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Re: WTC KO STAGE - QUARTER FINAL RESULTS

Posted: Tue Nov 07, 2023 10:36 am
by IMC
Period 2

Armchair Heroes v Cry Havoc

This match completed without an army breaking.

At nightfall....the final score was:
Armchair Heroes (IMC Neo-Hittites) 33% v Cry Havoc (tmac11 Pyrrhic) 0%

Thanks for the game.

BW

Ian

Recorded
Have recorded this now as Neo-Hittite loss 0% and Pyrrhic loss 33% - please let me know if wrong.

Re: WTC KO STAGE - QUARTER FINAL RESULTS

Posted: Tue Nov 07, 2023 8:38 pm
by Questar17
Period 1

Tang vs Starfleet
Questar17 (Hittite 1275-1180 BC) beats LuciusSulla (Sumerian/Akkadian 2192-1762 + Elamite 1800-1501 allies) 62:53

Hilly and woody terrain on LuciusSulla favoured him to protect both flanks from my more quality chariots.
Both armies consist of infantry, chariots, massed archers and light troops. Though he had much more infantry and massed archers. So my plan was start melees by a my syrian spearmen asap which should be better during long melees and to not be shooted by his massed archers.

Armies started to engage on the marsh not far from centre where after some shooting some infantries engaged. On one flank i got superiority due to shooting and infantry quantity. Here after some breaking due to some disfortunate my heavy chariot with general pushed away his chariot at first and disrupted his raw disrupted spearmen but couldn't break it till return of his chariot and break of my heavy chariot by one flanking attack which stuck in a melee with a raw fragmented spearmen. It was a bad luck for me and affected on a game as finally his chariot did more more damage to me.
On other flank melee starts a bit later but opponent had more troops and finally broke almost all troops there.
At the end of battle i finally reached and broke his massed archers behind a marsh to achieve needed points for victory.
Generally i'm bit disappointed of the final result as at the mid of the game i had +15 points more and more opportunities to increase a difference but bad dice rolls and opponents rallies helped him almost to reach me. Honestly at the end of battle i had some luck too when his chariot couldn't break my fragmented chariot and attack from a rear my another chariot.

Thank you for another tough and classy game, LuciusSulla!:) Though both sides did some mistakes in some difficult situations.

Recorded

Re: WTC KO STAGE - QUARTER FINAL RESULTS

Posted: Wed Nov 08, 2023 9:14 am
by GCD
Tang vs Starfleet

Period 2

GCD defeats Bagatrix1805 54-0.

Thanks and hope to see you on the battlefield again.

Recorded

Re: WTC KO STAGE - QUARTER FINAL RESULTS

Posted: Wed Nov 08, 2023 3:52 pm
by dim30
Furor Gallico VS Poisonous Myrmidons

Period 2

Dim30 (macedonian) beats Berduc (pontic) 64% - 20%

The battle was much more harder than score let's see. A lot's of moves at begining to counter the numerous pontic skirmishers and cavs. When heavy clashes macedonian pikes have the the upper hand of dices...

Thanks for the game.

Recorded

Re: WTC KO STAGE - QUARTER FINAL RESULTS

Posted: Fri Nov 10, 2023 1:46 am
by feuillant1017
Period 4
feuillant1017 (Tang) defeats edb1815 (Starfleet), 55-24

Recorded

Re: WTC KO STAGE - QUARTER FINAL RESULTS

Posted: Fri Nov 10, 2023 7:10 pm
by nyczar
Pershing's Pike vs Fraternitas Hospitlalaria

Period 1

nyczar (Egypt) defeats Gribol (Hebrew) 53-20.

Recorded

Re: WTC KO STAGE - QUARTER FINAL RESULTS

Posted: Sun Nov 12, 2023 10:42 pm
by Triarii
KO STAGE QUARTER FINAL RESULTS

Results as of 12th November 2023 (2300 UK Time)

Congratulations to Tang and Pershing's Pikes for their progression to semi finals.
QF SCORES 2023-11-12 222104.png
QF SCORES 2023-11-12 222104.png (194.57 KiB) Viewed 3157 times

Re: WTC KO STAGE - QUARTER FINAL RESULTS

Posted: Mon Nov 13, 2023 12:33 pm
by random27
hello you forget the result of dim30 from furor gallico against berduc :)

Re: WTC KO STAGE - QUARTER FINAL RESULTS

Posted: Mon Nov 13, 2023 7:32 pm
by Geffalrus
random27 wrote: Mon Nov 13, 2023 12:33 pm hello you forget the result of dim30 from furor gallico against berduc :)
And I'm pretty sure that means that Les Francais are guaranteed to make it through to the next round, no? :wink:

Re: WTC KO STAGE - QUARTER FINAL RESULTS

Posted: Tue Nov 14, 2023 10:34 am
by Triarii
random27 wrote: Mon Nov 13, 2023 12:33 pm hello you forget the result of dim30 from furor gallico against berduc :)
I did :oops:.
Now added and will repost tables this evening
- also a correction for score in Armchair Heroes vs Cry Havoc to add - originally posted wrong way around.

Congrats to Furor too.

Re: WTC KO STAGE - QUARTER FINAL RESULTS

Posted: Tue Nov 14, 2023 11:10 am
by random27
Thanks :)

Re: WTC KO STAGE - QUARTER FINAL RESULTS

Posted: Tue Nov 14, 2023 4:49 pm
by Triarii
KO STAGE QUARTER FINAL RESULTS

Updated results as of 14th November 2023 (1630 UK Time)

No new scores just one correction to score assignment and one missing result added.
Congratulations to Tang, Pershing's Pikes and Furor Gallico for their progression to semi finals.

