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Re: The "Gabe-Mod" (v8.1.0)
Posted: Tue Apr 21, 2020 3:55 pm
by Navman2854
rafdobrowolski wrote: ↑Tue Apr 21, 2020 12:30 am
Keep up the good work, Gabe! Loving the regular updates.
Seconded

Re: The "Gabe-Mod" (WIP)
Posted: Wed Apr 22, 2020 8:11 am
by GabeKnight
Thanks, guys, I hope you'll like it once ready.
Added the respective new unit pics.
Some minor infantry corrections are still left to do, but that's nothing compared to the work on the graphical stuff I'm usually not used to doing.
Then there are live animation tests next and adding/changing firing sequences, if needed.
(...but, I'm tired and exhausted now...)

- unit_pics.jpg (270.48 KiB) Viewed 3146 times
Re: The "Gabe-Mod" (v8.1.0)
Posted: Wed Apr 22, 2020 5:55 pm
by Zekedia222
Erik2 wrote: ↑Mon Apr 20, 2020 8:19 am
One thing that is missing in OOB is a generic truck unit available to all factions, similar to horse transport.
There are factions with ie hvy inf and eng that are lacking transport. Did I mention the Norwegians
I think some countries lack trucks for good reason (Ex. China, who had very few trucks relative to their massive army), but I think it would be good to add more variants of trucks. The Americans didn’t
only use those Studebaker trucks, they used a variety of vehicles. Wouldn’t it make perfect sense to have a variety of vehicles, all with different capabilities and uses? The British could definitely use this too, especially with their variety of artillery tractors and transport vehicles.
Re: The "Gabe-Mod" (WIP)
Posted: Thu Apr 23, 2020 5:31 am
by terminator
GabeKnight wrote: ↑Wed Apr 22, 2020 8:11 am
Thanks, guys, I hope you'll like it once ready.
Added the respective new unit pics.
Some minor infantry corrections are still left to do, but that's nothing compared to the work on the graphical stuff I'm usually not used to doing.
Then there are live animation tests next and adding/changing firing sequences, if needed.
(...but, I'm tired and exhausted now...)
Hi GabeKnight,
The new unit pics are as beautiful as the original game, how did you do it?
Re: The "Gabe-Mod" (v8.1.0)
Posted: Fri Apr 24, 2020 3:44 pm
by terminator
A release date ?

- Capture.JPG (52.82 KiB) Viewed 3030 times
Re: The "Gabe-Mod" (WIP)
Posted: Fri Apr 24, 2020 9:33 pm
by GabeKnight
terminator wrote: ↑Thu Apr 23, 2020 5:31 am
Hi GabeKnight,
The new unit pics are as beautiful as the original game, how did you do it?
Incredibly complicated and time consuming, I guess, as I had to do everything by hand and eye, so to speak.
And please don't rush, Mr. T, it's the final leg and I'm a bit tense. Soon, okay.... soooooooon.
Updated the mod to v8.4.1 of the game today.
Added US, British and Italian sniper units. Updated Soviet commandos with new models and added new sniper/cavalry/commando pics.

- Screenshot 107.jpg (418.33 KiB) Viewed 2977 times
Re: The "Gabe-Mod" (WIP)
Posted: Fri Apr 24, 2020 9:53 pm
by GabeKnight
Everything should be ready for RedSteel by now...

- Soviet_units.jpg (677.31 KiB) Viewed 2972 times
Re: The "Gabe-Mod" (WIP)
Posted: Sat Apr 25, 2020 2:43 am
by GabeKnight
Erik2 wrote: ↑Mon Apr 20, 2020 8:19 am
One thing that is missing in OOB is a generic truck unit available to all factions, similar to horse transport.
There are factions with ie hvy inf and eng that are lacking transport. Did I mention the Norwegians
Agree. But don't tell
me. Wouldn't help you a bit if I'd add something like that in my mod.
Erik2 wrote: ↑Mon Apr 20, 2020 8:19 am
How about adding/modding switchable fighter/tac bomber version of the FW 190 F/G ? Ref the recent discussion...
Unless you already have this in place, of course.
No, I don't, but I agree that this is a good idea. Horst's mod had a ton of those switches with planes. Very useful.
But if I started with one plane having a switch mode, I would have to do the rest, too. And I'm really no avionics expert and would not know where to begin with the stats.
I think that would be too big of a project for myself. Maybe someday...
Erik2 wrote: ↑Mon Apr 20, 2020 8:19 am
I wish there was a Unit Navigator for mods. It would be perfect for getting an overview of the various unit mods.
Actually I think that Mojko's tool can handle mods, too. It just would have to be uploaded/linked or whatever.
Re: The "Gabe-Mod" (v8.1.0)
Posted: Sat Apr 25, 2020 9:02 am
by terminator
What exactly are Soviet Black Shirts ?

