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Re: [MOD] GTPG Grand Campaign v1.05 (27/08/12)
Posted: Mon Sep 24, 2012 7:48 am
by nikivdd
Razz1 wrote:Every time I try to download it won't let me.
Keeps saying I logged in too many times even with password.
This has been going on for over 6 months.
I forwarded your issue to Gerhard from DMP.
Re: [MOD] GTPG Grand Campaign v1.05 (27/08/12)
Posted: Mon Sep 24, 2012 4:35 pm
by guille1434
Nikivdd!!
As per your request, I updated the first post in Guille1434 unit packs thread... Go check it out!
In order to help you with your top-notch mod work, I uploaded some italian units I thought deserved to be renamed/improved/added to the armory...
You will find icons, big units, and updated efx file (sorry, equipment update is still missing) the following units:
Obice da 75/18 in Aty and AT versions.
Cannone da 75/32 in Aty and AT versions.
Semovente 75/18 M40 in Aty and AT modes.
Semovente 75/32 M41 in Aty and AT modes.
Semovente 105/25 M43 in Aty and AT modes.
Semovente 149/40 M42 in Aty and AT modes (this is a kind of "what if?" unit as there was only one prototype built).
Cannone 149/40 M35.
I hope you like them!
PS: Received by PM the GTPG GC v2.0beta... Thanks!!!
Re: [MOD] GTPG Grand Campaign v1.05 (27/08/12)
Posted: Mon Sep 24, 2012 5:31 pm
by nikivdd
guille1434 wrote:Nikivdd!!
As per your request, I updated the first post in Guille1434 unit packs thread... Go check it out!
In order to help you with your top-notch mod work, I uploaded some italian units I thought deserved to be renamed/improved/added to the armory...
You will find icons, big units, and updated efx file (sorry, equipment update is still missing) the following units:
Obice da 75/18 in Aty and AT versions.
Cannone da 75/32 in Aty and AT versions.
Semovente 75/18 M40 in Aty and AT modes.
Semovente 75/32 M41 in Aty and AT modes.
Semovente 105/25 M43 in Aty and AT modes.
Semovente 149/40 M42 in Aty and AT modes (this is a kind of "what if?" unit as there was only one prototype built).
Cannone 149/40 M35.
I hope you like them!
PS: Received by PM the GTPG GC v2.0beta... Thanks!!!
Wow! Million thanks

Re: [MOD] GTPG Grand Campaign v1.05 (27/08/12)
Posted: Tue Sep 25, 2012 7:13 am
by DMPTeam
Razz1 wrote:Every time I try to download it won't let me.
Keeps saying I logged in too many times even with password.
This has been going on for over 6 months.
I did a reactivation of your account, if you still know your password everything should work fine now.
Regards Gerhard
Re: [MOD] GTPG Grand Campaign v1.05 (27/08/12)
Posted: Sun Sep 30, 2012 10:55 pm
by naughtybalrog
Niki,
Glad you're taking time off - sure you needed it; however, truly miss the updates on this terrific mod!
Re: [MOD] GTPG Grand Campaign v1.05 (27/08/12)
Posted: Mon Oct 01, 2012 8:44 am
by nikivdd
naughtybalrog wrote:Niki,
Glad you're taking time off - sure you needed it; however, truly miss the updates on this terrific mod!
I continu after october 15th. The GTPG v2.0 demo in german is done and available on DMP. This evening i will officially declare "i am on vacation" after posting the demo in english in this thread.
The demo in german (briefings,ingame messages and victory conditions) can be downloaded here:
http://www.designmodproject.de/forum/do ... &df_id=173
And the english version you can grab here:
http://speedy.sh/vRDbB/GTPG-v2.0-Demo-01-10-12.rar
Re: [MOD] GTPG v2.0 demo (01/10/12)
Posted: Mon Oct 01, 2012 3:42 pm
by naughtybalrog
Holy Handgrenades Batman! This is the most fun I've had since I started playing PzC!
Nice additions and tweaks Niki. You the man.
Re: [MOD] GTPG v2.0 demo (01/10/12)
Posted: Mon Oct 01, 2012 6:12 pm
by airbornemongo101
Congrats on getting the demo out.
Enjoy your vacation bro'
Re: [MOD] GTPG v2.0 demo (01/10/12)
Posted: Mon Oct 01, 2012 6:53 pm
by nikivdd
Thanks guys. We're going to a spa resort.
http://www.montecatini.it/english/. If i meet Massi there, that will be the day
Naughtybalrog is experiencing some lack of sound for certain units. I think it is related of the mod not being used with GME. If someone has an idea how to get all the sound without GME, let him know. Thanks.
Re: [MOD] GTPG v2.0 demo (01/10/12)
Posted: Fri Oct 05, 2012 3:01 am
by naughtybalrog
This demo has some fantastic units and includes game mechanics that I hope become staples for future Mods and vanilla scenarios / campaigns.
Great work Niki and looking forward to the completed Mod.
Re: [MOD] GTPG v2.0 demo (01/10/12)
Posted: Thu Oct 11, 2012 9:36 pm
by naughtybalrog
So you forsee any issues with release 1.11?

