Page 217 of 284
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v1.30
Posted: Thu Oct 27, 2022 4:57 pm
by phcas

- a1.jpg (103.81 KiB) Viewed 2410 times
Warning for the Germans not to kill refugees

- a2.jpg (81.09 KiB) Viewed 2410 times
The price that have to be payed if a refugees unit gets destroyed by the Germans

- a3.jpg (111.35 KiB) Viewed 2410 times
Message by the fall of Sedan
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v1.30
Posted: Fri Oct 28, 2022 1:04 am
by bondjamesbond
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v1.30
Posted: Mon Oct 31, 2022 5:06 pm
by strubbel80
Hello Friends
So after long time i make updates 1,1 - 1,3 And now i have problems with Africa campaign.I start the game and i only see black window.Why now i problems? Bevor updates i play africa with no problems and now i cant play.Same change in the exe file? I need help folks.
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v1.30
Posted: Wed Nov 02, 2022 8:41 pm
by phcas

- Preview.jpg (77.46 KiB) Viewed 2000 times
Update v1.40 will be launched soon now
Updated scenarios:
Poland
Norway
Low Countries
France
Balkan
and more
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v1.30
Posted: Wed Nov 02, 2022 11:17 pm
by bondjamesbond
phcas wrote: ↑Wed Nov 02, 2022 8:41 pm
Preview.jpg
Update v1.40 will be launched soon now
Updated scenarios:
Poland
Norway
Low Countries
France
Balkan
and more
https://wikiwarriors.org/wiki/StuG_III
Great, I hope the links will appear very soon)
https://union.4bb.ru/viewtopic.php?id=971&p=27#p120717
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v1.30
Posted: Thu Nov 03, 2022 7:02 am
by terminator
strubbel80 wrote: ↑Mon Oct 31, 2022 5:06 pm
Hello Friends
So after long time i make updates 1,1 - 1,3 And now i have problems with Africa campaign.I start the game and i only see black window.Why now i problems? Bevor updates i play africa with no problems and now i cant play.Same change in the exe file? I need help folks.
With all successive updates, it is sometimes better to redo a complete installation starting from the last full version

The more manipulations are made, the greater the risk of errors.
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v1.40
Posted: Thu Nov 03, 2022 5:40 pm
by AKRebel
_________________________________________________________________________________________________
https://www.slitherine.com/forum/viewto ... 61#p793561
_________________________________________________________________________________________________
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v1.40
Posted: Thu Nov 03, 2022 8:16 pm
by bondjamesbond
Thanks for the update, but it cuts out the additional purchased DLC in the gold version from steam!
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v1.40
Posted: Thu Nov 03, 2022 8:40 pm
by Ballermann
Many thanks for update
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v1.40
Posted: Fri Nov 04, 2022 9:00 am
by terminator
Thanks for the last release v1.40, works perfectly with the slitherine version

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v1.40
Posted: Fri Nov 04, 2022 3:53 pm
by Hellway
Superb ! Thank you very much for your awesome work...
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v1.40
Posted: Fri Nov 04, 2022 6:05 pm
by AKRebel
terminator wrote: ↑Fri Nov 04, 2022 9:00 am
Thanks for the last release v1.40, works perfectly with the slitherine version

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v1.40
Posted: Sat Nov 05, 2022 4:54 pm
by HHT1
Thanks for the new update.

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v1.40
Posted: Sun Nov 06, 2022 4:46 pm
by buteo
Excellent work by team. I'm am currently on the Moscow scenario, very deep immersive scenario with many choices, I was surprised by weather and watched a sizable portion of my core force parked on airfield for majority of scenario, not a complaint just a surprise. I could have chosen engineers and paratroopers instead of bombers and stukas. Perhaps I should have checked historical weather conditions when choosing core.. Entire team will be promoted and given leave in Paris, Field Marshal Phcas will receive baton at ceremony with his aide Tony present.
Keep up the good work, I am anticipating a massive D-Day scenario in future, however very grateful for the efforts of entire team,perhaps you could list the whole team who have helped. This is the only game I currently play although I do love strategic command war in europe.
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v1.40
Posted: Sun Nov 06, 2022 5:56 pm
by AKRebel
==================================================================================================
PAK-MOD is a project from
PHCAS &
AKRebel with support of the PAK-MOD Team:

Wurschtmaxe (Unit supply - Aircraft graphics expert)

Guille1434 (Unit supply - All)Birgeria (Unit supply - All)

Radovan (Data research & rework)

Terminator (Test player)

TonyAfan (Scenario design)

ajs81 (Scenario design)

Bruno (Unit camo rework)
==================================================================================================
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v1.40
Posted: Sun Nov 06, 2022 6:25 pm
by buteo
Very good Akrebel, you are very talented. Could I make a suggestion, I am a average player who only plays AI, but wouldn't it be interesting if you had a yearly tournament where the winner received for a year a appropriate replica baton (maybe a custom pakmod baton) or similar appropriate award for other countries victory or defense. I'm am sure that would juice up the tension a little and be gratifying for winner, and a loser to have to return/ pass on to new champ or keep. Just my thought
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v1.40
Posted: Sun Nov 06, 2022 9:33 pm
by ajs81
buteo wrote: ↑Sun Nov 06, 2022 4:46 pm
Excellent work by team. I'm am currently on the Moscow scenario, very deep immersive scenario with many choices, I was surprised by weather and watched a sizable portion of my core force parked on airfield for majority of scenario, not a complaint just a surprise. I could have chosen engineers and paratroopers instead of bombers and stukas. Perhaps I should have checked historical weather conditions when choosing core.. Entire team will be promoted and given leave in Paris, Field Marshal Phcas will receive baton at ceremony with his aide Tony present.
Keep up the good work, I am anticipating a massive D-Day scenario in future, however very grateful for the efforts of entire team,perhaps you could list the whole team who have helped. This is the only game I currently play although I do love strategic command war in europe.
Hi Buteo, if you love command war in Europe then try scenarios: War ar World or War in Europe with PAK mode

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v1.40
Posted: Sun Nov 06, 2022 9:34 pm
by ajs81
Hello PAK players, soon "Back to Gazala" scenario will be ready to play
Best regards
ajs81
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v1.40
Posted: Sun Nov 06, 2022 10:00 pm
by buteo
War ar World or War in Europe with PAK mode, that sounds interesting, that is in scenario section?. Thanks
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v1.40
Posted: Sun Nov 06, 2022 10:17 pm
by ajs81
buteo wrote: ↑Sun Nov 06, 2022 10:00 pm
War ar World or War in Europe with PAK mode, that sounds interesting, that is in scenario section?. Thanks
Yes, scroll down
