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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.30
Posted: Tue Jul 29, 2025 5:35 pm
by Tobi72
Advertising again:

- SUBCH.png (299.55 KiB) Viewed 3729 times
The campaign ‘Iwo Jima 1945 - The road through hell’ for PAK-Mod is available for download.viewtopic.php?t=116729
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.30
Posted: Mon Aug 04, 2025 4:35 am
by bondjamesbond
https://www.prlib.ru/en/item/1294242
Is the 3.40 update coming soon?
P.s.
Also tell me when will be added pictures of units in purchase and upgrade mode which are not there ?
https://aviadejavu.ru/Site/Crafts/Craft25966.htm
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.30
Posted: Mon Aug 04, 2025 8:46 am
by phcas
bondjamesbond wrote: ↑Mon Aug 04, 2025 4:35 am
Is the 3.40 update coming soon?
It is finished by me today. AKRebel has to do his thing and than it will be online.
Greetings
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.30
Posted: Tue Aug 05, 2025 3:14 pm
by Acer6920
Greetings,
first at all thank you for this mod! I was a long time not happy with the vanilla game and it took a long time to get my motivation for the game and then i found your mod by luck.
I was wondering why i can't fly everywhere with the planes, the dark fields are not accessable for my plane.
i try the topic search but could not really find something.

- Screenshot 2025-08-05 165337.png (749.47 KiB) Viewed 3410 times
cheerio,
jp
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.30
Posted: Mon Aug 11, 2025 5:24 am
by phcas
Acer6920 wrote: ↑Tue Aug 05, 2025 3:14 pm
I was wondering why i can't fly everywhere with the planes, the dark fields are not accessable for my plane.
i try the topic search but could not really find something.
Screenshot 2025-08-05 165337.png
cheerio,
jp
Hi,
I see an error in the movement on the screenshot. As I see on the screenshot you can not enter major rivers but you can enter major rivers with a bridge. This looks like movement of a ground unit.
Does all your planes have this problem or just one type?
I see also an error in the strength plates. Do you have all updates? You have to install EVERY update, not only the last one.
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.30
Posted: Mon Aug 11, 2025 3:39 pm
by Acer6920
Does all your planes have this problem or just one type?
All planes have this.
From Fall Weiß

- Screenshot 2025-08-11 175509.png (1.88 MiB) Viewed 3188 times
Yes, all Updates in use (make a new folder for troubleshooting), i use first the full Mod, then i copy&paste Update 3.10 till 3.30 into the folder last step i copy&paste the data from panze corps to the Mod folder.
so far i think i did everything correct.
Edit:
Looks like i make the MOD mad

. i have an appointment and will try it later again.
Edit 2:
I think i found my mistake and make the steps again.
Edit 3:
Did all Steps again and in the correct way but still the same with the planes and strength

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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.30
Posted: Mon Aug 11, 2025 8:35 pm
by Tobi72
I had the same problem. With a Russian plane.

- NBT.png (710.97 KiB) Viewed 3155 times

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.30
Posted: Fri Aug 15, 2025 10:13 am
by nikivdd
Hey guys,
I was wondering if you would consider adding SE units for axis and allied minor nations, in particular France and Romania?
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.30
Posted: Fri Aug 15, 2025 10:35 am
by bondjamesbond
nikivdd wrote: ↑Fri Aug 15, 2025 10:13 am
Hey guys,
I was wondering if you would consider adding SE units for axis and allied minor nations, in particular France and Romania?
As I understand it, SE units are censored divisions of the elite SS troops? So, the Red Army had the NKVD and GRU, the Japanese had the Keibutai, the Finns had the Schutzkorp, the British had the SAS, but who did the Romanians have?
http://vno.golosveteranov.ru/vo/nkvd.pdf
https://store.steampowered.com/bundle/1 ... 23_bundle/
https://dzen.ru/a/YP50qlEZfD8hbZTr
https://picturehistory.livejournal.com/1207849.html
https://country-osi.narod.ru/finland_sh ... forma.html
Romanian penal battalion
https://pikabu.ru/story/rumyinskiy_shtrafbat_9534811
https://ru.wikipedia.org/wiki/Сигуранца
Mods:
1) Romanian Corps
http://streitmacht.com/viewtopic.php?f=300&t=3789
2) Slovak Corps
viewtopic.php?f=147&t=31709
3) Hungarian Corps
4) Finnish Corps
5) Italian Corps
6) Japanese Corps
viewtopic.php?f=147&t=32492

A B-29 drawn by the Japanese near an airfield in China, March 1945. The aircraft was depicted at a scale that would make it appear to be flying at a certain distance from the ground.One engine was drawn as burning. The Japanese expected that Allied pilots would descend to look at the decoy and come under fire from anti-aircraft artillery.

