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Re: POTZBLITZ mod Update V3.4 (DEC 11th)
Posted: Wed Apr 19, 2017 2:33 pm
by Moreau
NVM lol i misread
Re: POTZBLITZ mod Update V3.4 (DEC 11th)
Posted: Wed Apr 19, 2017 2:33 pm
by Moreau
Double post sry
POTZBLITZ mod Update V3.4 (DEC 11th)
Posted: Wed Apr 19, 2017 8:38 pm
by Vokt
Just seeing that choose-an-event screenshot is enough for me to understand the really great work you are doing.
I see that you have included Reserve Corps as a new type of unit replacing garrison units. This is quite good since, unlike garrisons, reserve units were very important in WW1. German army fielded many Reserve units. Did you change the box of the counter so it doesn't shows anymore a blank rectangle? Many wargames use an 'R' with an infantry symbol to denote a reserve unit. I can help you on this if needed.
Re: POTZBLITZ mod Update V3.4 (DEC 11th)
Posted: Wed Apr 19, 2017 9:18 pm
by Robotron
Vokt wrote:I can help you on this if needed.
Yes, by any means do so.

Re: POTZBLITZ mod Update V3.4 (DEC 11th)
Posted: Thu Apr 20, 2017 7:11 pm
by Vokt
Basically, Reserve Corps symbol would be an 'R' enclosed in an infantry symbol. Something like this:
Re: POTZBLITZ mod Update V3.4 (DEC 11th)
Posted: Thu Apr 20, 2017 7:18 pm
by Vokt
Renaming showed in the image below is, of course, an example since I don't know how you have coded this new type of unit (Reserve Corps).
Guessing that you will have to rename small garrisons into garrisons either.
Since I have already checked that by only replacing files in the graphics folder, images don't change, I'm guessing that a bit of coding is needed to include the new images. So basically, I can provide you with the graphics and you would do the coding.

Re: POTZBLITZ mod Update V3.4 (DEC 11th)
Posted: Thu Apr 20, 2017 7:41 pm
by Zombo
Guessing that you will have to rename small garrisons into garrisons
Makes sense. Good idea!
Re: POTZBLITZ mod Update V3.4 (DEC 11th)
Posted: Thu Apr 20, 2017 8:59 pm
by Robotron
Vokt wrote:So basically, I can provide you with the graphics and you would do the coding.

Be my guest.
POTZBLITZ mod Update V3.4 (DEC 11th)
Posted: Thu Apr 20, 2017 9:24 pm
by Vokt
That's good. I will be editing current images of the different zoom levels and sending them to you as a post attachment, if that's OK with you. I will have them already renamed to reserve corps when attaching them.
Small garrison symbol would dissappear and would be replaced by current normal garrison symbol.
I can have them finished for tomorrow.
Re: POTZBLITZ mod Update V3.4 (DEC 11th)
Posted: Thu Apr 20, 2017 9:38 pm
by Robotron
Vokt wrote:That's good. I will be editing current images of the different zoom levels and sending them to you as a post attachment, if that's OK with you. I will have them already renamed to reserve corps when attaching them.
Small garrison symbol would dissappear and would be replaced by current normal garrison symbol.
I can have them finished for tomorrow.
Go ahead but don't rename them, the renaming will be done from within the code.
POTZBLITZ mod Update V3.4 (DEC 11th)
Posted: Thu Apr 20, 2017 10:16 pm
by Vokt
Robotron wrote:Go ahead but don't rename them, the renaming will be done from within the code.
All right.
Re: POTZBLITZ mod Update V3.4 (DEC 11th)
Posted: Fri Apr 21, 2017 9:19 am
by Zombo
What about a "G" for (small) garrisons in the same way there's a "R" for Reserve Corps?
Re: POTZBLITZ mod Update V3.4 (DEC 11th)
Posted: Fri Apr 21, 2017 9:48 am
by Moreau
How will reserve corps work?
or it just a name change
Re: POTZBLITZ mod Update V3.4 (DEC 11th)
Posted: Fri Apr 21, 2017 5:11 pm
by Vokt
Zombo wrote:What about a "G" for (small) garrisons in the same way there's a "R" for Reserve Corps?
That's good idea. I will try a similar thing than with Reserve Corps.
Re: POTZBLITZ mod Update V3.4 (DEC 11th)
Posted: Fri Apr 21, 2017 6:59 pm
by Vokt
Following Zombo's suggestions this is what I got for garrisons symbol:
Re: POTZBLITZ mod Update V3.4 (DEC 11th)
Posted: Fri Apr 21, 2017 7:00 pm
by Vokt
I think we can give a go to this. So I will soon be attaching the entire edited images of both garrisons and reserve corps units at all zoom levels.
Re: POTZBLITZ mod Update V3.4 (DEC 11th)
Posted: Fri Apr 21, 2017 8:51 pm
by Vokt
Attached are garrisons and reserve corps edited counters.
Re: POTZBLITZ mod Update V3.4 (DEC 11th)
Posted: Fri Apr 21, 2017 9:25 pm
by Vokt
Moreau wrote:How will reserve corps work?
or it just a name change
I believe that for now is only name change. It could be added some additional combat value though.
And if small garrisons are going to be now garrisons, it could be slightly raised their defensive capabilities.
Re: POTZBLITZ mod Update V3.4 (DEC 11th)
Posted: Fri Apr 21, 2017 11:07 pm
by Robotron
Vokt wrote: if small garrisons are going to be now garrisons, it could be slightly raised their defensive capabilities.
Because of a name change?
POTZBLITZ mod Update V3.4 (DEC 11th)
Posted: Sat Apr 22, 2017 9:18 am
by Vokt
Robotron wrote:Because of a name change?
Not because the name change but because those units were excessively weak, IMO. In fact, I have never guessed what the CTGW Slitherine-Lordz team wanted to accomplish by including these small garrisons units.
If from now on referred units are going to be the ones tasked with guarding cities, we may consider to raise a bit their defense. For example, we may consider raising their Base defense value by 1.