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Re: "Kaiserschlacht" WWI Mod v3.1 (Aug 1, 2015)

Posted: Fri Sep 04, 2015 11:27 pm
by BiteNibbleChomp
uzbek2012 wrote:It is planned in your mod to make an extra Chapter about the Civil war ?
Image
I'm quite busy now and probably won't be making any more updates in the near future. However, there is already a Ukraine scenario set in the Civil War - you can access this from the scenario selection screen. :D

- BNC

Re: "Kaiserschlacht" WWI Mod v3.1 (Aug 1, 2015)

Posted: Sun Sep 06, 2015 8:26 am
by bcnkor5
clear

Re: "Kaiserschlacht" WWI Mod v3.1 (Aug 1, 2015)

Posted: Sun Sep 06, 2015 8:42 am
by bcnkor5
clear

Re: "Kaiserschlacht" WWI Mod v3.1 (Aug 1, 2015)

Posted: Sun Sep 06, 2015 7:40 pm
by bcnkor5
..

Re: "Kaiserschlacht" WWI Mod v3.1 (Aug 1, 2015)

Posted: Mon Sep 07, 2015 7:59 am
by BiteNibbleChomp
Bcnkor2, I'm imagining that seeing that you are posting these units that I can use them in other mod projects as well?

- BNC

Re: "Kaiserschlacht" WWI Mod v3.1 (Aug 1, 2015)

Posted: Mon Sep 07, 2015 10:26 am
by bcnkor5
clear post

Re: "Kaiserschlacht" WWI Mod v3.1 (Aug 1, 2015)

Posted: Mon Sep 07, 2015 10:43 am
by bcnkor5
clear post

Re: "Kaiserschlacht" WWI Mod v3.1 (Aug 1, 2015)

Posted: Mon Sep 07, 2015 9:23 pm
by Akkula
Those naval units are from Puma isnt?. You modified them bcnkor2?.

Re: "Kaiserschlacht" WWI Mod v3.1 (Aug 1, 2015)

Posted: Tue Sep 08, 2015 9:18 am
by BiteNibbleChomp
bcnkor2 wrote:clear post
bcnkor2 wrote:clear post
Why have you cleared the post?

- BNC

Re: "Kaiserschlacht" WWI Mod v3.1 (Aug 1, 2015)

Posted: Sun Sep 13, 2015 8:43 am
by bcnkor5
BiteNibbleChomp wrote:
bcnkor2 wrote:clear post
bcnkor2 wrote:clear post
Why have you cleared the post?

- BNC
I have almost all gone better graphics mini mod and new units, but do not want my adaptation and therefore it off no problem.

So it is better.

Re: "Kaiserschlacht" WWI Mod v3.1 (Aug 1, 2015)

Posted: Sun Sep 27, 2015 12:17 pm
by MagicAndre1981
Thanks for Version 3.1. While playing 3.0 I noticed that tanks can't destroy Barbed wires while infantry has no issues. Have you used mines and modded them to Barbed wire?

Re: "Kaiserschlacht" WWI Mod v3.1 (Aug 1, 2015)

Posted: Mon Sep 28, 2015 2:44 am
by BiteNibbleChomp
Barbed Wire is just a reskinned minefield. Tanks are less effective vs. Minefields/Wire, but will eventually punch a hole in them. But I recommend using a minesweeper unit instead.

- BNC

Re: "Kaiserschlacht" WWI Mod v3.1 (Aug 1, 2015)

Posted: Sat Oct 03, 2015 9:39 am
by BiteNibbleChomp
After a bit of thought I decided to make a v3.2:

Proposed changes include a revised Paris 14 and Paris 18 map (I intended to do this with v3.0 but ran out of time and didn't want to push release), and a new Germany 1919 map (with reduced amount of enemies in the revolution). A K-Wagen unit will also be added.

- BNC

Re: "Kaiserschlacht" WWI Mod v3.1 (Aug 1, 2015)

Posted: Sat Oct 03, 2015 12:03 pm
by BiteNibbleChomp
v3.2 Paris 14:
_paris.JPG
_paris.JPG (143.29 KiB) Viewed 8870 times
Also, what would people think of a custom-core 1914 start point in the campaign (ie. a bonus scenario before Schlieffen Plan allowing for a custom core?)

- BNC

Re: "Kaiserschlacht" WWI Mod v3.2 (Oct 5, 2015)

Posted: Mon Oct 05, 2015 10:48 am
by BiteNibbleChomp
v3.2 Released!

https://www.mediafire.com/?tguavbbjyd5e3og

Main changes are revised Paris 14, 18, German Revolution maps. New 'Trial Under Fire' dpeloyment scenario (1914) and Germany scenario in 1919. The K-Wagen has also been added (graphic made by guille1434 :D )

- BNC

Re: "Kaiserschlacht" WWI Mod v3.2 (Oct 5, 2015)

Posted: Mon Oct 05, 2015 3:09 pm
by Cataphract88
Thank you, BNC, for continuing to maintain and improve your mod. :D

Re: "Kaiserschlacht" WWI Mod v3.2 (Oct 5, 2015)

Posted: Fri Oct 09, 2015 11:17 pm
by tom malmberg
I have downloaded the files and opened them in the MOD file then switched them over using the GME but I don't see the game in the campaign folders. What am I doing wrong?
Thanks, Tom

Re: "Kaiserschlacht" WWI Mod v3.2 (Oct 5, 2015)

Posted: Sat Oct 10, 2015 4:19 am
by BiteNibbleChomp
When you unzip the file, you will see a folder called "WWIv32". This is not the game's mod file - merely a holder for the stuff.

The actual mod will be located in the folder included in WWIv32, and this 2nd folder should be copied into GME

- BNC

Re: "Kaiserschlacht" WWI Mod v3.2 (Oct 5, 2015)

Posted: Sat Oct 10, 2015 2:46 pm
by tom malmberg
Thank You! That got it loaded. Tom

Re: "Kaiserschlacht" WWI Mod v3.2 (Oct 5, 2015)

Posted: Sun Oct 11, 2015 3:14 am
by BiteNibbleChomp
tom malmberg wrote:Thank You! That got it loaded. Tom
Let me know what you think of the campaign!

- BNC