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Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod

Posted: Tue Dec 17, 2024 8:29 am
by Tobi72
UPDATE!
I have added the single player scenario Operation Cherryblossom in the updated link.

Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod

Posted: Tue Dec 17, 2024 8:34 am
by Tobi72
You mean this unit...they have flamethrowers.
LKIE.png
LKIE.png (345.25 KiB) Viewed 3278 times

Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod

Posted: Tue Dec 17, 2024 8:58 am
by Tobi72
I will try to find some pictures of the flamethrower tanks.

Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod

Posted: Tue Dec 17, 2024 2:03 pm
by bondjamesbond
Tobi72 wrote: Tue Dec 17, 2024 7:48 am I knew I had left something behind...the single mission. I'll update the link again.
It's not a big deal, we're human beings and we can sometimes get screwed.)
Tobi72 wrote: Tue Dec 17, 2024 8:29 am UPDATE!
I have added the single player scenario Operation Cherryblossom in the updated link.
That makes the old man happy )))
Tobi72 wrote: Tue Dec 17, 2024 8:34 am You mean this unit...they have flamethrowers.
LKIE.png
Is it exactly flamethrowers or engineers who can do a lot of things ?
Tobi72 wrote: Tue Dec 17, 2024 8:58 am I will try to find some pictures of the flamethrower tanks.
There are still many pictures missing e.g. 150 mm 200 mm mortars and other reliable photos ! But we will find it is good if there was a list of what pictures are missing for me personally they help me to see what I take to fight in my army in shopping mode ))))

Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod

Posted: Tue Dec 17, 2024 2:08 pm
by Tobi72
I haven't given it much thought, for me it's a unit that brings light and a lot of warmth into the bunker.

Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod

Posted: Tue Dec 17, 2024 4:45 pm
by bondjamesbond
Tobi72 wrote: Tue Dec 17, 2024 2:08 pm I haven't given it much thought, for me it's a unit that brings light and a lot of warmth into the bunker.
This device is prohibited by international convention ))))) I also read memoirs of commanders that flamethrowers were not taken prisoner but shot at once )
https://en.wikipedia.org/wiki/Type_93/T ... amethrower
Tobi72 wrote: Tue Dec 17, 2024 8:34 am You mean this unit...they have flamethrowers.
LKIE.png
The flamethrowers came into service with the engineer regiments that each Japanese infantry division had. A typical engineer regiment was equipped with six to twenty flamethrowers, which were used by a flamethrower company. The Type 100 flamethrower was primarily used in the early stages of the war in the Pacific, mainly in the Dutch East Indies, Burma, and the Philippines. Japanese Army paratroopers equipped with the Type 100 participated in the Battle of Palembang in 1942. In the later stages of the war, Japan did not need flamethrowers, as the Imperial Army had to fight in defense and had no opportunity to attack enemy fortifications. Toward the end of the war, the Japanese Army attempted to use the Type 93 and Type 100 flamethrowers as anti-tank weapons, mainly due to the lack of any effective anti-tank guns, but they proved ineffective.
https://ru.wikipedia.org/wiki/Тип_93/100_(огнемёт)
The question is off the table - the Japanese did have flamethrower engineers ! Although other nations have flamethrowers as a separate species ))))

Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod

Posted: Sat Dec 21, 2024 12:02 pm
by HHT1
raider45 wrote: Mon Dec 16, 2024 3:05 pm Hi Tobi72,
great job.
There are a few questions and congratulations about this campaign in the Streitmacht Forum, maybe you'll take a look?

greetings
I can only agree with that Tobi. Very good work. Keep up the good work.
I'm not much of a player at the moment.
I have to work off my gift backlog of tank models. :P :D I'm sure new ones will be added soon.
Can be admired at Streitmacht under Wladimir Pjerwui

Sorry deepl - english

Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod

Posted: Sat Dec 21, 2024 2:07 pm
by Tobi72
HHT1 wrote: Sat Dec 21, 2024 12:02 pm
raider45 wrote: Mon Dec 16, 2024 3:05 pm Hi Tobi72,
great job.
There are a few questions and congratulations about this campaign in the Streitmacht Forum, maybe you'll take a look?

greetings
I can only agree with that Tobi. Very good work. Keep up the good work.
I'm not much of a player at the moment.
I have to work off my gift backlog of tank models. :P :D I'm sure new ones will be added soon.
Can be admired at Streitmacht under Wladimir Pjerwui

Sorry deepl - english
Oh, you build tank models. I did that once too (1:35) and then gave them away to a friend before I moved from East to West, he still has them all. Now I don't have the time.

Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod

Posted: Sun Dec 22, 2024 11:14 am
by HHT1
Oh, you build tank models. I did that once too (1:35) and then gave them away to a friend before I moved from East to West, he still has them all. Now I don't have the time.
[/quote]

Ich machs mal schnell auf Deutsch Tobi. Sorry .

Bei mir war es umgekehrt. Ein Kumpel wollte einen Hayette Tiger 1 in 1:16 WEGWERFEN. Konnte ich verhindern.
Und ihn bauen.
Dann haben mir meine Arbeitskollegen 2018 zur Verabschiedung eine Fahrt mit einem BMP in Benneckenstein / Harz geschenkt und einen T-55 in 1:35 als Zugabe zum Überbrücken der Wartezeit. :D

Seht dem "hänge" ich am MODELLBAU - TROPF: SUCHTFAKTOR ENORM :P

Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod

Posted: Sun Dec 22, 2024 12:32 pm
by Tobi72
Unbenannt.png
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Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod

Posted: Mon Jan 06, 2025 1:53 pm
by nono hard et heavy
Hello Tobi.
After scenario Formosa, i have a black screen et I can't finish the Yamato campaign 38.
Greetings.
Bruno

Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod

Posted: Mon Jan 06, 2025 7:13 pm
by Tobi72
Hello, that's strange.

Which version of Pak-Mod do you have? And which version of Panzercorps? In my experience, a black screen indicates a problem with the version.

greetings Tobi

Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod

Posted: Mon Jan 06, 2025 7:24 pm
by Tobi72
Everything is ok for me, Mission Bridgehead starts normally after Formosa.
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Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod

Posted: Mon Jan 06, 2025 7:39 pm
by bondjamesbond
Tobi72 wrote: Mon Jan 06, 2025 7:24 pm Everything is ok for me, Mission Bridgehead starts normally after Formosa.BNHZ.png
I didn't have any problems there either during testing although my laptop sometimes likes to get cranky ))))

I have a black screen when I for example try to start with a save game 1.30 run through a shortcut from version 1.32 as well as vice versa save in version 1.32 in version 1.30 start with a defect ! The map will load with options but like a Malevich square ))))

Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod

Posted: Mon Jan 06, 2025 7:52 pm
by Tobi72
Yes exactly, Panzercorps should have version 1.32.
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Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod

Posted: Mon Jan 06, 2025 8:03 pm
by nono hard et heavy
Tobi72 wrote: Mon Jan 06, 2025 7:13 pm Hello, that's strange.

Which version of Pak-Mod do you have? And which version of Panzercorps? In my experience, a black screen indicates a problem with the version.

greetings Tobi
Hello.
Pak Mod version 3.20
Panzer Corrps version 1.32

Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod

Posted: Mon Jan 06, 2025 8:08 pm
by Tobi72
A mystery to me. Especially that it occurs in the middle of the campaign.
One question: Are you familiar with the scenario editor?

Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod

Posted: Mon Jan 06, 2025 8:27 pm
by Tobi72
Or try the following. Download the BK file and open the BK folder. Then you will see the two scenario files “Der Brückenkopf”. Copy these two files and paste them into the data folder of the Yamato campaign and overwrite the old scenario files.

https://drive.google.com/file/d/1FMuClq ... sp=sharing


Then you can check if this works.

Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod

Posted: Mon Jan 06, 2025 11:05 pm
by nono hard et heavy
Tobi72 wrote: Mon Jan 06, 2025 8:27 pm Or try the following. Download the BK file and open the BK folder. Then you will see the two scenario files “Der Brückenkopf”. Copy these two files and paste them into the data folder of the Yamato campaign and overwrite the old scenario files.

https://drive.google.com/file/d/1FMuClq ... sp=sharing


Then you can check if this works.
hello Tobi. Don't work. Steam version Panzercorps 1.32 I try english version of the game don t work.
Greetings

Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod

Posted: Tue Jan 07, 2025 7:12 am
by Tobi72
Hello, I'm sorry, I don't know what to do now. I don't know if playing with Steam makes a difference, I don't use Steam or JSGME. If I think of something, I'll let you know.You can try to load this scenario with your scenario editor and simply save it there and overwrite it, nothing more. At the moment I can't think of anything else.