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Re: Custom and Advanced Difficulty Settings

Posted: Sat Nov 17, 2018 3:41 pm
by hugh2711
OR in windows you can use 'regedit' to alter the value in the registry that unlocks the three extra levels.

Re: Custom and Advanced Difficulty Settings

Posted: Sat Nov 17, 2018 8:12 pm
by yarco
Hi,
what is the difference between Rommel difficulty presets and custom "rommel like" settings? Is it not the same thing?

pardon my english

Re: Custom and Advanced Difficulty Settings

Posted: Mon Aug 19, 2019 12:21 am
by EconMan
Thank you so much for this amazing information source. I made a PDF!.

Just started playing PC and it was very helpful.
Coming from PG2, I arrogantly started on general and was utterly destroyed.
So I'm starting the campaign over. lol :)

Re: Custom and Advanced Difficulty Settings

Posted: Tue Aug 20, 2019 2:11 pm
by goose_2
EconMan wrote: Mon Aug 19, 2019 12:21 am Thank you so much for this amazing information source. I made a PDF!.

Just started playing PC and it was very helpful.
Coming from PG2, I arrogantly started on general and was utterly destroyed.
So I'm starting the campaign over. lol :)
It is the settings that keeps me coming back for more on this great game

Re: Custom and Advanced Difficulty Settings

Posted: Sun Mar 28, 2021 4:40 pm
by dragos
goose_2 wrote: Tue Aug 20, 2019 2:11 pm It is the settings that keeps me coming back for more on this great game
Agree.

I am currently using a custom difficulty with:
Player prestige: 50%
AI prestige: 50%
Turns: -5

That is a combination between Rommel and Guderian, with a PP penalty for the AI. This way it's like in the old Panzer General where to achieve DV you have to capture all objectives faster, and prevent AI to spam a lot of new units and reinforce everywhere (which is unrealistic IMO)

Re: Custom and Advanced Difficulty Settings

Posted: Thu Oct 10, 2024 11:43 am
by JinleyBurns
Tuning the behavior of an AI can greatly improve the experience and make it more attuned to the individual player’s whims. I'd love to see more options when it comes to balancing difficult levels, predominantly in the case of multiplayer modes. Have you experienced any particular configurations that actually enhanced your game?