- Black shirts.JPG (18.99 KiB) Viewed 2932 times
I red this on internet:
" The Blackshirts were Fascist paramilitary groups in Italy during the period immediately following World War I and until the end of World War II. The term was later applied to a similar group serving the British Union of Fascists before World War II and to members of a quasi-political organization in India. Inspired by Giuseppe Garibaldi's Red shirts, the Fascist Blackshirts were organized by Benito Mussolini as the military tool of his political movement."
Re: The "Gabe-Mod" (v8.1.0)
Posted: Sat Apr 25, 2020 9:42 am
by Vito_SPb
terminator wrote: ↑Sat Apr 25, 2020 9:02 am
What exactly are Soviet Black Shirts ?
Black shirts.JPG
I red this on internet:
" The Blackshirts were Fascist paramilitary groups in Italy during the period immediately following World War I and until the end of World War II. The term was later applied to a similar group serving the British Union of Fascists before World War II and to members of a quasi-political organization in India. Inspired by Giuseppe Garibaldi's Red shirts, the Fascist Blackshirts were organized by Benito Mussolini as the military tool of his political movement."
No, no, no.
They were a Soviet marines, right?
Re: The "Gabe-Mod" (v8.1.0)
Posted: Sat Apr 25, 2020 9:50 am
by terminator
Vito_SPb wrote: ↑Sat Apr 25, 2020 9:42 am
terminator wrote: ↑Sat Apr 25, 2020 9:02 am
What exactly are Soviet Black Shirts ?
Black shirts.JPG
I red this on internet:
" The Blackshirts were Fascist paramilitary groups in Italy during the period immediately following World War I and until the end of World War II. The term was later applied to a similar group serving the British Union of Fascists before World War II and to members of a quasi-political organization in India. Inspired by Giuseppe Garibaldi's Red shirts, the Fascist Blackshirts were organized by Benito Mussolini as the military tool of his political movement."
No, no, no.
They were a Soviet marines, right?

- OIP.XbkCGGaaJesS5vRdNP3JfgHaLf.jpg (65.79 KiB) Viewed 2925 times
Johnny Hallyday, a French singer, had sung:
♪ Noir C'est Noir ♪
"Noir c'est noir
Il n'y a plus d'espoir..."
Translation:
"Black is black
There is no hope..."
Re: The "Gabe-Mod" (v8.1.0)
Posted: Sat Apr 25, 2020 10:14 am
by Igor1941
Remember ...
That the Germans lost 2.3 million soldiers on the eastern front,
USSR 38 million soldiers ...
and inappropriately blame everything on demographic losses ...
Conscription in the army from 1886 - 1928 ...The average return to the USSR is 52 years for men
And most importantly, the army archives for losses are classified until 2040, and all the archives of the NKVD until 2050
Re: The "Gabe-Mod" (v8.1.0)
Posted: Sat Apr 25, 2020 10:19 am
by Igor1941
Please give the Germans more "money"
Re: The "Gabe-Mod" (v8.1.0)
Posted: Sat Apr 25, 2020 11:08 am
by terminator
PHCAS is making a Mod for PanzerCorps 1, the
Blackshirts are in the
Italian faction:

- Blackshirts.JPG (61.34 KiB) Viewed 2908 times
Re: The "Gabe-Mod" (v8.1.0)
Posted: Sat Apr 25, 2020 11:20 am
by bebro
IIRC the nickname for Sov naval inf was more like "black death" or somesuch.
Black shirt is for those Italians indeed. Them Sov naval shirts weren't actually black, just the unifom worn over them. The shirts were (and are still) blue/white, like in Igor's pic.
Re: The "Gabe-Mod" (v8.1.0)
Posted: Sat Apr 25, 2020 12:35 pm
by terminator
The Germans called the
Il-2 Sturmovik the "Schwarzer Tod" (the
Black Death):

- il2.jpg (28.7 KiB) Viewed 2883 times
Re: The "Gabe-Mod" (v8.4.1)
Posted: Sat Apr 25, 2020 1:16 pm
by GabeKnight
terminator wrote: ↑Sat Apr 25, 2020 9:02 am
What exactly are Soviet Black Shirts ?
Okay. Thanks for the input guys, the story's like this:
First, they were called "Naval Infantry" in my mod as long as the vanilla game had "Soviet Marines". Then they were renamed and I had to come up with a new name for mine. Someone I trust to have more knowledge in that field suggested that name and I chose it without any research of my own. Will be changed.
But...I'm not calling them "Black Death" or "Black Devils" that's for sure...
I'm open for suggestions - and for the time being they're going back to be called "Soviet Commandos"...or "Soviet Marines"...don't know
Igor1941 wrote: ↑Sat Apr 25, 2020 10:19 am
Please give the Germans more "money"
Igor, I always appreciate any suggestions, but seriously, I
never understand what you're talking about. Sorry.
Except you mean the three Soviet infantry units (cav/commando/marines) having the same cost. Then you're right, noticed that too on the screenshot. But the infantry recheck and rebalance is not finished in my mod, yet. That's what I'm going to do last. Still on my list are more annual upgrades for the US and Japanese commando units.
Re: The "Gabe-Mod" (v8.1.0)
Posted: Sat Apr 25, 2020 1:48 pm
by terminator
If you want something like Soviet Commandos, I can suggest you "
Razvedchiki" .
"Reconnaissance and intelligence had a prominent place in the Red Army. The
Scouts or "Razvedchiki" were also considered
elite troops. Each rifle regiment included a company of scouts and the divisions, a battalion.These troops were always considered the best in the units. Well armed, they were often dressed in camouflaged clothing and were better fed."

- razvedchiki(1).jpg (374.11 KiB) Viewed 2858 times

- razvedchiki(2).jpg (247.54 KiB) Viewed 2858 times
Re: The "Gabe-Mod" (v8.4.1)
Posted: Sat Apr 25, 2020 2:02 pm
by GabeKnight
terminator wrote: ↑Sat Apr 25, 2020 1:48 pm
If you want something like Soviet Commandos, I can suggest you "
Razvedchiki" .
Thanks, Mr. T, I'll consider it.
And this time I'll do better research myself...

Re: The "Gabe-Mod" (v8.4.1)
Posted: Sat Apr 25, 2020 6:42 pm
by Igor1941
Igor1941 wrote: ↑Sat Apr 25, 2020 10:19 am
Please give the Germans more "money"
Igor, I always appreciate any suggestions, but seriously, I
never understand what you're talking about. Sorry.
[/quote]
Requisition points ... And then there isn’t enough to restore troops in Order of Battle: Panzerkrieg