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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.20
Posted: Mon Feb 10, 2025 4:01 pm
by matadrox
Hello great commanders! Can you write me how the campaign progress tree looks like from Kursk? I would like to get to the very defense of Berlin. Thank you very much for a possible answer!
Edit: In the 5th round of Kharkov the game throws to the desktop. Is this perhaps a known problem and is there a cure?
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.20
Posted: Wed Feb 12, 2025 6:02 am
by Misagh
Hi everyone.
First of all, I want to thanks
PHCAS,
AKRebel and everyone who contributed to make this great mod.
I am looking for a
smaller version of the
Europe at War 1939-45 map, maybe the size of Battlefield: Europe mod map or a little smaller.
"PAK" mod has better game Mechanism and unit Collection compare to "Battlefield: Europe" mod but Europe at War 1939-45 map is too big for my casual play, every turn take 20 to 40 min which is too much for me.
Can someone please tell me if such a map exists?
thanks
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.20
Posted: Wed Feb 12, 2025 11:05 am
by matadrox
Misagh wrote: Wed Feb 12, 2025 6:02 am
I am looking for a
smaller version of the
Europe at War 1939-45 map,
This is a attach in mod. Folder _Optional.
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.20
Posted: Wed Feb 12, 2025 12:23 pm
by Misagh
matadrox wrote: Wed Feb 12, 2025 11:05 am
Misagh wrote: Wed Feb 12, 2025 6:02 am
I am looking for a
smaller version of the
Europe at War 1939-45 map,
This is a attach in mod. Folder _Optional.
اHi
None of the small maps in _Optional cover all of Europe (or maybe I won't find it

)
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.20
Posted: Wed Feb 12, 2025 10:40 pm
by TonyAfan
Hi
I think you are right I do not know of a smaller scale Pak Mod scenario which covers all of Europe.
Regards
TonyAfan
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.20
Posted: Thu Feb 13, 2025 8:17 am
by ajs81
I wrote both large scenarios Europe at War and World at War with the intention that they would be scenarios for a 1 vs 1 game. This is absolutely not a scenario for a human vs AI
Unfortunately, as it turned out, people do not play 1 vs 1, and playing with a computer makes no sense. And time. One turn is at least an hour if not two.
I also thought that if the map was realistic and there were events like those that took place during WWII, more people would play. I was wrong.
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.20
Posted: Thu Feb 13, 2025 3:00 pm
by matadrox
@Misagh There are simply original maps with mod units, which is clearly described in the folder.
@ajs81 Personally, I play only with Si, for I do not know in my environment people willing to play. I love big maps, where the game takes a long time and requires a proper approach.
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.20
Posted: Thu Feb 13, 2025 4:24 pm
by cw58
ajs81 wrote: Thu Feb 13, 2025 8:17 am
I wrote both large scenarios Europe at War and World at War with the intention that they would be scenarios for a 1 vs 1 game. This is absolutely not a scenario for a human vs AI
Unfortunately, as it turned out, people do not play 1 vs 1, and playing with a computer makes no sense. And time. One turn is at least an hour if not two.
I also thought that if the map was realistic and there were events like those that took place during WWII, more people would play. I was wrong.
I've played both of those scenarios vs the AI and thoroughly enjoyed them. They give a nice, broad overview of the entire European theater. So I, for one, would like to say thank you for a great work!
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.20
Posted: Mon Feb 24, 2025 7:38 am
by ajs81
For those who play World at War 1941-45, I have news.
1. Many countries have received terrain improvements, such as rivers (e.g. Dutch Indies, Australia), cities, railways from the era, e.g. the Palestine Mandate, the UK or the Far Eastern Railway in the USSR.
2. Soviet factories producing specific equipment have also appeared.
3. German bomber units and their original stationing have been improved.
4. The UK, Australia, the Philippines, China, Japan have divisions in the places where they were stationed in June 1941. The same goes for the Royal Navy and the Australian Navy.
5. The Soviet fleet in the Far East will be able to sail to Murmansk via the Arctic route (as it was).
6. Japanese carrier squadrons are assigned to an aircraft carrier.
7. The Tehran conference event has been added, where the leaders of the Big Three must go. A bonus for the meeting and a bonus for the eventual elimination of participants.
8. Finland will stop attacking the USSR after achieving its goals in the Continuation War.
9. Convoys to the USSR will sail from the US, Canada or the UK, and will not appear near Soviet ports as they have done so far.
10. Turkey will join the war on the side of the Third Reich when the USSR falls.
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.20
Posted: Tue Feb 25, 2025 5:48 pm
by nono hard et heavy
Hello everyone.
Can anyone help me solve the problem with the heroes not appearing in the unit history. Where do I change something?
Sorry, I can't attach an image
Greetings.
Bruno
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.20
Posted: Thu Feb 27, 2025 12:31 pm
by Thunderhog
Finally about to finish the US campaign after it got the PAK Mod redo from a while ago. You guys did good work. Hopefully at some point we can get access to the T29's, T32's, T37's and the rest of the prototype vehicles in the files for the campaign. Or is that meant for a future US campaign that you guys are making? What stats are you guys thinking of giving them as they're placeholder right now?
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.20
Posted: Mon Mar 24, 2025 9:15 pm
by bondjamesbond
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.20
Posted: Wed Mar 26, 2025 8:03 pm
by eskuche
Can someone please clarify the changes since 3.0 versions? Are there new maps? Should I play this from beginning to end?
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.20
Posted: Mon Mar 31, 2025 4:20 am
by phcas