Only one semi place to be decided and with corrected score currently 6-0 and large damage difference in Armchair Heroes' favour it is their (sedentary) advantage.

.
QF SCORES 2023-11-14 222104.png
QF SCORES 2023-11-14 222104.png (245.5 KiB) Viewed 3566 times

Re: WTC KO STAGE - QUARTER FINAL RESULTS

Posted: Thu Nov 16, 2023 11:31 pm
by Triarii
KO STAGE QUARTER FINAL RESULTS - COMPLETED QF STAGE

Updated results as of 16th November 2023 (2330 UK Time)


Congratulations to Tang, and Furor Gallico for their progression to semi final 1,
and to Pershing's Pikes and Armchair Heroes for their progression to semi final 2.

No change to previous scores as last three games timed out.
QF SCORES FINAL 2023-11-16 2358.png
QF SCORES FINAL 2023-11-16 2358.png (247.22 KiB) Viewed 3494 times

Re: WTC KO STAGE - QUARTER FINAL RESULTS

Posted: Fri Nov 17, 2023 12:01 am
by Stones1985
Stones (Armchair Heroes) drew with Triarii (Cry Havoc) The score was 38 to Stones1985 and 30 to Triarii.

Thanks for the game.

Semi Final Challenges

Posted: Fri Nov 17, 2023 12:32 am
by ericdoman1
This thread is for posting challenges for WTC Semi Finals only.

There are two different threads for battles.
One for challenges and one for results.

The players involved in each team and their army choice are listed below
China 1 - Tang
LuciusSulla Sumerian/Akkadian 2192 w/ Elamite 1800
GCD Seleucid 166-125BC + Jewish 163-111BC
TaBai Dailami 928-1055 AD with Armenian 885
feuillant1017 Ottoman Turkish 1430-1500 AD

vs

France 2 - Furor Gallico
Bodhran Hittites 1275 + Mittani
Dim30 Macedonian 320 + Greek 280
Random27 Umayad Arabs 685-750 AD
Sennacherib Hungary 1441 w Serbian 1380

and

USA 2 - Pershing's Pikes
nyczar Egyptian 945-720BC
klayeckles Neo-Hittite/Aramaean 890-with Hebrew 862
Geffalrus German 933-1049 with Polish ally
harveylh German (City NW) 1488 with German (Feudal) 1490

vs

UK & I 3 - UK Armchair Heroes
ericdoman1 Egyptian 1149 to 1069 BC.
IMC Neo-Hittite 890-700 w Phoenician 800-690 BC
Kroche Viking (Ireland) 900 AD w Irish allies
Stones1985 Portugese 1320

The rules are here https://www.slitherine.com/forum/viewtopic.php?t=112674

Either player may initiate a match by posting a challenge in the appropriate (Group) thread in the competition forum and by sending a PM to their opponent. Challenges may be issued now if both players agree, the rules for prompt play will still be applied. Battles are to begin on the 17th November and to end on the 4th December, 23.59 UK time

All matches will select "Open Battle" for the scenario type.
All battles will use 1200-point armies’, players will choose
• a “Medium" army
• a “Medium" battlefield,
• Potluck terrain
• 24 turns

If a match is set-up incorrectly for any reason, then it must be re-started as soon as possible.

Both players must agree to re-start a match within the first three turns if they believe the terrain is likely to produce a sterile match or a draw. The maximum number of re-starts permitted for a single match is two.

For the KO stages we will use the old Digital League system

4 points - for a win where the losing player has not scored 50% or more.
3 points - for a marginal win where the losing player has scored 50% or more.
2 points - for a tie where both players score 60% or more, or for a draw where a player has scored at least 25%
1 point - for a marginal defeat where the losing player has scored 50% or more.
0 points - where a player has not scored 25% or more.
To win a game a player must always “rout” the opponent’s army. A "rout" occurs when an army breaks and 60% of its original troops are routed or dispersed, or if 40-59% of its original troops are routed or dispersed and the opponent has lost at least 25% less.

If both teams have equal points at the end of each stage then the team who has won most games will go through. If still equal, the team with the better score difference/aggregate will go through. If still equal it will have to be a toss of the coin

Semi Final Challenges

Posted: Fri Nov 17, 2023 12:44 am
by ericdoman1
eric challenges nyczar

pw = wtc2

sent by pm

Re: Semi Final Challenges

Posted: Fri Nov 17, 2023 4:49 am
by TaBai
TaBai - Dailami 928-1055 AD with Armenian 885-1045 AD allies Challenges
Random27 - Arab (Umayyad) 685-750 AD

PW 331234
PM sent

Re: Semi Final Challenges

Posted: Fri Nov 17, 2023 10:58 am
by GCD
GCD Vs Dim30

PW 000000
created

Re: Semi Final Challenges

Posted: Fri Nov 17, 2023 2:40 pm
by LuciusSulla
LuciusSulla Sumerian/Akkadian 2192 w/ Elamite 1800

challenges

Bodhran Hittites 1275 + Mittani

PW: 2023

PM sent

Re: Semi Final Challenges

Posted: Fri Nov 17, 2023 3:34 pm
by harveylh
harveylh (German (City NW) 1488-1500 + German (Feudal) 1490-1500 allies) challenges Stones1985 (Portugese 1320-1399)

Password is stones

PM sent