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Posted: Wed Jun 01, 2011 1:47 pm
by uran21
AgentX wrote:Kerensky wrote:Max unit experience on that map has been set to 0. Feature working as intended, although I'm not sure why it was set that way, perhaps as a test that wasn't undone.
I understand how unit experience was set to 0 for new units purchased for the scenario and even how you can't get elite reinforcements at deployment (I'm guessing it's imitating the rushed nature of the '40 Sealion invasion plan). However, how come units gain no experience after battles? So, I'll play the entire scenario during my campaign and my units don't gain one bit of experience? Doesn't make much sense, does it? Shouldn't the units involved be rewarded for such a daring invasion?
It is a bug. Affecting Sealion 40 and 42. Fixed now.
Posted: Thu Jun 02, 2011 7:44 am
by AgentX
uran21 wrote:It is a bug. Affecting Sealion 40 and 42. Fixed now.
OK, good to know. I've also ran into this "no experience gained" bug on Kiev.
Posted: Thu Jun 02, 2011 3:10 pm
by uran21
AgentX wrote:uran21 wrote:It is a bug. Affecting Sealion 40 and 42. Fixed now.
OK, good to know. I've also ran into this "no experience gained" bug on Kiev.
Thanks, odd thing is I didn't test anything with this and do not know how this slipped trough. Will check all maps before next beta.
Posted: Thu Jun 02, 2011 7:59 pm
by AgentX
uran21 wrote:Thanks, odd thing is I didn't test anything with this and do not know how this slipped trough. Will check all maps before next beta.
It seems to be only affecting the maps where experience levels are set at 0. Maybe that is preventing experience from being gained from combat actions.
.0999 MP bug
Posted: Fri Jun 03, 2011 2:37 pm
by Razz1
Moved recon movement, then hit B key for but. Game freezes and all you hear is ding ding ding.
It takes some use to the new movement of recon units.
You have to click after you move in order for it to stay in the same hex.
Also Recon does not stop anymore when it spots an enemy unit. It continues to move into the enemy and gets blined by an ambush.
Edit: Actually I went back to the game and hit the B key and game froze up again.
Edit: Actually this happens with all my MP games.
Can not buy any units! Game freezes, even when you click on the $ button.
Posted: Fri Jun 03, 2011 3:09 pm
by Pupec
Beta 0.999
The transport aircraft (Ju52 or Douglas C-47) not have fuel and can be used as a recon plane without limit.
Icons Supply Unit and the elite replacements are of great range and is often hit with a different icon. Instead replacements unit is clicked on supplies. Range should be reduced to a gold frame around the icons.
The image shows the extent of the icons:
http://imageshack.us/photo/my-images/860/ikony.jpg/
Re: .0999 MP bug
Posted: Fri Jun 03, 2011 3:15 pm
by cbentwood
Razz1 wrote:
Can not buy any units! Game freezes, even when you click on the $ button.
Same bug for me. Crash on pressing $.
Posted: Fri Jun 03, 2011 3:17 pm
by Razz1
I deleted the game and re-installed.
All MP games are broken.
Can not buy any units.

Posted: Fri Jun 03, 2011 3:58 pm
by Pupec
German Heavy Cruiser no move sound and attack efect and sound.
Posted: Fri Jun 03, 2011 4:25 pm
by Rudankort
Razz1 wrote:I deleted the game and re-installed.
All MP games are broken.
Can not buy any units.

http://slitherine.com/forum/viewtopic.php?t=24902
Posted: Fri Jun 03, 2011 5:31 pm
by Pupec
BF 110D no image to purchase screen and flight sound
In map Low Countries 16TH Fort attack to pioniere from 2-3 hex and pioniere defend and destroy forts..?? It works even after repeated, but the fort have a shot at just Pioniere
http://imageshack.us/photo/my-images/19 ... erepc.jpg/
http://imageshack.us/photo/my-images/580/zzpc.jpg/
Posted: Fri Jun 03, 2011 10:42 pm
by rjh1971
v0.9999
Library: T34 image needs to be fixed

Posted: Fri Jun 03, 2011 11:01 pm
by rjh1971
It looks like a random graphical glitch, it was also reported for the Churchill tank, but on entering again the Library everything was ok.
Posted: Fri Jun 03, 2011 11:48 pm
by rjh1971
Seems like there is a bug in the Stalingrad scenario strategic map:

When I took the screenshot I had the cursor over Rostov and if you look at the terrain description it read mountain, further more if you l-click over Rostov the game takes you to the mountains between Baku and Makhachkala.
This happens in the lower part of the strategic map (more or less the red rectangle area)
Posted: Sat Jun 04, 2011 2:17 am
by terrymulijana
I found new bug
When on deploy mode I choose Buy then the focus was lost ( cannot select unit ).
After that trying to escape made the game crashes
Posted: Sat Jun 04, 2011 2:22 am
by Kerensky
terrymulijana wrote:I found new bug
When on deploy mode I choose Buy then the focus was lost ( cannot select unit ).
After that trying to escape made the game crashes
Is it this problem?
http://slitherine.com/forum/viewtopic.php?t=24902
Posted: Sat Jun 04, 2011 2:47 am
by Kerensky
91. Air units interfere with ground unit upgrading during bad weather. (unsolved)
Air units don't interfere with supply or reinforcement anymore during bad weather, upgrade behavior should probably obey the same rules.
MP Game messages unreadable
Posted: Sat Jun 04, 2011 3:20 am
by tnourie
I tried to send a message "Ahhhheeeeeeeee" to my opponent, cause I was in some little pain, and the text was as shown. ver0.999 after uninstalled properly from 0.98

I'm not sure what he recieved on his end. . . I sent it in the hopes he tells me.
Posted: Sat Jun 04, 2011 3:37 am
by Kerensky
New functionality for chat has been added, but isn't complete yet.
Before the window would pop up whether or not your opponent typed a new message, which was annoying.
Currently it only pops up if your opponent has a message, but the feature/button/hotkey to recall the list voluntarily hasn't been implemented yet, so if no new messages are being passed, the entire log isn't available. We're aware of this oversight, and it's been addressed.

Posted: Sat Jun 04, 2011 5:07 am
by Kerensky