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Re: Most Realistic Exp. Mod Battlefield Europe v2.0 (replay)

Posted: Tue Mar 16, 2021 7:52 pm
by faos333
June 1941 starting units with heroes

These units to watch out for elite replacements and possible over strengths:

Infantry:
Pein Gebirgsjäger
A Slovak infantry

Panzers:
12. Panzer Knipsel
3. Panzer Kerscher
8. Panzer Bolter
21. Panzer Erwin Rommel

Airforce:
JG 51 Bar
JG 52 Barkhorn with 3 heroes
JG 54 Nowotny
JG 77 Hackl A1 D1 south needs replacements
JG 2 Oesau
MC 200 fighter in Sicily
Romanian Me 109
Buffalo fighter Finland
Blenheim tactical bomber Finland
STG 2 Stukas Rudel
NJG 1 Me 110 Lent

U-Boats:
III/7 U-Boat
1/7 U-Boat Erich Topp
II/7 U-Boat
Italian sub flotilla in Crete

Do not know if I miss some else...

Re: Most Realistic Exp. Mod Battlefield Europe v2.0 (replay)

Posted: Tue Mar 16, 2021 8:00 pm
by PeteMitchell
Wow, cool! Will you start in Poland?

Re: Most Realistic Exp. Mod Battlefield Europe v2.0 (replay)

Posted: Tue Mar 16, 2021 8:05 pm
by faos333
PeteMitchell wrote: Tue Mar 16, 2021 8:00 pm Wow, cool! Will you start in Poland?
June 1941, Poland at a later date :D

Re: Most Realistic Exp. Mod Battlefield Europe v2.0 (replay)

Posted: Tue Mar 16, 2021 8:35 pm
by faos333
Starting units to watch out during replay in each class

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Re: Most Realistic Exp. Mod Battlefield Europe v2.0 (replay)

Posted: Tue Mar 16, 2021 8:36 pm
by faos333
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Re: Most Realistic Exp. Mod Battlefield Europe v2.0 (replay)

Posted: Tue Mar 16, 2021 8:37 pm
by faos333
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Re: Most Realistic Exp. Mod Battlefield Europe v2.0 (replay)

Posted: Tue Mar 16, 2021 8:39 pm
by faos333
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Re: Most Realistic Exp. Mod Battlefield Europe v2.0 (replay)

Posted: Tue Mar 16, 2021 8:39 pm
by faos333
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Re: Most Realistic Exp. Mod Battlefield Europe v2.0 (replay)

Posted: Tue Mar 16, 2021 10:58 pm
by PeteMitchell
faos333 wrote: Tue Mar 16, 2021 8:05 pm
PeteMitchell wrote: Tue Mar 16, 2021 8:00 pm Wow, cool! Will you start in Poland?
June 1941, Poland at a later date :D
I see... well, I still hope for many screenshots though, most exciting part for me... :mrgreen: :mrgreen: :D

Re: Most Realistic Exp. Mod Battlefield Europe v2.0 (replay)

Posted: Tue Mar 16, 2021 11:16 pm
by faos333
PeteMitchell wrote: Tue Mar 16, 2021 10:58 pm
faos333 wrote: Tue Mar 16, 2021 8:05 pm
PeteMitchell wrote: Tue Mar 16, 2021 8:00 pm Wow, cool! Will you start in Poland?
June 1941, Poland at a later date :D
I see... well, I still hope for many screenshots though, most exciting part for me... :mrgreen: :mrgreen: :D
I will try, but the thing is to add new content and not replay the whole of it :D

Re: Most Realistic Exp. Mod Battlefield Europe v2.0 (replay)

Posted: Tue Mar 16, 2021 11:48 pm
by PeteMitchell
faos333 wrote: Tue Mar 16, 2021 11:16 pm
PeteMitchell wrote: Tue Mar 16, 2021 10:58 pm
faos333 wrote: Tue Mar 16, 2021 8:05 pm

June 1941, Poland at a later date :D
I see... well, I still hope for many screenshots though, most exciting part for me... :mrgreen: :mrgreen: :D
I will try, but the thing is to add new content and not replay the whole of it :D
There are many different ways on how BE can be played )))

Re: Most Realistic Exp. Mod Battlefield Europe v2.0 (replay)

Posted: Wed Mar 17, 2021 12:56 am
by faos333
Tips PREVIEW on the use of mines

Mines can be burden to the players, but they can also be manipulated to the players’ advantage!
So, some useful tips from the replay so far:

A] The Mod offers few free mines during play
Tips where to place them, in general where it is expected future enemy presence, examples:
Tunis N. Afrika this mine was manually triggered multiple times reducing destroyers, cruisers, even a carrier.
Novorossiysk outside the port AI brings quite a lot of units there.
Normandie for defending against the D-Day landings.

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Re: Most Realistic Exp. Mod Battlefield Europe v2.0 (replay)

Posted: Wed Mar 17, 2021 12:57 am
by faos333
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Re: Most Realistic Exp. Mod Battlefield Europe v2.0 (replay)

Posted: Wed Mar 17, 2021 12:57 am
by faos333
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Re: Most Realistic Exp. Mod Battlefield Europe v2.0 (replay)

Posted: Wed Mar 17, 2021 12:58 am
by faos333
B] Opening up paths to move

In this case Tirpitz was “freed” in Norway by deleting the mines blocking her departure
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Re: Most Realistic Exp. Mod Battlefield Europe v2.0 (replay)

Posted: Wed Mar 17, 2021 1:00 am
by faos333
C] Mines can be destroyed by destroyers, tactical bombers, even Arado units!
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Re: Most Realistic Exp. Mod Battlefield Europe v2.0 (replay)

Posted: Wed Mar 17, 2021 1:00 am
by faos333
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Re: Most Realistic Exp. Mod Battlefield Europe v2.0 (replay)

Posted: Wed Mar 17, 2021 1:01 am
by faos333
D] Blocking enemy movement
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Re: Most Realistic Exp. Mod Battlefield Europe v2.0 (replay)

Posted: Wed Mar 17, 2021 1:36 pm
by McGuba
faos333 wrote: Tue Mar 16, 2021 6:25 pm Great news should I ask Vpaulus with a PM?
I would say it is best to ask him or some other moderator when such a video has been made. Some improvement in this area would be nice as it looks like quite a lot of people are unable to install complex mods, and not only BE but also PAK and the others. They read the guide and still unable to install such mods because they just do not have the necessary computer skills. Perphaps a video would be more helpful for them.


PeteMitchell wrote: Tue Mar 16, 2021 11:48 pm
faos333 wrote: Tue Mar 16, 2021 11:16 pm
PeteMitchell wrote: Tue Mar 16, 2021 10:58 pm

I see... well, I still hope for many screenshots though, most exciting part for me... :mrgreen: :mrgreen: :D
I will try, but the thing is to add new content and not replay the whole of it :D
There are many different ways on how BE can be played )))


I guess you are replaying BE v2.0? I suppose you are aware that quite a lot of things have changed / improved in v2.2? Including unit stats, unit prices, balance, new options etc. I mean some strategies and unit upgrades which are good and effective in BE v2.0 may not be so great in 2.2 and vice versa? Even if probably most things are still relevant... :)

Re: Most Realistic Exp. Mod Battlefield Europe v2.0 (replay)

Posted: Wed Mar 17, 2021 5:22 pm
by faos333
That is correct it is the BE v2.0 I am replaying, so, I guess some of these maybe irrelevant for 2.2 :D :D