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Re: Kragdob educates Gog on 2.2.
Posted: Sun Jun 09, 2013 2:55 am
by Morris
GogTheMild wrote:We are into July 1941 and it is an eventful turn:
And one of Kragdob’s DDs finally takes steps off a sub. He accidentally overran it. Perhaps he will post a screenshot of his maritime triumph?
I suspect that with Spain joining the Axis naval activities in the Atlantic will now become a lot busier.
Do you mean that before this turn , your sub have never been attacked or sucessful attacked by Allies's DD ?

Re: Kragdob educates Gog on 2.2.
Posted: Sun Jun 09, 2013 12:30 pm
by GogTheMild
Morris wrote:Do you mean that before this turn , your sub have never been attacked or sucessful attacked by Allies's DD ?

Correct

. Nor by anything else that I can recall.
Re: Kragdob educates Gog on 2.2.
Posted: Sun Jun 09, 2013 4:18 pm
by Morris
GogTheMild wrote:Morris wrote:Do you mean that before this turn , your sub have never been attacked or sucessful attacked by Allies's DD ?

Correct

. Nor by anything else that I can recall.
It is really a big challenge for Allies's navy !No 1942 Normandy any more !This comes more reasonable !

Re: Kragdob educates Gog on 2.2.
Posted: Sun Jun 09, 2013 5:07 pm
by GogTheMild
Obviously it depends on what each player invests in, but I think that for the Allies to manage a 1942 Overlord which sticks, the Axis player will have to virtually hold the door open for them.
Re: Kragdob educates Gog on 2.2.
Posted: Sun Jun 09, 2013 8:02 pm
by GogTheMild
Re: Kragdob educates Gog on 2.2.
Posted: Mon Jun 10, 2013 3:54 pm
by mamahuhu
sorry,I have a question.
In this picture,the initiator is Persia,
why hoisted the Turkish flag?
Re: Kragdob educates Gog on 2.2.
Posted: Mon Jun 10, 2013 8:17 pm
by Peter Stauffenberg
Good catch. Bug fixed.
Re: Kragdob educates Gog on 2.2.
Posted: Thu Jun 13, 2013 9:51 pm
by Morris
Stauffenberg wrote:Good catch. Bug fixed.
Is the 3.0 will be launched after this AAR finish ?

Re: Kragdob educates Gog on 2.2.
Posted: Thu Jun 13, 2013 10:59 pm
by richardsd
Morris wrote:Stauffenberg wrote:Good catch. Bug fixed.
Is the 3.0 will be launched after this AAR finish ?

as I understand it 3.0 is finished, its just waiting for Slitherine - who are a bit busy

Re: Kragdob educates Gog on 2.2.
Posted: Fri Jun 14, 2013 3:19 am
by Morris
richardsd wrote:Morris wrote:Stauffenberg wrote:Good catch. Bug fixed.
Is the 3.0 will be launched after this AAR finish ?

as I understand it 3.0 is finished, its just waiting for Slitherine - who are a bit busy

Slitherine seems usually busy on the project which will make more money such as Panzer corps

But to make this game more perfect is not an important mission for Slitherine .
Re: Kragdob educates Gog on 2.2.
Posted: Fri Jun 14, 2013 8:48 am
by Peter Stauffenberg
It's important for Slitherine to keep the interest going on CeaW. Having updated expansions like GS will do just that. However, it's also important to ensure new games get out to the public so they can make money on the projects they have invested in.
Getting GS v3.0 out early will be at the expense of other projects that will generate revenue for Slitherine. So I have no problem accepting that we have to wait.
Re: Kragdob educates Gog on 2.2.
Posted: Fri Jun 14, 2013 12:28 pm
by Morris
yes , I can accept to wait . You are quite right sir ! But as a GS fan , I can't wait !

