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Re: Modern Conflicts (Version 1.1 RELEASED)

Posted: Thu May 17, 2018 6:23 pm
by Stormbringer
open the panzer corps file, you see the exe ? you must remplace this ancien exe by the Panzercorps exe 1.31, be careful, there is 2 versions of the exe (steam or not steam)
you have steam on the picture of your pc, copy the steam exe. It's work for me and i have no bug

Re: Modern Conflicts (Version 1.1 RELEASED)

Posted: Thu May 17, 2018 9:50 pm
by Estherr
grau81 wrote:It seems there is one more mistake.

The anti-air value of KUB missile system is set to be zero...
It's not a mistake. You have to switch it into AA mode (and then it can't move) to get attack values. Same for MIM104 in NATO campaign, same for S-300 / BUK / Pantsir I believe.
uzbek2012 wrote:Please give an exact instruction how to install before with the installation of this mod problems were not now there (
There's readme.txt included into archive, so RTFM!

Installation
------------
1- I assumed you have installed GME and followed its instructions.
2- Unzip the folder "MdC" into the MODS folder in the Panzer Corps folder.
3- Run the GME Utility and apply the mods 1) Massi Tiles, 2) MdC.
4- Run Panzer Corps.


Attack submarines patch (DEVELOPERS OFFICIAL PATCH)
---------------------------------------------------
This release includes an Official Patch (1.31) which allows submarine warfare. In order to activate it, and thus, improve the gaming experience:
1- Back up your original PanzerCorps.exe file
2- Both versions are included: Stand alone and Steam
3- Unrar PanzerCorps.exe into the game folder, overwrite the previous one.
4- Done!.

Re: Modern Conflicts (Version 1.1 RELEASED)

Posted: Thu May 17, 2018 11:32 pm
by uzbek2012
uzbek2012 wrote:Please give an exact instruction how to install before with the installation of this mod problems were not now there (
There's readme.txt included into archive, so RTFM!

Installation
------------
1- I assumed you have installed GME and followed its instructions.
2- Unzip the folder "MdC" into the MODS folder in the Panzer Corps folder.
3- Run the GME Utility and apply the mods 1) Massi Tiles, 2) MdC.
4- Run Panzer Corps.


Attack submarines patch (DEVELOPERS OFFICIAL PATCH)
---------------------------------------------------
This release includes an Official Patch (1.31) which allows submarine warfare. In order to activate it, and thus, improve the gaming experience:
1- Back up your original PanzerCorps.exe file
2- Both versions are included: Stand alone and Steam
3- Unrar PanzerCorps.exe into the game folder, overwrite the previous one.
4- Done!.[/quote]

Thank you very much!At the end you can play ) At the expense of what the game has to be version 1.31 it had already been updated initially !So let's see if the mother of Russia is strong in this mods ))
http://mow-portal.ru/load/v_tylu_vraga_ ... 1526522573

Re: Modern Conflicts (Version 1.1 RELEASED)

Posted: Fri May 18, 2018 6:43 am
by glaude1955
uzbek2012 wrote:o let's see if the mother of Russia is strong in this mods ))
http://mow-portal.ru/load/v_tylu_vraga_ ... 1526522573
Is it a mod for Panzer Corps ?

Re: Modern Conflicts (Version 1.1 RELEASED)

Posted: Fri May 18, 2018 9:11 am
by uzbek2012
glaude1955 wrote:
uzbek2012 wrote:o let's see if the mother of Russia is strong in this mods ))
http://mow-portal.ru/load/v_tylu_vraga_ ... 1526522573
Is it a mod for Panzer Corps ?

NO this is a mod for Men of War: Assault Squad series of games ).

**********************************************************************************************************************************************************************************************
Why both MIGA 29 m can bomb but can not fight with air targets ?

Just the balance of the game is clearly skewed and makes the NATO army stronger ...

Re: Modern Conflicts (Version 1.1 RELEASED)

Posted: Fri May 18, 2018 10:29 am
by glaude1955
OK, thanks

Re: Modern Conflicts (Version 1.1 RELEASED)

Posted: Fri May 18, 2018 7:05 pm
by grau81
IMHO it is too early for ground invasion on British isles in this phase of Russian campaign...

