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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v1.70

Posted: Thu Feb 09, 2023 2:50 pm
by phcas
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With many thanks to Wurschtmaxe for all his work for PAK-MOD. The Indiana Jones Flying Wing will be included in PAK-MOD update v1.80. For the people who like to use it you can purchase this aircraft in the desert areas.
Indiana Jones Flying Wing.png
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v1.70

Posted: Thu Feb 09, 2023 2:54 pm
by phcas
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v1.70

Posted: Thu Feb 09, 2023 3:22 pm
by Birgeria
Amazing aircraft! I assume that the Ta-400 is a strategic bomber and the Dr. Jones one is a tactical bomber right?

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v1.70

Posted: Thu Feb 09, 2023 3:59 pm
by cw58
Nice, Wurschtmaxe! The Ta 400's look great! And awesome work on the Indy Jones plane; there couldn't have been much resource material on that. Great job!

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v1.70

Posted: Thu Feb 09, 2023 4:13 pm
by phcas
Birgeria wrote: Thu Feb 09, 2023 3:22 pm Amazing aircraft! I assume that the Ta-400 is a strategic bomber and the Dr. Jones one is a tactical bomber right?
Correct

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v1.70

Posted: Thu Feb 09, 2023 5:31 pm
by AKRebel
bondjamesbond wrote: Tue Feb 07, 2023 5:55 pm P.s. I installed the v1.70 update, but the title page shows that version 1.60 should be the way it should be, or should the game version be changed to a new one?
Everything looks normal to me, it means that the new version 1.70 is also displayed.

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v1.70

Posted: Fri Feb 10, 2023 8:18 pm
by phcas
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Wehrmacht Music Corps Parade, for all your victories

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v1.70

Posted: Fri Feb 10, 2023 10:00 pm
by bondjamesbond
phcas wrote: Thu Feb 09, 2023 2:50 pm EGG.png

With many thanks to Wurschtmaxe for all his work for PAK-MOD. The Indiana Jones Flying Wing will be included in PAK-MOD update v1.80. For the people who like to use it you can purchase this aircraft in the desert areas.

Indiana Jones Flying Wing.png


Amusing stories of UFOs and the 3rd Reich )))
https://svetan-56.livejournal.com/2411744.html
https://terrao.livejournal.com/1344265.html
https://ufo-mir.ru/nlo-vo-vremya-vtoroj ... vojny.html

Image
https://alternathistory.com/tank-posled ... /?acpage=4
https://en.topwar.ru/79622-tanki-iz-samogo-raznogo.html
https://shushpanzer-ru.livejournal.com/807278.html
AKRebel wrote: Thu Feb 09, 2023 5:31 pm
bondjamesbond wrote: Tue Feb 07, 2023 5:55 pm P.s. I installed the v1.70 update, but the title page shows that version 1.60 should be the way it should be, or should the game version be changed to a new one?
Everything looks normal to me, it means that the new version 1.70 is also displayed.
Strange, I updated, but it still says version 1.6 :(

Image
https://latbalt-xtrainz.forum2x2.ru/t70p25-topic#3258



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The sappers of Sergeant V. Mozgovoy crawl dragging boxes of explosives for the purpose of blowing up a house turned by the enemy into a fortified point. From the windows of the house behind them, machine gunners cover them. Street Der S.A. strasse (Strasse der SA) in Breslau. March 1945
https://rosphoto.com/best-of-the-best/v ... voyna-2589

https://historylost.ru/2020/05/01/fallen-of-wwii/

http://oppps.ru/nagrady-fashistskoj-yaponii.html

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v1.70

Posted: Fri Feb 17, 2023 6:58 pm
by phcas
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v1.70

Posted: Sat Feb 18, 2023 6:53 am
by phcas
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Thanks to Wurschtmaxe

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v1.70

Posted: Sat Feb 18, 2023 10:44 am
by bondjamesbond
Tell me, are you planning exactly all weather planes or the engine of the game cannot allow flights in rain or snow?