We do hope Slitherine has the budgt for 3.0 before autumn !
Re: Kragdob educates Gog on 2.2.
Posted: Sat Jun 15, 2013 9:10 pm
by GogTheMild
We left the Axis forces with a bridgehead around Tunis, and 2,000km away from Casablanca.
October 1940: we expand the beachhead and spot a GAR blocking our way:
It is soon tidied up, only to reveal another:
Which receives the same treatment:
Algiers was captured on the run:
We can now rail in more ground units, but instead the air support closes up and Manstein screams “Fahrkarte bis zur Endstation” as the panzers roar past. My ARM probes Oran whilst the MECH upgrades:
Then a combined attack takes out both GARs:
Oops. We take Oujda and Kragdob strikes back. Hard.
There seems to be something wrong with my damn ARMs in this game. Initially I thought that I had been sloppy: I could have moved the MECH up first; I had not moved up FTR cover to save oil. But now I think that it was almost inevitable that a good player like Kragdob would get in at least one stinging counter attack. Also, I was perhaps a bit unlucky: if the ARM had not retreated, Kragdob would not have been able to finish it off with a second round of air strikes. I had to keep pushing hard – I had a deadline. Plus, every turn I delayed was another turn for Kragdob to get reinforcements in. Even with hindsight I think that I was correct to maintain forward momentum and take what came.
I take out the UK MECH and rail in reinforcements:
Kragdob’s ARM very sensibly runs away and we pursue:
Kragdob is back to relying on GARs to slow me down. Or, as I think of it, the chocolate teapot defence.
We pause briefly:
Then smash through:
Taking Casablanca in July 1941 and bringing Spain into the war:
Gibraltar is next on the list:
Which falls in late September:
The same time as Agadir;
I think that went rather well. I am unhappy to have lost the ARM, but I guess that it is the cost of doing business and, overall, more than worth what I gained. I cannot help but feel that Kragdob needed to have committed either more or less units. As it is he took significant losses, including three MECHs and not even considering his naval losses in running his units south, without seriously slowing me down. There wasn’t the remotest danger of Casablanca holding until the US came in. Also I didn’t understand at the time, and still don’t, his stringing GARs along my route for me to pick off. Perhaps he wanted to increase my units experience levels? Pulled together, with his 3 MECHs and the ARM, he may have stopped me. As it was I defeated him in detail.
Re: Kragdob educates Gog on 2.2.
Posted: Sun Jun 16, 2013 2:46 am
by richardsd
a casualty chart woul dbe most helpful
Re: Kragdob educates Gog on 2.2.
Posted: Sun Jun 16, 2013 3:00 am
by Morris
actually the lvl 3-4 panzer is very weak whenever it is attacked by arm after be air bombed . In France , we usually destroy panzer by 3 French corp or 2 French mech .
But it is 1941 now , Axis can afford the loss of a panzer & in return ,you accompilsh your Spain mission ! & Giberoto ! It is a good business ! To fight with a great player like Kragdob ,it is acceptable to lose a panzer especially when he concentrates his air power & mainbody of the 8th army with leaders to ambush you !
next is Lisbon ? Do you have chance to take Irac before USA join ?
Re: Kragdob educates Gog on 2.2.
Posted: Sun Jun 16, 2013 8:32 pm
by GogTheMild
Casualties as at 20 October 1941. Ie at the end of turn 39.
Morris wrote:Axis can afford the loss of a panzer & in return ,you accompilsh your Spain mission ! & Giberoto ! It is a good business ! To fight with a great player like Kragdob ,it is acceptable to lose a panzer especially when he concentrates his air power & mainbody of the 8th army with leaders to ambush you !
I agree. I am only unhappy about how good a player Kragdob is. I am quite sure that he is deliberately restricting how much he commits, all the better to hammer me later.
Morris wrote:Next is Lisbon ? Do you have chance to take Irac before USA join ?
I have just opened turn 40 and am thinking hard about Portugal. Iraq: I have Baghdad and both oil wells and two units adjacent to Basra. But the map changes make Basra more difficult to attack and Kragdob seems to be taking this one seriously: I have counted 3 BBs, a carrier, 2 FTRs, a TAC, a MECH well dug into Basra and 2 INF and an ARM in reserve - sitting safely in Persia. So I am hopeful, but far from certain.
Re: Kragdob educates Gog on 2.2.
Posted: Mon Jun 17, 2013 10:59 am
by Peter Stauffenberg
I think it's risky for Kragdob to keep his navy in the Persian Gulf. When Basra falls the control of the transport loops transfers to the Axis.
If he places his units in Persia you can still bombard and attack them from Iraq. You just have to avoid moving into Persia to prevent USSR form activating.
So sending a healthy Luftwaffe to Iraq can be a good idea. Then you can quickly grab the oilfields in Persia once you want to DoW USSR
Re: Kragdob educates Gog on 2.2.
Posted: Mon Jun 17, 2013 9:58 pm
by GogTheMild
I have just looked outside: there is reindeer poop all over the roof and a fat man stuck in the chimney. Yes, Kragdob has actually made a mistake!
No fancy announcement

. Maybe it was assumed that it would never be needed

. And there was a carrier in port:
Kragdob now has 3 BBs trapped in the Persian Gulf

.
Does it make me a bad person that I feel so smug? Yes, I suppose that it does.
The bad news is that there are a lot of Brits in Persia, so I don't foresee a quick conquest when I DoW Russia.
I will post an account of the campaign soon.
Re: Kragdob educates Gog on 2.2.
Posted: Mon Jun 17, 2013 10:25 pm
by Cybvep
What was in port? This looks like a costly mistake. Maybe Kragdob expects that he will be able to reconquer Basra soon. You should bring TACs and SUBs to the area

. How many BBs does the UK have?
Re: Kragdob educates Gog on 2.2.
Posted: Mon Jun 17, 2013 10:42 pm
by GogTheMild
It was a carrier. I think that Kragdob thought that he was safe. Maybe he will counter attack, he has the forces. But I assume that his supply has just dropped from 5 to 3 which isn't going to help.
BB's: I don't remember him losing any and he has picked up 1 FF one. I have 5 TACs in range, but he has (at least) 2 FTRs. I could burn a lot of oil. A couple of Subs looks the way to go. And we can see how the new rules effect sub v BB combat.