I expected to see battles in Ukraine, Poland, Germany etc.

Re: Modern Conflicts (Version 1.1 RELEASED)

Posted: Fri May 18, 2018 10:08 pm
by uzbek2012
grau81 wrote:IMHO it is too early for ground invasion on British isles in this faze of Russian campaign...

I expected to see battles in Ukraine, Poland, Germany etc.

Especially at the level of the General and field Marshal that Poland and Germany is fighting the polls like a professional army and the terminators , and the Russian Ivanov only villages scored .....

Re: Modern Conflicts (Version 1.1 RELEASED)

Posted: Fri May 18, 2018 10:45 pm
by Akkula
Guys, remember this is only the first part of the Russian Campaign.
More will come soon.

Best regards,
Akkula.

Re: Modern Conflicts (Version 1.1 RELEASED)

Posted: Sat May 19, 2018 4:05 pm
by uzbek2012
Akkula wrote:Guys, remember this is only the first part of the Russian Campaign.
More will come soon.

Best regards,
Akkula.

Well that will be continued but the balance of the Russian equipment still need something to alter it for the odd weak I do not know whether this is done deliberately or for some other reason ) now, tell the author how to capture these Islands are not possible to land ? Garrisons in them do not give up even when they are filled up with bombs and sea artillery strikes !?
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Re: Modern Conflicts (Version 1.1 RELEASED)

Posted: Sat May 19, 2018 9:08 pm
by Estherr
Only tricky part is 1-hex island, which require some intensive bombing. Other than that - it's very doable. So keep whining, you doing it alot over 1.1.

Re: Modern Conflicts (Version 1.1 RELEASED)

Posted: Sun May 20, 2018 5:55 am
by uzbek2012
Estherr wrote:Only tricky part is 1-hex island, which require some intensive bombing. Other than that - it's very doable. So keep whining, you doing it alot over 1.1.
Не кто не ноет ! А вот если вы играете на самой легкой сложности, тут не нужно вставлять свои советы ! Попробуйте поставить самый сложный уровень сложности , а потом уже пишите что либо про нытье, когда вам ход за ходом придется бомбить и обстреливать гарнизон острова который не когда сам не сдаться, так как подвинуть его не возможно )

Who does not ache ! But if you play on the easiest difficulty, there is no need to insert your tips ! Try to put the most difficult level of difficulty , and then write something about whining when you move after the course will have to bombard and fire at the garrison of the island which is not when he did not give up, as it is not possible to move )

Re: Modern Conflicts (Version 1.1 RELEASED)

Posted: Sun May 20, 2018 8:49 am
by Estherr
uzbek2012 wrote:
Estherr wrote:Only tricky part is 1-hex island, which require some intensive bombing. Other than that - it's very doable. So keep whining, you doing it alot over 1.1.
Не кто не ноет ! А вот если вы играете на самой легкой сложности, тут не нужно вставлять свои советы ! Попробуйте поставить самый сложный уровень сложности , а потом уже пишите что либо про нытье, когда вам ход за ходом придется бомбить и обстреливать гарнизон острова который не когда сам не сдаться, так как подвинуть его не возможно )

Who does not ache ! But if you play on the easiest difficulty, there is no need to insert your tips ! Try to put the most difficult level of difficulty , and then write something about whining when you move after the course will have to bombard and fire at the garrison of the island which is not when he did not give up, as it is not possible to move )
1. Ой божечки, я не могу нормально поставить мод и пытаюсь запустить экзешник 1.31 из папки с модами! АВТОР ФУФУФУ, СПАСИТЕПОМОГИТЕ!
2. Ой божечки, я не могу отличить один истребитель от другого (хотя это описано и в этой теме, и в кампании нато это было, и у натовцев был еще и третий, разведывательный, вариант, но теперь появились аваксы), АВТОР ФУФУФУ, РОССИЯ СЛИШКОМ СЛАБАЯ!
3. Ой божечки, я не могу левой задней пяткой выполнить условия для decisive victory, АВТОР ФУФУФУ, РОССИЯ СЛИШКОМ СЛАБАЯ!

Нет, никто не ноет. Удачи.

