri May 06, 2022 4:53 pm If an enemy unit attacks my AT unit, my adjacent AT unit won't provide AT fire time and time again (the enemy units did not have the 'cancel support fire' hero), yet whenever my units attack enemy AT units covered by other AT units, those do provide covering fire!
AT does not support AT.
It would be too powerful, just line up a couple of AT with an AA and nothing gets through.

Re: Bug Reports

Posted: Sat May 28, 2022 8:23 pm
by Agrastas
If you have SMG inf token from AO1942, soviet SMG infantry gets captured as equipment instead of surrendering

Re: Bug Reports

Posted: Sun May 29, 2022 8:10 pm
by CaptainRope1
hi guy need help on my game I dont know why but the AI is not working i did the cashe thing more then one and they are still borken and i do not know how to move my save game or take a scrrn shot and show you anyway i dont know what to do at this point and it did crash yesterday for londing a past altosave for some reason and now the eney not working they attack me but that about it

Re: Bug Reports

Posted: Mon May 30, 2022 9:59 am
by Usimg
I have a problem about multiplayer.
After Login on PBEM, the game CTD before showing existing rooms.
I tryed to Login with both(Steam/Slitherine) account, and reinstall, but don't solved.
Is anybody have same problem?

Re: Bug Reports

Posted: Thu Jun 02, 2022 9:45 pm
by Kragdob
Right now I'm at Oboyan scenario and I noticed strange thing. Sometimes when I split an unit, the 'second' unit loses its all movement points (cannot move) - only 'first' unit can move.

Furthermore (again, not always) when such thing occurs all my units are suddenly out of its movement points. This state persists even if I reload to start of turn. Only when I load the end of previous turn and Russians move then on my next turn my units get their movement point as normal.

Still when I split those specific units again situation repeats itself.

Anyone knows what is going on?

Re: Bug Reports

Posted: Sat Jun 04, 2022 1:10 pm
by w_erewolf
Maybe not a bug, but a feature :-)
But some Russian units on Voronezh, starts with 400 in suppression.

Re: Bug Reports

Posted: Sat Jun 04, 2022 6:54 pm
by serezha
In Axis Operations 1943, the Yak-3 fighter must be removed from the Soviets, since it appeared at the front only in the summer of 1944

Re: Bug Reports

Posted: Sun Jun 05, 2022 2:44 pm
by serezha
Also in Axis Operations 1943, the T-34-85 must be removed from the Soviets, as it has been used at the front since 1944

Re: Bug Reports

Posted: Fri Jun 10, 2022 6:06 am
by UncleAi
The Deep Sea in Frozen status have texture problem.
On early version game (I checked on a V 1.1.10) the Frozen Deep Sea is only a little bit darker. Now the Deep Sea when Frozen will have the ground texture with a white layer.

This is the same savedata same place with setany ground_state Frozen.
V 1.1.10 and V 1.3.3

Re: Bug Reports

Posted: Sat Jun 11, 2022 9:02 am
by Khancotlette
UncleAi wrote: Fri Jun 10, 2022 6:06 am The Deep Sea in Frozen status have texture problem.
On early version game (I checked on a V 1.1.10) the Frozen Deep Sea is only a little bit darker. Now the Deep Sea when Frozen will have the ground texture with a white layer.

This is the same savedata same place with setany ground_state Frozen.
V 1.1.10 and V 1.3.3
Maybe I'm getting it wrong, but isn't it WAD? I mean, it's frozen sea.

By the way, it has been already mentioned in the separate thread, but just in case: Partisan model is gone, it's SMG infantry again. I hope it will be fixed soon. Thanks in advance!

Re: Bug Reports

Posted: Sat Jun 11, 2022 10:52 am
by UncleAi
Khancotlette wrote: Sat Jun 11, 2022 9:02 am
UncleAi wrote: Fri Jun 10, 2022 6:06 am The Deep Sea in Frozen status have texture problem.
On early version game (I checked on a V 1.1.10) the Frozen Deep Sea is only a little bit darker. Now the Deep Sea when Frozen will have the ground texture with a white layer.

This is the same savedata same place with setany ground_state Frozen.
V 1.1.10 and V 1.3.3
Maybe I'm getting it wrong, but isn't it WAD? I mean, it's frozen sea.

By the way, it has been already mentioned in the separate thread, but just in case: Partisan model is gone, it's SMG infantry again. I hope it will be fixed soon. Thanks in advance!
Land frozen doesn't mean sea frozen. We found that problem in last 2 scenarios of GC 1939( Lillehammer and Narvik ). And Narvik is ice-free port. WW2 is not near ice sea. And it make player hard to distinguish land and sea.

Re: Bug Reports

Posted: Sat Jun 11, 2022 12:41 pm
by terminator
It is possible to walk or roll on a frozen sea ? Will ships remain trapped in the sea of ice ?

Re: Bug Reports

Posted: Sun Jun 12, 2022 12:34 am
by UncleAi
Ships are ice skating :?

Re: Bug Reports

Posted: Wed Jun 22, 2022 12:52 pm
by Patrick Ward
Yes this is a bug. Deep sea shouldn't be frozen, only lakes and rivers. Shallow sea is questionable as its often used to depict lakes.

No ETA on it being fixed.

Pat

Re: Bug Reports

Posted: Wed Jun 22, 2022 5:53 pm
by Khancotlette
Patrick Ward wrote: Wed Jun 22, 2022 12:52 pm Yes this is a bug. Deep sea shouldn't be frozen, only lakes and rivers. Shallow sea is questionable as its often used to depict lakes.

No ETA on it being fixed.

Pat
May I know why BTW? Frozen sea is quite common thing in Russia and Scandinavia. AFAIK, there are two weather conditions: "snow" and "frozen" in the editor, to be honest I never understood what's the difference between them for the ground gameplay: maybe at least at "frozen" option there would be a possibility to make the sea impassable (not talking about making it passable for land units because it's probably mechanically difficult)? It could definitely play a gameplay role in various situations like Arctic convoys or something.

Re: Bug Reports

Posted: Wed Jun 22, 2022 9:45 pm
by dalfrede
Khancotlette wrote: Wed Jun 22, 2022 5:53 pm . . . AFAIK, there are two weather conditions: "snow" and "frozen" in the editor, to be honest I never understood what's the difference between them for the ground gameplay: . .
Snow: Solid water falling from the sky. Planes grounded.
Frozen: Ground frozen solid. May be clear, may be snowing, may be raining.
Frozen has better movement than mud.

Re: Bug Reports

Posted: Tue Jun 28, 2022 12:10 pm
by Soldberg
Interesting! I had installed the conventional version of PC2 (setup file from the Slitherine direct download). After updating to v1.3.3, the PC menu shows me that I am using the STEAM version, although I have not installed it. Is this normal or have I never noticed this before?