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Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod
Posted: Fri Nov 15, 2024 9:49 am
by Tobi72

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Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod
Posted: Fri Nov 15, 2024 9:50 am
by Tobi72
Please forgive me for the mistake that I almost exclusively use the new names from Google Maps for the towns and cities in all campaigns.

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Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod
Posted: Fri Nov 15, 2024 12:02 pm
by Tobi72
From the 2nd mission onwards, the player receives his own core fleet as soon as he has completed a certain mission task. This will allow them to fight the Russian fleet in the upcoming missions, which will repeatedly appear between the mainland and the island. Of course, this also requires more prestige to keep your own fleet in good shape and possibly upgrade it.
I'm also thinking about creating one or two pure naval battle missions where the player can only use his core fleet and core aircraft.
I hope this will add some variety to the campaign

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Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod
Posted: Fri Nov 15, 2024 8:27 pm
by bondjamesbond
Tobi72 wrote: ↑Fri Nov 15, 2024 9:12 am
I'm trying to get the Yamato Sakhalin campaign out by Christmas this year.
This is by about December 24th of this year ? )
Tobi72 wrote: ↑Fri Nov 15, 2024 12:02 pm
From the 2nd mission onwards, the player receives his own core fleet as soon as he has completed a certain mission task. This will allow them to fight the Russian fleet in the upcoming missions, which will repeatedly appear between the mainland and the island. Of course, this also requires more prestige to keep your own fleet in good shape and possibly upgrade it.
I'm also thinking about creating one or two pure naval battle missions where the player can only use his core fleet and core aircraft.
I hope this will add some variety to the campaign
KLFL.png
EFL.png
Cool idea ) It's like Tsushima and Port Arthur only 35 years later )))))
https://oldadmiral.livejournal.com/39171.html
https://sergeyurich.livejournal.com/69534.html
Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod
Posted: Fri Nov 15, 2024 9:20 pm
by Tobi72
That is correct. I'll try to finish by then. There is more to do also because of the other projects so I need more time.

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Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod
Posted: Fri Nov 15, 2024 10:27 pm
by bondjamesbond
Tobi72 wrote: ↑Fri Nov 15, 2024 9:20 pm
That is correct. I'll try to finish by then. There is more to do also because of the other projects so I need more time.JS.png
Airships in the service of the state
During World War II, the United States made extensive use of soft airships to patrol the coast of North America and detect German and Japanese submarines.
A fight between a soft airship and a submarine occurred in the Caribbean Sea on July 18, 1943. And as far as I know, this fight is unique in the composition of the participants))
Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod
Posted: Sat Nov 16, 2024 4:55 pm
by Tobi72
I broke through the blockade of the Russian fleet and was able to position the entire auxiliary fleet on the marked hexes, giving me my own core fleet.

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I also included a few heroes here.

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Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod
Posted: Sun Nov 17, 2024 1:42 am
by bondjamesbond
Tobi72 wrote: ↑Sat Nov 16, 2024 4:55 pm
I broke through the blockade of the Russian fleet and was able to position the entire auxiliary fleet on the marked hexes, giving me my own core fleet.
TFLF.png
I also included a few heroes here.
NSYR.png
https://waralbum.ru/326652/
https://dzen.ru/a/Y5SSq9rYe2K6i8kL
It is very good that there will be a navy ) Small Japanese sabotage groups landed even from submarines )
https://www.moremhod.info/index.php/lib ... ?showall=1
https://gog-games.to/game/red_faction
https://www.facebook.com/groups/140111696051369/
Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod
Posted: Wed Nov 20, 2024 9:12 pm
by Tobi72
YAMATO Sakhalin
Air bases must be destroyed with the support of the fleet.

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Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod
Posted: Wed Nov 20, 2024 9:14 pm
by Tobi72
Finally, the Zero is available!

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Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod
Posted: Wed Nov 20, 2024 9:18 pm
by Tobi72

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Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod
Posted: Wed Nov 20, 2024 10:51 pm
by bondjamesbond
Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod
Posted: Thu Nov 21, 2024 4:04 pm
by HHT1
Tobi72 wrote: ↑Wed Nov 20, 2024 9:14 pm
Finally, the Zero is available!
ZERO.png
HJKL.png
I see German texts in the screenshots here. This is my mother tongue and I would like to play in German as well. But I only have yamato running in English. Is that intentional or what am I doing wrong?
Unabhängig davon: Sehr. sehr gute Arbeit.
Viele Grüße
Hans
Äh. sorry. Natürlich
Irrespective of this: very, very good work.
Best regards
Hans
Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod
Posted: Thu Nov 21, 2024 5:28 pm
by Tobi72
HHT1 wrote: ↑Thu Nov 21, 2024 4:04 pm
Tobi72 wrote: ↑Wed Nov 20, 2024 9:14 pm
Finally, the Zero is available!
ZERO.png
HJKL.png
I see German texts in the screenshots here. This is my mother tongue and I would like to play in German as well. But I only have yamato running in English. Is that intentional or what am I doing wrong?
Unabhängig davon: Sehr. sehr gute Arbeit.
Viele Grüße
Hans
Äh. sorry. Natürlich
Irrespective of this: very, very good work.
Best regards
Hans
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Hello HHT1.
Thank you very much for your praise, I'm glad, no you're not doing anything wrong. I have edited the previous YAMATO campaigns in English. Yamato Sakhalin will be bilingual in English and German. The following YAMATO campaigns as well. I also prefer to play in German because I am German.I was initially asked by Phcas from Pak-Mod if I would publish the campaigns in English, and that was the reason.
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Hallo HHT1.
Vielen Dank für dein Lob, das freut mich, nein du machst nichts falsch. Ich habe die vorhergehenden YAMATO Kampagnen auf englisch bearbeitet. Yamato Sachalin wird zweisprachig in deutsch und englisch sein. Die nachfolgenden YAMATO Kampagnen ebenfalls. Ich spiele auch lieber in deutscher Sprache da ich nunmal Deutscher bin. Ich wurde anfangs von Phcas von Pak-Mod gefragt und gebeten ob ich die Kampagnen in Englisch veröffentlichen würde.Das war der Grund.
Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod
Posted: Thu Nov 21, 2024 6:20 pm
by Tobi72
I have another site where I have created campaigns. If you are interested. Path of Glory, for example, is in English and German. This mini-campaign is about the Battle of the Hürtgen Forest.

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https://www.slitherine.com/forum/viewtopic.php?t=116729
Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod
Posted: Fri Nov 22, 2024 7:49 am
by bondjamesbond
Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod
Posted: Fri Nov 22, 2024 6:45 pm
by Tobi72
Fleets are expensive. So I have installed so-called repair harbors in the sea missions, which repair the ships free of charge up to a strength of 12. A cruise has never been cheaper.

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Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod
Posted: Wed Nov 27, 2024 9:18 am
by Tobi72
The campaign is progressing.

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Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod
Posted: Sat Nov 30, 2024 11:04 pm
by Tobi72
Work on missions 5 and 6 completed.

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Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod
Posted: Sun Dec 01, 2024 12:38 pm
by bondjamesbond
Watching your standby screenshots with great interest )