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Re: Bug Reports
Posted: Fri Jul 09, 2021 6:48 pm
by P5138
Lakel wrote: ↑Fri Jul 09, 2021 3:01 am
Limited Stock campaign option
Love the idea, small problem. Went to buy an infantry unit, it will not allow me to add transport units to said infantry, before or after buying them.
Small suggestion on the idea, maybe a bit of variety in certain units being more available than others, such as basic Wehr infantry vs Fallschirmjägers.
I have the same issue with artillery, AT, and AA, too. I started a SCW campaign with the limited stock option on, and bought a flak unit in mission 2 (now that there's a limited number of planes, it's a bit more important to have screens up.) When buying it I noticed that flak, AT, and artillery also don't have options for transports, which makes using them just about impossible. On the next mission I tried to upgrade to a transport on the unit, and there's no option to do so.
Also (though I'm not sure if this is intended) any surviving units you put to auxiliary forces do not get refunded at the end of a mission with the Limited Stock option on. This was already an issue in the Spanish Civil War campaign for Italian prototypes, but now it's spread to all units. Now surviving Italian infantry are just lost to the ether, meaning you're never going to be able to field more than 1 unit of aux infantry.
Edit: To prevent double posting I'll put a new bug here. I just came across an odd occurrence in the Seville mission with the bonus objective to garrison all five Seville hexes. I don't know why it happened, but I was given the CP when I went into only 4 out of 5 hexes. A screenshot is attached of the unit positions after the dialogue box was clicked. The far left hex was entered by my infantry unit immediately before the dialog came up.
Re: Bug Reports
Posted: Sat Jul 10, 2021 12:01 pm
by Khancotlette
Khancotlette wrote: ↑Mon Jun 14, 2021 11:37 am
Royal Yugoslav Army insignia (cross) is twisted up with Yugoslav People's Army insignia (star) and vice versa. They should be switched. Their flags and camos, however, are still correct.
I'm afraid, the issue is still here (using the latest patch and all DLCs). More to say, there is now no Royal Yugoslav insignia at all, only two Partisan Stars...

Re: Bug Reports
Posted: Sun Jul 11, 2021 5:13 pm
by ESPADATXI
Re: Bug Reports
Posted: Sun Jul 11, 2021 5:15 pm
by BaronVonKrieg
they changed how paras work now you have to w8 one turn before they can drop
Re: Bug Reports
Posted: Mon Jul 12, 2021 7:18 am
by Khancotlette
Khancotlette wrote: ↑Sat Jul 10, 2021 12:01 pm
Khancotlette wrote: ↑Mon Jun 14, 2021 11:37 am
Royal Yugoslav Army insignia (cross) is twisted up with Yugoslav People's Army insignia (star) and vice versa. They should be switched. Their flags and camos, however, are still correct.
I'm afraid, the issue is still here (using the latest patch and all DLCs). More to say, there is now no Royal Yugoslav insignia at all, only two Partisan Stars...
Funnily enough, in the game assets all the textures seem to be correct. Probably some assignment bug?
Update: Yup, that's it. The unit insignia texture is fine, but wrongly assigned at Data/Insignias.csv, while the UI insignia textures are still twisted — insignia_yf should be insignia_yu and vice versa. Already fixed that in my
mod.
Re: Bug Reports
Posted: Wed Jul 14, 2021 6:35 pm
by Ragoth
I have run into an unpleasant bug when completing turn 30 on the Streets of Stalingrad mission. After the debrief and before the next mission reloads, I get a CTD, tried reloading, rebooting, and even restoring from an earlier save, and it keeps happening.
Re: Bug Reports
Posted: Fri Jul 16, 2021 12:56 am
by Magni
Ran into an old bug again during AO'42: Units with seperate AT/artillery modes (like the Su-76, Su-122 and 76.2mm Model 1942) end up in seperate pools when captured depending on which mode you caught them in. This splitting up makes managing captured equipment a hell of a lot more complicated, and makes absolutely no sense.
Also, there's still multiple examples of the same equipment landing in different pools because you captured it from seperate nations. I think I have at least three different FT-17 pools cluttering my trophy wall now.

Re: Bug Reports
Posted: Fri Jul 16, 2021 4:15 pm
by nono hard et heavy
Axis operation 1942. Training mission April 12 1942.
Hello. In this mission, impossible for me to deploy any units : air and land. I goes to the end of this mission : victory !
Re: Bug Reports
Posted: Fri Jul 16, 2021 4:37 pm
by BaronVonKrieg
nono hard et heavy wrote: ↑Fri Jul 16, 2021 4:15 pm
Axis operation 1942. Training mission April 12 1942.
Hello. In this mission, impossible for me to deploy any units : air and land. I goes to the end of this mission : victory !
1. it uses smaller core limiters so check if you have more units than allowed core
2. if you missed deploying in pre mission turn you cant deploy them after that
if it is neither of these then i havent encouterd this problem, hope this helps friend
Re: Bug Reports
Posted: Sun Jul 18, 2021 3:59 am
by terminator
The animation of the
Il-2 Shturmovik when attacking by another plane(Bf 109F) is very strange