Re: Modern Conflicts (Version 1.1 RELEASED)

Posted: Sun May 20, 2018 11:15 am
by uzbek2012
Estherr wrote:
uzbek2012 wrote:
Estherr wrote:Only tricky part is 1-hex island, which require some intensive bombing. Other than that - it's very doable. So keep whining, you doing it alot over 1.1.
Не кто не ноет ! А вот если вы играете на самой легкой сложности, тут не нужно вставлять свои советы ! Попробуйте поставить самый сложный уровень сложности , а потом уже пишите что либо про нытье, когда вам ход за ходом придется бомбить и обстреливать гарнизон острова который не когда сам не сдаться, так как подвинуть его не возможно )

Who does not ache ! But if you play on the easiest difficulty, there is no need to insert your tips ! Try to put the most difficult level of difficulty , and then write something about whining when you move after the course will have to bombard and fire at the garrison of the island which is not when he did not give up, as it is not possible to move )
1. Ой божечки, я не могу нормально поставить мод и пытаюсь запустить экзешник 1.31 из папки с модами! АВТОР ФУФУФУ, СПАСИТЕПОМОГИТЕ!
2. Ой божечки, я не могу отличить один истребитель от другого (хотя это описано и в этой теме, и в кампании нато это было, и у натовцев был еще и третий, разведывательный, вариант, но теперь появились аваксы), АВТОР ФУФУФУ, РОССИЯ СЛИШКОМ СЛАБАЯ!
3. Ой божечки, я не могу левой задней пяткой выполнить условия для decisive victory, АВТОР ФУФУФУ, РОССИЯ СЛИШКОМ СЛАБАЯ!

Нет, никто не ноет. Удачи.
У тебя видать ПМС ) Я уже прошел данный мод за РФ и баланс в нем надо реально порой править !

Да и играть порой трудно , так как нет переводов самих миссий и задач на русский , все кто то там наобещал и исчез !

Do you see PMS ) I have already passed this mod for the Russian Federation and the balance it should really sometimes rule !
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Russian fleet. Purple is already launched, the black - in stage of construction.
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Yes, and sometimes difficult to play, as there is no translation of the missions and tasks in Russian, all who there promised and disappeared !
https://www.strategium.ru/forum/topic/8 ... od?page=16

Re: Modern Conflicts (Version 1.1 RELEASED)

Posted: Sun May 20, 2018 1:59 pm
by Akkula
Uzbek could you stop posting spoliers?.
Thanks.

Re: Modern Conflicts (Version 1.1 RELEASED)

Posted: Tue May 22, 2018 7:43 am
by PoorOldSpike
Hi guys, I got sidetracked with the Order of Battle game for a few months, but now I'm back with Pz Corps I'd like to play the the MdC_1.1 mod.
I've just downloaded it onto my desktop so can you tell me what to do next?
Here are the contents, do I simply copy them into the Pz Corps main folder?-

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Re: Modern Conflicts (Version 1.1 RELEASED)

Posted: Tue May 22, 2018 8:34 am
by terminator
PoorOldSpike wrote:Hi guys, I got sidetracked with the Order of Battle game for a few months, but now I'm back with Pz Corps I'd like to play the the MdC_1.1 mod.
I've just downloaded it onto my desktop so can you tell me what to do next?
Here are the contents, do I simply copy them into the Pz Corps main folder?-

Image
:arrow: Generic Mod Enabler : http://www.slitherine.com/forum/viewtop ... 47&t=27158

Re: Modern Conflicts (Version 1.1 RELEASED)

Posted: Wed May 23, 2018 1:54 pm
by PoorOldSpike
Okay thanks, I've got MdC_1.1 working -- I think -- but are there any single standalone scenarios in it or must we only play the Campaigns?

Re: Modern Conflicts (Version 1.1 RELEASED)

Posted: Thu May 24, 2018 7:19 pm
by PoorOldSpike
Look this is what I mean, there's no "scenario" tab to click.
I tried copying some stock MdC scenarios into Docs/MyGames/PzCps/Scenarios but there's still no "scenario" tab available to access them.

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Re: Modern Conflicts (Version 1.1 RELEASED)

Posted: Thu May 24, 2018 9:19 pm
by Akkula
Hi PoorOldSpike,
So far, the mod only has campaigns available to play, no scenarios yet. The option is there for future releases.

Best regards,
Akkula.