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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.20
Posted: Sun Dec 22, 2024 6:41 pm
by phcas

- UHU.png (648.02 KiB) Viewed 2507 times

- 000-031_Panzer-V_G_Uhux.png (55.64 KiB) Viewed 2507 times
The Panther G "UHU" worked together with the SdKfz-251/20 D to operate. How to make this work in Panzer Corps? The SdKfz-251/20 D as a single unit has no function. We can use a "double" icon of the Panther G "UHU and the SdKfz-251/20 D like shown here.
What do we think about this?
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.20
Posted: Sun Dec 22, 2024 7:51 pm
by bondjamesbond
phcas wrote: ↑Sun Dec 22, 2024 6:41 pm
UHU.png
000-031_Panzer-V_G_Uhux.png
The Panther G "UHU" worked together with the SdKfz-251/20 D to operate. How to make this work in Panzer Corps? The SdKfz-251/20 D as a single unit has no function. We can use a "double" icon of the Panther G "UHU and the SdKfz-251/20 D like shown here.
What do we think about this?
It looks beautiful you can also draw infantry with night vision ))))))
https://ak-su.livejournal.com/307368.html
https://fishki.net/2050794-top-10-prodv ... rejha.html
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.20
Posted: Mon Dec 23, 2024 4:10 am
by Thunderhog
phcas wrote: ↑Sun Dec 22, 2024 6:41 pm
UHU.png
000-031_Panzer-V_G_Uhux.png
The Panther G "UHU" worked together with the SdKfz-251/20 D to operate. How to make this work in Panzer Corps? The SdKfz-251/20 D as a single unit has no function. We can use a "double" icon of the Panther G "UHU and the SdKfz-251/20 D like shown here.
What do we think about this?
Higher initiative and view range but less defense and speed since the two vehicles rely on each other to work.
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.20
Posted: Mon Dec 23, 2024 7:12 am
by phcas
Night vision infantry is already in the PAk-MOD

- 000-010_Vampir.png (93.04 KiB) Viewed 2438 times

- 000-010_Vampir.png (18.24 KiB) Viewed 2438 times
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.20
Posted: Mon Dec 23, 2024 7:23 am
by phcas

- NV.jpg (39.05 KiB) Viewed 2434 times
This are the night vision units so far
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.20
Posted: Mon Dec 23, 2024 7:27 am
by phcas
Thunderhog wrote: ↑Mon Dec 23, 2024 4:10 am
phcas wrote: ↑Sun Dec 22, 2024 6:41 pm
UHU.png
000-031_Panzer-V_G_Uhux.png
The Panther G "UHU" worked together with the SdKfz-251/20 D to operate. How to make this work in Panzer Corps? The SdKfz-251/20 D as a single unit has no function. We can use a "double" icon of the Panther G "UHU and the SdKfz-251/20 D like shown here.
What do we think about this?
Higher initiative and view range but less defense and speed since the two vehicles rely on each other to work.
OK good idea. Only the view range must be the same. Night vision view range was limited
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.20
Posted: Mon Dec 23, 2024 9:22 am
by RobertCL
Hi,
Two icons on the same square ?
You need to reduce the size then (otherwise you use two squares), no ?
But reducing the size means lack of consistency compared with other units (icons), no ?
We have to see on a map I think to know what is best.
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.20
Posted: Mon Dec 23, 2024 9:31 am
by bondjamesbond
phcas wrote: ↑Mon Dec 23, 2024 7:12 am
Night vision infantry is already in the PAk-MOD
000-010_Vampir.png
000-010_Vampir.png
I meant infantry to put all in one icon 3 in 1 ) Tank + APC + Infantry armed with night vision ) Also now will have to teach the aviation searchlight to shine directly as it can anti-aircraft guns )
https://en.topwar.ru/117111-prozhektorn ... aniya.html
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.20
Posted: Mon Dec 23, 2024 10:44 am
by phcas
RobertCL wrote: ↑Mon Dec 23, 2024 9:22 am
Hi,
Two icons on the same square ?
You need to reduce the size then (otherwise you use two squares), no ?
But reducing the size means lack of consistency compared with other units (icons), no ?
We have to see on a map I think to know what is best.

- 01.png (479.5 KiB) Viewed 2392 times

- 02.png (620.07 KiB) Viewed 2392 times
I think this will work with the double graphic unit.
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.20
Posted: Mon Dec 23, 2024 11:01 am
by Tobi72
You have certainly already considered this option. It would then look like this on the battlefield.

- 000-031_Panzer-V_G_Uhu.png (52.29 KiB) Viewed 2388 times

- SKU.png (496.94 KiB) Viewed 2388 times
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.20
Posted: Mon Dec 23, 2024 11:59 am
by Tobi72
Maybe add the “camo” ability for this unit as they are hard to spot even for the enemy at night. Just an idea.
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.20
Posted: Mon Dec 23, 2024 4:44 pm
by phcas
Tobi72 wrote: ↑Mon Dec 23, 2024 11:59 am
Maybe add the “camo” ability for this unit as they are hard to spot even for the enemy at night. Just an idea.
Yes. Good idea. I will add the "camo" to the night vision units. When we put the sdKfz-251-20 in front of the unit graphic the "Big IR lamp" get a bit lost with the Panther in the background.
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.20
Posted: Mon Dec 23, 2024 5:41 pm
by Tobi72
That's true again. It's not easy with two vehicles.
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.20
Posted: Mon Dec 23, 2024 6:58 pm
by RobertCL
Hi,
OK fine, it holds on one square!
I prefer with the panzer image in front of the Hanomag, because (1) it is more visible, (2) then it reminds the fire comes from the tank, damages are inflicted by the panzer.
Just my 2 cents!
Yes camo is needed (even if not visible at night

)
Congrats for the idea and its implementation!
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.20
Posted: Tue Dec 24, 2024 11:17 am
by HHT1
Hello All.
Many thanks for the excellent mod an all Additions.
Merry Holy Evening, Merry Christmas and a Happy New Year to you and all the fans here.
Best regards
Hans
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.20
Posted: Tue Dec 24, 2024 3:30 pm
by phcas

- Christmas.JPG (102.7 KiB) Viewed 2196 times
Merry Christmas and a happy 2025 to you all
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.20
Posted: Tue Dec 24, 2024 8:26 pm
by bondjamesbond
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.20
Posted: Sat Jan 04, 2025 6:50 pm
by buteo
Well, I have made it to the D Day scenario. Amazing scenario. Im only on turn 10 but it is very gripping. Thank you to all.
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.20
Posted: Sat Jan 04, 2025 8:00 pm
by ajs81
buteo wrote: ↑Sat Jan 04, 2025 6:50 pm
Well, I have made it to the D Day scenario. Amazing scenario. Im only on turn 10 but it is very gripping. Thank you to all.
What can I say

Thank you.
I have tried to do my best to pay tribute to all those fighting at the time on both sides. Unit names, equipment, time and place of appearance.
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.20
Posted: Fri Jan 10, 2025 9:01 pm
by bondjamesbond
Hello to all fans and having celebrated all the New Year's holidays at the end I would like to know what our dear developers will please us this year!? )

A 'Liberator' B-24D-55-CO S/N 42-40402 'The Sandman' bomber from the 345th Bombardment Squadron during a bombing raid on Ploesti, Romania's oil refinery, August 1, 1943.

South African tankers, probably from the 6th South African Armored Division, replenish the ammunition of an M4Al Sherman tank, Italy, December 28, 1944.

A British Matilda II tank disguised as a truck in the run-up to the Second Battle of El Alamein. Fall 1942.

New Zealand soldier on gasoline canisters. Italy, 1943.