Posted: Sun May 16, 2010 6:11 pm
Catching up on more battles now. I'm supposed to be away as from tomorrow but not sure about the flight to Aberdeen - hopefully it'll get cancelled 
500? I was going to set it at 800, my recruiting sergeants have been busy in your old villages.... they really don't like youBlathergut wrote:hidde: I will post a challenge set at 500pts. Password: bubbles
morbio: You can issue a challenge: set it also to 500pts in case I have that much!!
Iron: awaiting PG numbers...one supposes you will continue to invade
Challenge posted, password BlathergutBlathergut wrote:morbio: You can issue a challenge: set it also to 500pts in case I have that much!!
They ARE hiddeous arn't they? But I mean that in a good way.Blathergut wrote:Have used mine up trying to fend off the hiddeous morbid hordes!!
Nice try! Challenge is set - password cabbages.Blathergut wrote:Iron...am set to go....issue at 500
Gotta love allies!!!!
Peter: I don't think you posted this in the player guide thread.petergarnett wrote:DAG Army Lists
I'll post this in the player guide thread later as well:-
You may use an army from each FoG expansion you own. However before each battle you should check which armies you opponent uses (this will be on the players table) and offer battle in light of that.
Examples
Both you and your opponent use RoR and SoA - you can issue a challenge using either of your armies
You have both RoR & SoA but your opponent only has RoR - you may only issue a challenge using RoR
You only have SoA and you opponent only has RoR - you fight with your SoA army & he with his RoR army - or both join the peace corps
That should cover all eventualities and permit new armies as further expansions come out (he said knowing someone is going to prove otherwise).
The change to 500 point armies means a slight change to the rules. In line with earlier posts / discussions we are going to have 2 players fight only one war against each other so no more counter-invasions. If the invader can win 2 battles and there is no outstanding siege then he takes the area. The defender can concede the area earlier if he chooses to but cannot carry onto a third consecutive battle. Where a city is involved it means that if as defender you lose a battle your choice is to fight again or withdraw into the city. If you fight again and lose then the area is conceded. And if you fight again and win then the attacker must withdraw - using 500 point armies after 2 battles there will not be enough left to carry on fighting IMO. Any 2nd battle in this area must use the same armies and reduce them as usual.
If/when the attacker withdraws then the defender may carry the war into one of his opponents area. Both sides get new army at 500 points.
Hope that makes sense.
Going to have a proper read of all the posts / PM's now and figure out where we are.
You must request and pay the necesary tolls.Blathergut wrote:Respectfully requesting (or can I just go thru if allied?) passage through Roman lands to march to the aid of an ally.
Blathergut wrote:Marching southeast of you. I hear rumors of armies and seiges and more armies marching in relief of the seige so I thought I'd march in relief of the seigeers (dead.)
TheGrayMouser wrote:Blathergut wrote:Marching southeast of you. I hear rumors of armies and seiges and more armies marching in relief of the seige so I thought I'd march in relief of the seigeers (dead.)
Ah that ally, no issues, proceed!, however you must bring some of your infamous bubble-ites