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Re: B44 for BA2 - Multiplayer Campaign League
Posted: Tue Dec 06, 2016 12:36 am
by bruce1944
Yes we did but all I am saying is why not allow it the accuracy the original game is set up for.
Re: B44 for BA2 - Multiplayer Campaign League
Posted: Tue Dec 06, 2016 5:55 am
by Gibrinskii
I'd rather have a more innacurate gun that fires every turn than a more accurate one that fires every other turn...
I don't have a problem if you decide to return the 15 cm to its original accuracy, but since it fires every turn now, I believe its cost should be bumped up to compensate for that.
Cheers!
Gibrinskii
Re: B44 for BA2 - Multiplayer Campaign League
Posted: Tue Dec 06, 2016 5:57 am
by Gibrinskii
MacD2013 wrote:There used to be a PDF file on the first page that had it all outlined. Don't know if its there anymore.
Thanks - I will look for that PDF!
Gibrinskii
Re: B44 for BA2 - Multiplayer Campaign League
Posted: Tue Dec 06, 2016 3:47 pm
by Brummbar44
MacD2013 wrote:Just a thought, but because the Soviet centre front is still cut off, should it not be at a -200 point disadvantage now? -100 each round that is cumulative? Seems that the longer an army group is cutoff the more dire the situation becomes?
Thanks Mac, good call...I don't think I specified in the Campaign Info about the points disadvantage so let's keep it cumulative (I'll add that in the next version if in fact it's not there).
MacD2013 wrote:Also according to the map all SS divisions have been destroyed I believe.
You are correct...however, the Reichs Defence rule allows for any unit type, even if there are none currently available. So it's up to the FM to pick the terrain and unit.
As for the ongoing 15cm debate...it's best to leave it as is to avoid having to create and update new files etc... Besides, I think it works pretty well...it's an indirect weapon after all
On the plus side, Morge is back in action but busy so I'll continue on as FM for the remainder of the game.
Let me know if there are any other questions.
Re: B44 for BA2 - Multiplayer Campaign League
Posted: Tue Dec 06, 2016 6:29 pm
by MacD2013
Ah ok I didn't see that in the Reich rule.
Re: B44 for BA2 - Multiplayer Campaign League
Posted: Tue Dec 06, 2016 8:33 pm
by bruce1944
I am forced to resign. Hope to be able to return at a future date.
Re: B44 for BA2 - Multiplayer Campaign League
Posted: Tue Dec 06, 2016 9:58 pm
by MacD2013
N2- Cavalry Division (Burgot)
N2b- Rifle Division (MacD)
X2- Rifle Division (Gib)
X2a- Rifle Division (Lobo)
Moscow- Infantry+150 (Cave)
Moscow 2- Infantry +150 (Real)
S3a- Armoured Division (Glen) (or is it 100% exact from the last round? I'd moved an armoured division to the southern front, do we have to wait an actual battle there before it is available? If so, Rifle Division)
Re: B44 for BA2 - Multiplayer Campaign League
Posted: Wed Dec 07, 2016 4:06 pm
by Brummbar44
MacD2013 wrote: (or is it 100% exact from the last round? I'd moved an armoured division to the southern front, do we have to wait an actual battle there before it is available? If so, Rifle Division)
Thanks for the orders, no problem with the change of unit here.
You may need to split up your bonus points as I think we can only do 100 point increments. Let me know as I'll be updating the map likely later today.
skyrider wrote:I am forced to resign. Hope to be able to return at a future date.
Hope all is well and we see you back on the battlefield soon.
I'll be putting out a call to the German command to get a handle on the assignments.
Re: B44 for BA2 - Multiplayer Campaign League
Posted: Wed Dec 07, 2016 9:53 pm
by MacD2013
Ahh ok, I'll go +200 Moscow and +100 S3a.
Re: B44 for BA2 - Multiplayer Campaign League
Posted: Wed Dec 07, 2016 10:23 pm
by Brummbar44
MacD2013 wrote:Ahh ok, I'll go +200 Moscow.
Which Moscow? Or split? Let me know and I'll update the info. Thanks.
Re: B44 for BA2 - Multiplayer Campaign League
Posted: Wed Dec 07, 2016 11:26 pm
by MacD2013
Moscow 1 with cavehobbit.
Re: B44 for BA2 - Multiplayer Campaign League
Posted: Thu Dec 08, 2016 11:38 pm
by Brummbar44
MacD2013 wrote:Moscow 1 with cavehobbit.
Thanks. All set now...please everyone have a look at the first post as we are now ready to begin Turn 6.
Cavehobbit, challenge issued. Looking forward to it.
Good luck all!
Re: B44 for BA2 - Multiplayer Campaign League
Posted: Fri Dec 09, 2016 2:10 pm
by cavehobbit
Brummbar44 wrote:MacD2013 wrote:Moscow 1 with cavehobbit.
Thanks. All set now...please everyone have a look at the first post as we are now ready to begin Turn 6.
Cavehobbit, challenge issued. Looking forward to it.
Good luck all!
Challenge accepted.
Re: B44 for BA2 - Multiplayer Campaign League
Posted: Sat Dec 10, 2016 3:54 pm
by Burgot
Hi all, I got a msg in my game with Celeborn for 1st turn, about prob of compatibility.
I have the V2A1, and game seem to be created by Celeborn in V2A1 too.
What is wrong?
Thx
Re: B44 for BA2 - Multiplayer Campaign League
Posted: Mon Dec 12, 2016 7:59 pm
by Gibrinskii
Waiting for Scole to issue the challenge, then!
Good game to everyone,
Gibrinskii
Re: B44 for BA2 - Multiplayer Campaign League
Posted: Mon Dec 12, 2016 9:05 pm
by scole
Gibrinskii wrote:Waiting for Scole to issue the challenge, then!
Good game to everyone,
Gibrinskii
Challenge posted. Good luck.
Re: B44 for BA2 - Multiplayer Campaign League
Posted: Mon Dec 12, 2016 9:48 pm
by random27
Challenge posted for real

Re: B44 for BA2 - Multiplayer Campaign League
Posted: Mon Dec 12, 2016 10:05 pm
by Gibrinskii
scole wrote:Challenge posted. Good luck.
Challenge accepted. Have a good time!
Gibrinskii
Re: B44 for BA2 - Multiplayer Campaign League
Posted: Mon Dec 12, 2016 10:33 pm
by scole
Gibrinskii wrote:scole wrote:Challenge posted. Good luck.
Challenge accepted. Have a good time!
Gibrinskii
Sorry, made a couple of mistakes in the set up. Created a new match, same parameters. First match with the note I'll surrender when it is my turn again.
Re: B44 for BA2 - Multiplayer Campaign League
Posted: Wed Dec 14, 2016 12:29 am
by MacD2013
Erling around? I haven't seen our match posted yet.