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"The Soviet army captured a large number of FW 190D at East German airfields. Some of the captured equipment was destroyed on the spot - the planes were simply crushed by tanks – and some were overtaken or transported to the USSR. After the flight to LII, the plane received a very high rating. There is unverified information that until 1948 – 1949, a certain number of "Dor" were in service with the naval aviation of the Baltic Fleet and in air defense units, along with "Spitfires" and "Kingcobras"."
In the photo captured German Focke-Wulf Fw 190D-9 fighter-bombers in service in the Baltic Fleet aviation.
https://en.topwar.ru/73609-vysotnye-fokke-vulfy.html


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Fw 190A-4, which initially got into II./ JG 54, but then transferred to the I group, in February 1943, comes in to land in Krasnogvardeysk (Gatchina). Judging by the side number, it may be W.Nr.147143 of Commander 1./JG 54 of Lieutenant Walter Nowotny (Walter Nowotny, 258 victories during the war)
https://warspot.ru/19880-tsveta-voennog ... na-vostoke



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https://alternathistory.com/letayushhie ... lf-ta-400/



https://cslamod4blitzkrieg.blogspot.com ... 6714517009


KV-VI Behemoth.

You might say, the classic "Soviet wunderwaffe", for the mere mention of which in other thematic communities are blocked forever. This year this tank will be 20 years old. This vehicle was invented by Brian Fowler, who posted it on the track-link site on July 19, 1997. The story itself about a six-tank tank with a crew of "fifteen men and one commissar" was an outright banter. What was worth mentioning the episode of combat use, when in the fog the crew of the aft turret mistakenly engaged in a firefight with the center turret!

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Nevertheless, there were cranks who believed in this tank. Moreover, it appeared in some publications, including encyclopedias. The most interesting thing in this story was that in it, as in every joke, there is only a part of a joke. It turned out, that in 1942 engineer Osokin suggested building a "Tank Cruiser" with the main turret, where he proposed to install a pair of 152-mm howitzers M-10T from KV-2. Total number of turrets turned out to be the same as in "Behemoth" - 6. Osokin's project turned out to be even more monstrous than the KV-VI model.
https://abw.by/news/partnership/2019/08 ... as-udivyat


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https://en.topwar.ru/139728-tank-kreyse ... okina.html
These tanks were not produced when the Behemoth was a joke, the land cruiser Osokina was his sick fantasy)

If you're really into the unusual, you can make a very real aircraft carrier from a TB-3 bomber)))
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http://авиару.рф/aviamuseum/aviatsiya/s ... ets-zveno/
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Vakhmistrov's aircraft carriers came in very handy during World War II. In 1941 they raided Bucharest, the capital of Romania. They participated in the Battle of the Dnieper. But especially famous was the bombing of the Cernovoda Bridge over the Danube.
This four-kilometer long railway bridge was of great value to the Hitlerites, as it carried three pipelines for the transfer of gasoline, kerosene and oil. All attempts to put it out of action with the help of ordinary bombers ended in failure. The Germans were defending the important bridge desperately.
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Then it was decided to use the "Link". The TB-3, passing over the sea, stealthily delivered a pair of I-16s close to the target. The "Ishaks" detached themselves and calmly went to the bridge. The anti-aircraft pilots knew that no Soviet fighter would have enough fuel to reach their target, so they did not react to the appearance of the single-engine planes. As on the firing range, the pilots attacked the bridge and accomplished the mission - and had enough fuel for the return trip. Alas, the use of the Link was an episode, albeit a striking one. Pilots able to launch from an "air carrier" were used as regular fighters, and soon most of them were killed. In addition, the success of the bridge attacks was based precisely on surprise, so the mass use of "Zvenjevs" would hardly have been effective.
https://www.drive2.ru/b/2769601/

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Fighter I-Z

https://en.topwar.ru/68718-pervyy-otech ... bitel.html
http://oruzhie.info/voennye-samolety/562-i-z-i-zet