- Preview.jpg (77.46 KiB) Viewed 4141 times

- Strengthplate flag.jpg (37.66 KiB) Viewed 4141 times
In the next update there will be a nation flag added onto the strengthplates of the units
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.20
Posted: Tue Apr 01, 2025 4:18 pm
by HHT1
phcas wrote: Mon Mar 31, 2025 4:20 am
Preview.jpg
Strengthplate flag.jpg
In the next update there will be a nation flag added onto the strengthplates of the units
Kommt gut. Äh coming along nicely

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.20
Posted: Sat Apr 26, 2025 8:43 am
by phcas
Norwegian Ca.310 Recon

- 023-600_Ca-310.png (42.75 KiB) Viewed 3701 times
https://youtu.be/QARBRv7pcYc
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.20
Posted: Sun Apr 27, 2025 9:37 pm
by RobertCL
HI,
Just to be sure, PaK Mod is using PanzerCorps 1.32 exe file since mod version 3.0 ?
In all cases, this is what I see on screen when launching the game.
In a certain way this is very good news since on a 49 inches screen in 5120*1440 resolution, only 1.32 exe file is using the whole screen size.
This works for Locarno mod and Modern General 2.10 also...and now your mod.
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.20
Posted: Mon Apr 28, 2025 3:41 am
by phcas
RobertCL wrote: Sun Apr 27, 2025 9:37 pm
HI,
Just to be sure, PaK Mod is using PanzerCorps 1.32 exe file since mod version 3.0 ?
In all cases, this is what I see on screen when launching the game.
In a certain way this is very good news since on a 49 inches screen in 5120*1440 resolution, only 1.32 exe file is using the whole screen size.
This works for Locarno mod and Modern General 2.10 also...and now your mod.
Hi, yes if you intall the game version v1.30 the PAK-MOD bring it to version v1.32
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.20
Posted: Fri May 09, 2025 4:05 am
by phcas
Update v3.30 will be ready in a few days. Nation flags are added in the strengthplates. This not completly finnished yet and will be continued in update v3.40. The Poland scenario has a update in v3.30
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.20
Posted: Fri May 16, 2025 3:51 pm
by AKRebel
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https://www.slitherine.com/forum/viewto ... 61#p793561
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