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Re: Wonder Weapons (Wunderwaffen), Monsters, Walker and Cultists...
Posted: Tue Jan 28, 2025 4:12 pm
by Vukodlak
A 'Panzer III Monster" inspired of Zombie Army IV

Re: Wonder Weapons (Wunderwaffen), Monsters, Walker and Cultists...
Posted: Tue Jan 28, 2025 4:15 pm
by Vukodlak

'Zombie'

Re: Wonder Weapons (Wunderwaffen), Monsters, Walker and Cultists...
Posted: Tue Jan 28, 2025 5:12 pm
by bondjamesbond
Re: Wonder Weapons (Wunderwaffen), Monsters, Walker and Cultists...
Posted: Tue Jan 28, 2025 8:50 pm
by Vukodlak
Re: Wonder Weapons (Wunderwaffen), Monsters, Walker and Cultists...
Posted: Tue Jan 28, 2025 8:55 pm
by Vukodlak
Re: Wonder Weapons (Wunderwaffen), Monsters, Walker and Cultists...
Posted: Tue Jan 28, 2025 11:19 pm
by bondjamesbond
Re: Wonder Weapons (Wunderwaffen), Monsters, Walker and Cultists...
Posted: Thu Jan 30, 2025 2:37 am
by bondjamesbond
Re: Wonder Weapons (Wunderwaffen), Monsters, Walker and Cultists...
Posted: Mon Feb 03, 2025 5:01 pm
by Vukodlak
'Vampire Units inspired by the B-Movie Blood Vessel'

Re: Wonder Weapons (Wunderwaffen), Monsters, Walker and Cultists...
Posted: Mon Feb 03, 2025 5:03 pm
by Vukodlak
'And Cultists'

Re: Wonder Weapons (Wunderwaffen), Monsters, Walker and Cultists...
Posted: Mon Feb 03, 2025 5:18 pm
by bondjamesbond
Re: Wonder Weapons (Wunderwaffen), Monsters, Walker and Cultists...
Posted: Mon Feb 03, 2025 7:52 pm
by Imeror
If by any chances you decide to use your assets to create a faction and scenarios to play with them, you'll definitely have players. i prefer your big monsters, but who am I to say no to a campaign against your zombified nazis or tanks (yes, zombified tanks

)
I'm unfortunately too busy with my own projects to use them, but I hope you or another person will make something.
Re: Wonder Weapons (Wunderwaffen), Monsters, Walker and Cultists...
Posted: Mon Feb 03, 2025 11:51 pm
by bondjamesbond
Imeror wrote: ↑Mon Feb 03, 2025 7:52 pm
If by any chances you decide to use your assets to create a faction and scenarios to play with them, you'll definitely have players. i prefer your big monsters, but who am I to say no to a campaign against your zombified nazis or tanks (yes, zombified tanks

)
I'm unfortunately too busy with my own projects to use them, but I hope you or another person will make something.

Если скрестить эту сагу Warhammer 40,000: Armageddon с нашей любимой игрой ( у них даже двигатели игры одинаковые ) то мы получим гибрид Орки против Нацистов )))
https://store.steampowered.com/bundle/5 ... _Complete/

Re: Wonder Weapons (Wunderwaffen), Monsters, Walker and Cultists...
Posted: Sat Feb 08, 2025 1:55 pm
by Vukodlak
`'An infected Gneisenau turret, inspired by the RPG Achtung Cthulhu and a Jagdpanther desert variant'

Re: Wonder Weapons (Wunderwaffen), Monsters, Walker and Cultists...
Posted: Sat Feb 08, 2025 2:00 pm
by Vukodlak
Imeror wrote: ↑Mon Feb 03, 2025 7:52 pm
If by any chances you decide to use your assets to create a faction and scenarios to play with them, you'll definitely have players. i prefer your big monsters, but who am I to say no to a campaign against your zombified nazis or tanks (yes, zombified tanks

)
I'm unfortunately too busy with my own projects to use them, but I hope you or another person will make something.
'Let me see... perhaps'
'Maybe a map or a mini-scenario in the Antraktis or Neuschwabenland, in the style of Operation Highjump 1946-47'

Re: Wonder Weapons (Wunderwaffen), Monsters, Walker and Cultists...
Posted: Sat Feb 08, 2025 2:28 pm
by Vukodlak

'And next... It came from the Desert... or Red Alert... or Fallout...'

Re: Wonder Weapons (Wunderwaffen), Monsters, Walker and Cultists...
Posted: Sat Feb 08, 2025 2:28 pm
by bondjamesbond
Vukodlak wrote: ↑Sat Feb 08, 2025 2:00 pm
Imeror wrote: ↑Mon Feb 03, 2025 7:52 pm
If by any chances you decide to use your assets to create a faction and scenarios to play with them, you'll definitely have players. i prefer your big monsters, but who am I to say no to a campaign against your zombified nazis or tanks (yes, zombified tanks

)
I'm unfortunately too busy with my own projects to use them, but I hope you or another person will make something.
'Let me see... perhaps'
'Maybe a map or a mini-scenario in the Antraktis or Neuschwabenland, in the style of Operation Highjump 1946-47'
That would not normally be unexpected and a first ))))
Vukodlak wrote: ↑Sat Feb 08, 2025 2:28 pm

'And next... It came from the Desert... or Red Alert... or Fallout...'

Re: Wonder Weapons (Wunderwaffen), Monsters, Walker and Cultists...
Posted: Sat Feb 08, 2025 6:41 pm
by Vukodlak
Re: Wonder Weapons (Wunderwaffen), Monsters, Walker and Cultists...
Posted: Sat Feb 08, 2025 7:21 pm
by bondjamesbond
Re: Wonder Weapons (Wunderwaffen), Monsters, Walker and Cultists...
Posted: Sat Feb 15, 2025 2:37 pm
by Vukodlak
Re: Wonder Weapons (Wunderwaffen), Monsters, Walker and Cultists...
Posted: Sat Feb 15, 2025 4:00 pm
by bondjamesbond

The battle of good versus evil is yet to come ))))
https://in.pinterest.com/pin/336714509641358512/