- Capture d’écran (98).jpg (686.98 KiB) Viewed 2705 times
Re: Bug Reports
Posted: Sun Jul 18, 2021 7:48 am
by BaronVonKrieg
terminator wrote: ↑Sun Jul 18, 2021 3:59 am
The animation of the
Il-2 Shturmovik when attacking by another plane(Bf 109F) is very strange
Capture d’écran (98).jpg
yeah it shoots rockets as if attacking ground target
Re: Bug Reports
Posted: Sun Jul 18, 2021 10:34 pm
by Magni
And it bombs ground targets instead of firing rockets.
Got another bug here: Started Streets of Stalingrad with 7CP banked, but I never received the offer for the Tiger prototypes. Then the one in Assualt on Stalingrad is worded in a way that makes me think it'd fit in Streets.
Re: Bug Reports
Posted: Mon Jul 19, 2021 3:57 am
by VirgilInTheSKY
nono hard et heavy wrote: ↑Fri Jul 16, 2021 4:15 pm
Axis operation 1942. Training mission April 12 1942.
Hello. In this mission, impossible for me to deploy any units : air and land. I goes to the end of this mission : victory !
Read the "Limited Deployment" notice carefully, you can only deploy units after you have reduced your current core size below the limit scenario demands.
I also wonder why don't you know that if you have already progressed into AO 42, such limits showed up many times before. Do you jump directly into it as your first play?
Re: Bug Reports
Posted: Mon Jul 19, 2021 3:08 pm
by P5138
This bug is in the SCW campaign:
I can't remember if this used to work, but I do remember my corps units providing support fire for allied units.
In the current patch, player units do not seem to provide support fire for allied AI units in the SCW campaign. I'm now up to the Ebro, and every single defensive line is getting crushed because my artillery isn't responding. I keep thinking that maybe my artillery is being suppressed, somehow, but even on areas where I know I've not been suppressed and where I have ammo, the artillery isn't firing.
I didn't document it, but it's definitely something that I think I noticed earlier. There have been multiple occurrences of my thinking that something was off with how the defensive responses worked out.
Re: Bug Reports
Posted: Tue Jul 20, 2021 6:05 pm
by Stephen1024
P5138 wrote: ↑Mon Jul 19, 2021 3:08 pm
This bug is in the SCW campaign:
I can't remember if this used to work, but I do remember my corps units providing support fire for allied units.
In the current patch, player units do not seem to provide support fire for allied AI units in the SCW campaign. I'm now up to the Ebro, and every single defensive line is getting crushed because my artillery isn't responding. I keep thinking that maybe my artillery is being suppressed, somehow, but even on areas where I know I've not been suppressed and where I have ammo, the artillery isn't firing.
I didn't document it, but it's definitely something that I think I noticed earlier. There have been multiple occurrences of my thinking that something was off with how the defensive responses worked out.
Never managed that scenario totally as defensive. Been bit time so can't remember why. I often just gone on the offensive which find easier way complete that map. Will replay it and see this week and add here.
Re: Bug Reports
Posted: Tue Jul 20, 2021 7:17 pm
by P5138
Stephen1024 wrote: ↑Tue Jul 20, 2021 6:05 pm
Never managed that scenario totally as defensive. Been bit time so can't remember why. I often just gone on the offensive which find easier way complete that map. Will replay it and see this week and add here.
On further testing, I think I found that my artillery was providing support (according to the log), but the animation of the support didn't always trigger during that session. When I restarted the game, I couldn't replicate what I was seeing to narrow down what/if anything was going on.
Re: Bug Reports
Posted: Tue Jul 20, 2021 7:57 pm
by Stephen1024
P5138 wrote: ↑Tue Jul 20, 2021 7:17 pm
Stephen1024 wrote: ↑Tue Jul 20, 2021 6:05 pm
Never managed that scenario totally as defensive. Been bit time so can't remember why. I often just gone on the offensive which find easier way complete that map. Will replay it and see this week and add here.
On further testing, I think I found that my artillery was providing support (according to the log), but the animation of the support didn't always trigger during that session. When I restarted the game, I couldn't replicate what I was seeing to narrow down what/if anything was going on.
Yes game can be bit graphic intensive and sometimes hard see whats happening. We see if manage to do map more defensively.
Re: Bug Reports
Posted: Sun Jul 25, 2021 3:59 am
by CaptainRope1
Hi something is wrong with the Spanish Civil War DLC the Spanish Republic and Nationals forces in the campaign just stop working for some reason and I don't know why what I mean by stop is that they do not move there forces they attack only if your troops are near them. The only unit that i know that moves is there aircraft that it know thing else just want to let people know about this
Re: Bug Reports
Posted: Sun Jul 25, 2021 6:32 am
by jeannot le lapin
Disband Auxiliary Units
Instantly disbands selected
auxiliary unit will not recover its
prestige cost contrary to what is marked (I realized I’m not missing any space to deploy this bomber)

- Disband.jpg (506.7 KiB) Viewed 2399 times
Re: Bug Reports
Posted: Sun Jul 25, 2021 4:12 pm
by dalfrede
jeannot le lapin wrote: ↑Sun Jul 25, 2021 6:32 am
Instantly disbands selected
auxiliary unit will not recover its
prestige cost contrary to what is marked (I realized I’m not missing any space to deploy this bomber)
If one received Prestige for disbanding Aux units one could disband preplaced Aux units for prestige.
So I sure it is intentional.