Assault guards of the Republican army. Barcelona, 1936. Original photo: Agustí Centelles.
viewtopic.php?t=116729&start=160
https://dzen.ru/a/ZxS5rxE5S0yPSlEH
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.30
Posted: Fri Aug 15, 2025 10:00 pm
by Acer6920
I check the complete installation on my Main Gaming Rig again and now it looks like as expected but still all planes are not able to cross rivers or forest.

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This time i copy nearby everything what is related to graphics or ui from _optional folder.
Edit:
I used now the files which i donwload on my main gaming rig and this time everything seems ok with the graphis but even on my living room rig the planes are still not able to fly to rivers or forests.
Edit 2:
Norway i can use the ships as land units

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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.30
Posted: Thu Aug 21, 2025 10:55 am
by Tobi72
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.30
Posted: Mon Aug 25, 2025 6:23 am
by Acer6920
Hi,
thank you for your input for this toppic

i was on vacation and could check it this morning.
The movement was 19 for BF-109 D1 and 12 for JU-87 i change this and it change the movment for the planes for me as well.
when i reset the equipemnt file (i like to double check things) and restart a new GC everything was working as it should be.
totally confusing

for me but it is working now.
Edit:
And another postive effect all units now have the movement which they have regarding to the equipment file.
i have no idea why this not work from the start.
Edit 2:
Check it on my main gaming rig and copy paste directly the equipment file and it worked directly looks like that on my both rigs the copy&paste from Update 3.30 was not done correct but still no clue why.
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.30
Posted: Wed Aug 27, 2025 5:44 pm
by Acer6920
I searched the topic but didn't found something.
what is the benefit for using the Panzer IV Pflug?
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.30
Posted: Thu Aug 28, 2025 1:55 am
by bondjamesbond
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.30
Posted: Sun Sep 07, 2025 7:38 am
by Acer6920
Heyho,
maybe two bugs or not but so far every special/support unit in the grant campaign was useable till i reach Minsk and Smolensk
Minsk Mission: Mörser Karl can't be move to support the troops to conquer Brest
Smolensk Mission: Instead of Helmut Wirnsberger i recieve an Pz. 1A. Heinrich Rondorf is fine.
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.30
Posted: Thu Sep 11, 2025 1:49 am
by Boulvard13
Hello everyone.
I think this game is beautiful, comprehensive, and very detailed.
I've been playing the various campaigns so far and have found some bugs with the Soviets.
During the first AI moves for the Soviet troops, the game crashes and returns to the desktop.
I noticed this after the capture of Warsaw, at the end of DLC 39, the "Spoils of War" map, but when playing other scenarios or campaigns, it happens every time the Soviets move units.
I was excited to know if there will be another cumulative patch after 3.30?
I hope so, because it's so great that I want to keep playing it.
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.30
Posted: Mon Sep 15, 2025 5:40 pm
by AKRebel
https://www.slitherine.com/forum/viewto ... 61#p793561
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.40
Posted: Mon Sep 15, 2025 7:06 pm
by nikivdd
Thank you for the update!
.

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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.30
Posted: Tue Sep 23, 2025 2:51 pm
by bondjamesbond
Thank you very much for the update !
Dear pak mod developers please add such units + early infantry to your mod !!!! As without them it is not possible to play in the company of 1930-1938 years )
viewtopic.php?t=118137&start=300
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.40
Posted: Wed Oct 08, 2025 8:12 pm
by bondjamesbond
I hope you guys are doing well!? It's just that you've stopped giving us news lately !

German military cameraman filming the 380 mm SK C/34 gun installed in the casemate of the Todt Battery during World War II.
Battery Todt was a large coastal artillery fortification built by Nazi Germany in occupied France.
The battery's guns had a range of 55.7 kilometres, allowing them to shell the coast of Great Britain.
https://www.alamy.com/stock-photo/easte ... -1945.html
http://forum.relicvia.ru/topic/148762-t ... -i-vremen/