Re: [MOD] GTPG v1.06 for PC v1.11 (21/10/12)
Posted: Sun Oct 21, 2012 10:13 am
by nikivdd
GTPG v1.05 is updated to v1.06 for Panzer Corps v1.11.
All scenarios are resaved with the v1.11 editor.
Decisive victory bug in Moscow43 scenario fixed.
Renamed France scenario to France1.
The english and german version of the GTPG v2.0 demo got an update as well.
All scenarios are resaved with the v1.11 editor.
Re: [MOD] GTPG v1.06 for PC v1.11 (21/10/12)
Posted: Sun Oct 21, 2012 4:18 pm
by naughtybalrog
Fantastic! You are a mod-making machine and I salute your endeavors.

Re: [MOD] GTPG v1.06 for PC v1.11 (21/10/12)
Posted: Sun Oct 21, 2012 6:11 pm
by guille1434
Indeed, Niki... Your work is fantastic, and I always look after your updates and new mods. Thanks a lot for sharing!!!!

Re: [MOD] GTPG v1.06 for PC v1.11 (21/10/12)
Posted: Sun Oct 21, 2012 6:22 pm
by nikivdd
Thanks guys

As long v2.0 isn't finished, i'm still updating the v1.0 if needed.
At least i will have something to do after this, as Churchy and i are going to make something together.
Re: [MOD] GTPG v1.06 for PC v1.11 (21/10/12)
Posted: Sat Nov 03, 2012 8:55 pm
by kop101
version 2.0 will include all missions from 1.0 or it's going to be completely another campaign?
Re: [MOD] GTPG v1.06 for PC v1.11 (21/10/12)
Posted: Sun Nov 04, 2012 11:09 am
by nikivdd
kop101 wrote:version 2.0 will include all missions from 1.0 or it's going to be completely another campaign?
Privjet kop101. Thanks for your interest.
The upcoming version will have some of the v1.0 missions but not all. Some scenarios are new, old ones somewhat altered and a few maps that won't return.
I'm working on a few things at the same time, as i always do lol.
For GTPG v2.0 i'm busy with another map for Kursk.

(only 80% of the whole map is shown)
For a yet unannounced project i made this as the opening scenario:

Fall GrĂ¼n - vanilla unit version. Project X Grand Campaign (worktitle) - a colloboration between Churchlakecity and myself.
Re: [MOD] GTPG v1.06 for PC v1.11 (21/10/12)
Posted: Sun Nov 04, 2012 4:53 pm
by minius
hi Nikivdd
I play your Italian campaign and regularly checking for this GTPG gigantic work of yours. I just wanna thank you for this contribution to moding in the name of thousand anonymous players like me.
I think Slitherine should somehow pay you for this, its like you expand their game over normal limits, same I feel for DMC Afrika korp and EAST mod. huge work. If would be on their position I would give you free copies of their games - at least if not paying you for hard work as should be , my opinion at least.
nikivdd, really good job that I can say
Re: [MOD] GTPG v1.06 for PC v1.11 (21/10/12)
Posted: Sun Nov 04, 2012 5:31 pm
by nikivdd
minius wrote:hi Nikivdd
I play your Italian campaign and regularly checking for this GTPG gigantic work of yours. I just wanna thank you for this contribution to moding in the name of thousand anonymous players like me.
I think Slitherine should somehow pay you for this, its like you expand their game over normal limits, same I feel for DMC Afrika korp and EAST mod. huge work. If would be on their position I would give you free copies of their games - at least if not paying you for hard work as should be , my opinion at least.
nikivdd, really good job that I can say
Thanks for the compliment

It has always been a pleasure to contribute to the free content section

Re: [MOD] GTPG v1.06 for PC v1.11 (21/10/12)
Posted: Sun Nov 04, 2012 9:24 pm
by naughtybalrog
Niki,
Been playing version 1.06 but replaced equipment file with the one from your 2.0 demo. Fantastic fun! The Wurzburg radars, snipers, and that awesome BuFla... man, it just rocks.
New Kursk map is intriguing...
I agree with Minius that the content you deliver is as valuable as the product we pay Slitherine to play. Thank you for such a gift.