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Re: Nato mod

Posted: Thu Nov 26, 2015 7:39 am
by terminator
Hi RussW,
Thank you for the compliment.
It will be available in download only when ALL the units will be made.
I am going to try to run it with JSGME.

Re: Nato mod

Posted: Thu Nov 26, 2015 9:15 am
by Magic1111
terminator wrote: It will be available in download only when ALL the units will be made.
I am going to try to run it with JSGME.
Sounds very nice! :D

Re: Nato mod

Posted: Thu Nov 26, 2015 2:21 pm
by RussW
Thanks for the reply M8 will be looking forward to it.If it doesn't run with JSGME it isn't a trouble to just copy a second install and work with it .But to me the NATO style counters are the way to play

Re: Nato mod

Posted: Sun Nov 29, 2015 6:03 am
by terminator
Here are all the recon units:
Recon.JPG
Recon.JPG (149.9 KiB) Viewed 5390 times

Re: Nato mod

Posted: Sun Dec 06, 2015 2:11 pm
by terminator
Here are rail guns, armoured trains and trains :
Train.JPG
Train.JPG (162.66 KiB) Viewed 5343 times

Re: Nato mod

Posted: Sun Dec 06, 2015 9:04 pm
by danijocker90
How much do you think is still undone? I feel a nice xmas gift coming soon :twisted:

Re: Nato mod

Posted: Mon Dec 07, 2015 9:46 am
by terminator
Hi danijoker90,
I was more or less 90 % of the work.
Maybe for Christmas if you are wise! :wink:

Re: Nato mod

Posted: Tue Dec 08, 2015 12:54 am
by Akkula
That would be a nice gift for the PzC community indeed!.
Thanks!.

Re: Nato mod

Posted: Wed Dec 09, 2015 6:34 am
by terminator
Here are the ground units of transport :
transport.JPG
transport.JPG (155.62 KiB) Viewed 5270 times

Re: Nato mod

Posted: Sun Dec 13, 2015 5:38 pm
by terminator
Here are all the forts:
Fort.JPG
Fort.JPG (80.12 KiB) Viewed 5238 times

Re: Nato mod

Posted: Tue Dec 15, 2015 7:35 am
by terminator
Here are all the strongpoints (with Machine Guns):
strongpoint.JPG
strongpoint.JPG (115.57 KiB) Viewed 5211 times

Re: Nato mod

Posted: Sun Dec 20, 2015 11:37 pm
by terminator
Hello,
All the ground units are made. Some small adjustments are necessary.
Here is an example with Germany, Red & Blue Team and British India & New Zealand:
troops.JPG
troops.JPG (103.99 KiB) Viewed 5177 times

Re: Nato mod

Posted: Mon Dec 21, 2015 9:44 am
by danijocker90
Really nice dude

Re: Nato mod

Posted: Mon Dec 21, 2015 10:30 am
by BiteNibbleChomp
terminator wrote:Hello,
All the ground units are made. Some small adjustments are necessary.
Here is an example with Germany, Red & Blue Team and British India & New Zealand:
troops.JPG
Why are the German infantry labelled as 1940? Shouldn't they be '39?

- BNC

Re: Nato mod

Posted: Mon Dec 21, 2015 11:43 am
by danijocker90
I think he added a new infantry unit. Like that HQ unit he showed in the first posts...

Re: Nato mod

Posted: Mon Dec 21, 2015 12:17 pm
by Magic1111
danijocker90 wrote:Really nice dude
Yes, 2nd this! :D

Re: Nato mod

Posted: Tue Dec 22, 2015 5:27 am
by terminator
Hello,
The German infantry labelled as 1940 was an error. It should be "39".
At first, I shall not add new units. I concentrate on the official units (soviet corps brins 60 new regular and special elite units !).

Re: Nato mod

Posted: Tue Dec 22, 2015 9:44 am
by danijocker90
Then BNC found a bug even before release :shock: :lol:

This mod is gonna be great if you end adding future DLCs too :wink:

Re: Nato mod

Posted: Tue Dec 22, 2015 9:52 am
by BiteNibbleChomp
No, I'm beta testing the screenshots.

As for DLCs, perhaps a Nato version will be made for some of my mods in the future?

- BNC

Re: Nato mod

Posted: Tue Dec 22, 2015 10:16 am
by danijocker90
...now im confused but when i said DLC i was thinking about his plan of adding nato counters to soviet corps.

BNC - You have more units in your mods, wanna kill him working? :lol: