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Re: Alternative Gameplay Mod

Posted: Thu Mar 14, 2024 10:18 pm
by Schweetness101
Karvon wrote: Mon Mar 11, 2024 12:28 am This mod needs to be updated to be compatible with the current build of FOG2; the current version crashes the game when run.

Regards,

Karvon
Yeah, I know. It's been almost three years since an update and it has not worked for some time, probably at least a year. It would be a large amount of work to update it now though, and the best of this mod was used as a starting point for the (still working and maintained) dark ages and ancient greek mods. It's unlikely that I would update this mod again, as it would be very tedious and time consuming to do so because it changes so many files that have themselves been massively updated since 2021 in vanilla.

Re: Alternative Gameplay Mod

Posted: Thu Mar 14, 2024 10:33 pm
by Karvon
Understood. Realize you have other projects as well, so no problem.

Regards,

Karvon

Re: Alternative Gameplay Mod

Posted: Sun Mar 17, 2024 12:52 pm
by kronenblatt
Schweetness101 wrote: Thu Mar 14, 2024 10:18 pm ... the (still working and maintained) dark ages and ancient greek mods...
I don't think that the Ancient Greek Mod (v1.4?) is updated to allow for the Plain map type though?

Re: Alternative Gameplay Mod

Posted: Wed Mar 27, 2024 6:50 pm
by Schweetness101
kronenblatt wrote: Sun Mar 17, 2024 12:52 pm
Schweetness101 wrote: Thu Mar 14, 2024 10:18 pm ... the (still working and maintained) dark ages and ancient greek mods...
I don't think that the Ancient Greek Mod (v1.4?) is updated to allow for the Plain map type though?
yeah it's not, that would be a faster update but i just haven't had the time to look into it again, i may soon