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https://www.ibiblio.org/hyperwar/USN/ref/MG/I/MG-5.html

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The 76 mm Kurchevsky battalion dynamo-jet cannon, 1932. War Museum, Helsinki, Finland
https://forum.guns.ru/forummessage/36/2804904-5.html

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v1.80

Posted: Sat Feb 25, 2023 2:24 pm
by AKRebel
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https://www.slitherine.com/forum/viewto ... 61#p793561

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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v1.80

Posted: Sat Feb 25, 2023 4:43 pm
by terminator
Thanks for the update, we are getting closer to version 2.0 :)

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v1.80

Posted: Sat Feb 25, 2023 5:30 pm
by AKRebel
terminator wrote: Sat Feb 25, 2023 4:43 pm Thanks for the update, we are getting closer to version 2.0 :)
Yes :D :!:

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v1.80

Posted: Sat Feb 25, 2023 7:05 pm
by Ballermann
Danke schön

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v1.80

Posted: Sun Feb 26, 2023 5:44 am
by phcas
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Preview.jpg (77.46 KiB) Viewed 1709 times
The DB-LK (Dahl'niy Bombardirovshchik-LK – long-range bomber–flying wing) was a bomber aircraft designed and built in the USSR in 1939.
003-620_DB-LK.png
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003-620_DB-LK.png
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Thanks to Wurschtmaxe

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v1.80

Posted: Sun Feb 26, 2023 9:26 am
by bondjamesbond
phcas wrote: Sun Feb 26, 2023 5:44 am Preview.jpg

The DB-LK (Dahl'niy Bombardirovshchik-LK – long-range bomber–flying wing) was a bomber aircraft designed and built in the USSR in 1939.

003-620_DB-LK.png
003-620_DB-LK.png

Thanks to Wurschtmaxe
WOW )
http://www.sovplane.ru/print.php?type=A&item_id=112
Image
http://www.airwar.ru/enc/bww2/dblk.html

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v1.80

Posted: Sun Feb 26, 2023 5:20 pm
by tlroff
I keep having an issue with the mod..Base game Panzer Corp Gold v1.30 (GOG version)
Menus are fine but when I start the actual game play I get the right side menu and a blank map. Audio is present, but it's all black inside the map view area. This happens no matter how I install mod.. either overwriting the games files or using JSME. This is very frustrating. (it's not a lack of horse power either.. i7 3.4 Ghz, 24 GB RAM, RTX 2060 super 12 GB ram)

This is the only mod I run I have issues with.. HELP!

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v1.80

Posted: Sun Feb 26, 2023 8:06 pm
by bondjamesbond
tlroff wrote: Sun Feb 26, 2023 5:20 pm I keep having an issue with the mod..Base game Panzer Corp Gold v1.30 (GOG version)
Menus are fine but when I start the actual game play I get the right side menu and a blank map. Audio is present, but it's all black inside the map view area. This happens no matter how I install mod.. either overwriting the games files or using JSME. This is very frustrating. (it's not a lack of horse power either.. i7 3.4 Ghz, 24 GB RAM, RTX 2060 super 12 GB ram)

This is the only mod I run I have issues with.. HELP!
It's time for mod developers to make everything automatic))) Something from a self-extracting archive )

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v1.80

Posted: Tue Feb 28, 2023 12:43 pm
by jeffoot77
tlroff wrote: Sun Feb 26, 2023 5:20 pm I keep having an issue with the mod..Base game Panzer Corp Gold v1.30 (GOG version)
Menus are fine but when I start the actual game play I get the right side menu and a blank map. Audio is present, but it's all black inside the map view area. This happens no matter how I install mod.. either overwriting the games files or using JSME. This is very frustrating. (it's not a lack of horse power either.. i7 3.4 Ghz, 24 GB RAM, RTX 2060 super 12 GB ram)

This is the only mod I run I have issues with.. HELP!
i got the same pb with one mod and it was working with steam version. Do you have it too ?