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Re: Countdown HYPE: 7

Posted: Thu Mar 12, 2020 2:42 pm
by Shards
colberki wrote: Thu Mar 12, 2020 10:25 am What time will the game be released in Kuala Lumpur local time on March 19?
KL is UTC+8, so I'd expect somewhere around 2300

Re: Countdown HYPE: 7

Posted: Thu Mar 12, 2020 6:00 pm
by MickMannock
Shards wrote: Thu Mar 12, 2020 2:41 pm
MickMannock wrote: Thu Mar 12, 2020 6:36 am
By the way, is there any risk of the pandemic virus delaying the release of the game?
That is very unlikely. There's always risk factors, and we plan against them, but I'm not sure quite how COVID-19 is more of a threat than anything else at this stage.
Sounds good!

3. infanterie division (mot) and 5. panzer division ready to advance.

Re: Countdown HYPE: 7

Posted: Thu Mar 12, 2020 10:43 pm
by Erasermarek
Imagine. All of Europe sits at home (because of the virus). Is there a better time to start PzC 2? At least people will come to other thoughts.

Re: Countdown HYPE: 7

Posted: Thu Mar 12, 2020 10:53 pm
by TJLionheart
Seems to me that they should release it early so us Coronavirus homebound people have something productive to do.

Re: Countdown HYPE: 7

Posted: Fri Mar 13, 2020 9:15 am
by MickMannock
TJLionheart wrote: Thu Mar 12, 2020 10:53 pm Seems to me that they should release it early so us Coronavirus homebound people have something productive to do.
I second that!

Re: Countdown HYPE: 6

Posted: Fri Mar 13, 2020 10:13 am
by nexusno2000
THE HYPE IS REAL.

6 days!

Re: Countdown HYPE: 6

Posted: Sat Mar 14, 2020 1:29 pm
by Moransky
5 DAYS NOW!

Re: Countdown HYPE: 4

Posted: Sun Mar 15, 2020 8:17 am
by nexusno2000
Only 4 more to go!

Re: Countdown HYPE: 4

Posted: Sun Mar 15, 2020 4:36 pm
by adiekmann
Not for you though! Based on your Youtube videos you already have the release version to play, you lucky dog!

Re: Countdown HYPE: 4

Posted: Sun Mar 15, 2020 4:53 pm
by nexusno2000
adiekmann wrote: Sun Mar 15, 2020 4:36 pm Not for you though! Based on your Youtube videos you already have the release version to play, you lucky dog!
Not quite the release version, but close.

Waiting for the release now, like the rest of you.

Re: Countdown HYPE: 4

Posted: Sun Mar 15, 2020 6:32 pm
by MickMannock
nexusno2000 wrote: Sun Mar 15, 2020 4:53 pm
adiekmann wrote: Sun Mar 15, 2020 4:36 pm Not for you though! Based on your Youtube videos you already have the release version to play, you lucky dog!
Not quite the release version, but close.

Waiting for the release now, like the rest of you.
Given your experience with the game, specifically managing the core slots, would you recomend a wide (many units, not overstrength) core or a tall (fewer units which are overstrength) core?

Re: Countdown HYPE: 4

Posted: Sun Mar 15, 2020 6:52 pm
by nexusno2000
MickMannock wrote: Sun Mar 15, 2020 6:32 pm
nexusno2000 wrote: Sun Mar 15, 2020 4:53 pm
adiekmann wrote: Sun Mar 15, 2020 4:36 pm Not for you though! Based on your Youtube videos you already have the release version to play, you lucky dog!
Not quite the release version, but close.

Waiting for the release now, like the rest of you.
Given your experience with the game, specifically managing the core slots, would you recomend a wide (many units, not overstrength) core or a tall (fewer units which are overstrength) core?
OS is very, very powerful if used correctly, as you can focus max killing power into a few attacks/hexes.

But you can usually not afford to OS everything...

... so I would recommend a mix actually. A few key max (or nearly max) OS+Hero units are really, really useful.

Then you can get some units slightly OS for not many points, because they have a low base cost. So a few of those.

There rest stay at base str.

If you play on higher difficulties, and especially the mode that gives all enemies +5 str, OS becomes even more important IMO.

Oh, and if you go the OS route, ALWAYS consider getting Infantry/Panzer General traits. They will save a ton of slots.

Re: Countdown HYPE: 4

Posted: Sun Mar 15, 2020 6:57 pm
by adiekmann
MickMannock wrote: Sun Mar 15, 2020 6:32 pm
nexusno2000 wrote: Sun Mar 15, 2020 4:53 pm
adiekmann wrote: Sun Mar 15, 2020 4:36 pm Not for you though! Based on your Youtube videos you already have the release version to play, you lucky dog!
Not quite the release version, but close.

Waiting for the release now, like the rest of you.
Given your experience with the game, specifically managing the core slots, would you recomend a wide (many units, not overstrength) core or a tall (fewer units which are overstrength) core?
Good question. Work shut down for the next three weeks, so I have plenty of time to think about the game while I wait for Thursday to arrive.

One such question that I continue to ponder is which General traits to choose. I am pretty well decided which positive traits I'll want, but most of the negative/weakness traits still have me undecided.

Nexusno, how's Ineffecient Supply working out for you thus far?

Re: Countdown HYPE: 4

Posted: Sun Mar 15, 2020 7:54 pm
by nexusno2000
adiekmann wrote: Sun Mar 15, 2020 6:57 pm
MickMannock wrote: Sun Mar 15, 2020 6:32 pm
nexusno2000 wrote: Sun Mar 15, 2020 4:53 pm

Not quite the release version, but close.

Waiting for the release now, like the rest of you.
Given your experience with the game, specifically managing the core slots, would you recomend a wide (many units, not overstrength) core or a tall (fewer units which are overstrength) core?
Good question. Work shut down for the next three weeks, so I have plenty of time to think about the game while I wait for Thursday to arrive.

One such question that I continue to ponder is which General traits to choose. I am pretty well decided which positive traits I'll want, but most of the negative/weakness traits still have me undecided.

Nexusno, how's Ineffecient Supply working out for you thus far?
Inefficient supply works fine. You sometimes need to cool down your overrunning tanks, but ammo is rarely a problem if you play calmly. Fuel is sometimes a problem for recon cars, but mostly not a big deal.

So I typically always take it.

Plus highly thematic for the German army.

Re: Countdown HYPE: 4

Posted: Sun Mar 15, 2020 8:15 pm
by MickMannock
nexusno2000 wrote: Sun Mar 15, 2020 6:52 pm
OS is very, very powerful if used correctly, as you can focus max killing power into a few attacks/hexes.

But you can usually not afford to OS everything...

... so I would recommend a mix actually. A few key max (or nearly max) OS+Hero units are really, really useful.

Then you can get some units slightly OS for not many points, because they have a low base cost. So a few of those.

There rest stay at base str.

If you play on higher difficulties, and especially the mode that gives all enemies +5 str, OS becomes even more important IMO.

Oh, and if you go the OS route, ALWAYS consider getting Infantry/Panzer General traits. They will save a ton of slots.
Thanks for the input!

Refresh my memory, what type of perk does the infantry/panzer general trait give?

Thinking about my strategy I feel concerned about making decisions early on that will end up as a problem from 1943 an onwards.

Re: Countdown HYPE: 4

Posted: Sun Mar 15, 2020 8:20 pm
by nexusno2000
They cut the slot cost of infantry / tanks respectively by 25% This is significant as OS units can cost a lot of slots.

You can freely manipulate overstrength between scenarios.

Re: Countdown HYPE: 4

Posted: Mon Mar 16, 2020 6:54 am
by MickMannock
nexusno2000 wrote: Sun Mar 15, 2020 8:20 pm They cut the slot cost of infantry / tanks respectively by 25% This is significant as OS units can cost a lot of slots.

You can freely manipulate overstrength between scenarios.
Oh, so you can reduce the overstrength of certain units and get the equivalent prestige points back?

Re: Countdown HYPE: 4

Posted: Mon Mar 16, 2020 7:59 am
by nexusno2000
MickMannock wrote: Mon Mar 16, 2020 6:54 am
nexusno2000 wrote: Sun Mar 15, 2020 8:20 pm They cut the slot cost of infantry / tanks respectively by 25% This is significant as OS units can cost a lot of slots.

You can freely manipulate overstrength between scenarios.
Oh, so you can reduce the overstrength of certain units and get the equivalent prestige points back?
Yes.

Re: Countdown HYPE: 3

Posted: Mon Mar 16, 2020 8:00 am
by nexusno2000
3 days!

Re: Countdown HYPE: 4

Posted: Mon Mar 16, 2020 8:34 am
by MickMannock
nexusno2000 wrote: Mon Mar 16, 2020 7:59 am
MickMannock wrote: Mon Mar 16, 2020 6:54 am
nexusno2000 wrote: Sun Mar 15, 2020 8:20 pm They cut the slot cost of infantry / tanks respectively by 25% This is significant as OS units can cost a lot of slots.

You can freely manipulate overstrength between scenarios.
Oh, so you can reduce the overstrength of certain units and get the equivalent prestige points back?
Yes.
Didn't realize that during the beta, but that is good. Means increased flexibility, so one can correct some of the unfortunate mistakes that are bound to happen.