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Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod

Posted: Tue Nov 12, 2024 7:34 am
by Tobi72
I have sent you a second link with the Russian translation of the briefings.

Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod

Posted: Tue Nov 12, 2024 8:00 am
by bondjamesbond
Tobi72 wrote: Tue Nov 12, 2024 7:11 am Ok, I'm glad about that.

Yes the German speaking flamethrower...I will change that...I wanted to make sure that the sound and the animations really work so I took everything from the German Flamethrower Tank 2.
Well received still some Soviet infantry unit speaks German )
Tobi72 wrote: Tue Nov 12, 2024 7:34 am I have sent you a second link with the Russian translation of the briefings.
Ok I'll re-download and install )

Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod

Posted: Tue Nov 12, 2024 8:02 pm
by Tobi72
My next project. A fictional campaign about the invasion of Sakhalin by the Japanese army in the spring of 1940.
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Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod

Posted: Tue Nov 12, 2024 9:04 pm
by Tobi72
In this fictional campaign, the Soviets have occupied the entire island because they consider Japan too weak to defend itself on the island after the lost Khalkhin Gol battle. The beginning is made. A small naval and air battle heralds the battle for Sakhalin.
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Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod

Posted: Wed Nov 13, 2024 12:38 am
by bondjamesbond
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All I passed Halkin Goal it was great fun and at times even scary ))))) But I made it through the details on the screenshots ) I still have a Soviet flamethrower tank talking in German ))))

https://profile.ru/military/cel-kurily- ... va-944781/
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https://kontingent.press/post/bitva-za- ... kih-tankov

Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod

Posted: Wed Nov 13, 2024 12:51 am
by bondjamesbond
Tobi72 wrote: Tue Nov 12, 2024 8:02 pm My next project. A fictional campaign about the invasion of Sakhalin by the Japanese army in the spring of 1940.
YMOS.png
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Japanese skiers in the Kurils. 1940

Cool let's see what you got )
https://ru.wikipedia.org/wiki/Японские_ ... нной_войны
https://de.topwar.ru/140195-tayna-yapon ... iteta.html
Tobi72 wrote: Tue Nov 12, 2024 9:04 pm In this fictional campaign, the Soviets have occupied the entire island because they consider Japan too weak to defend itself on the island after the lost Khalkhin Gol battle. The beginning is made. A small naval and air battle heralds the battle for Sakhalin.SLT.png
And the continuation of the war in China and Korea is not going to happen anymore ?

Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod

Posted: Wed Nov 13, 2024 9:41 am
by Tobi72
Sakhalin is a short detour to add some variety to the campaign series. I will continue with Yamato in China in due course.
Korea? Was never my plan.
What I still need to think about is how I can create a Pacific campaign without it feeling like a second tea infusion of the campaigns that already exist. I'm not sure I'm going to create one anymore. There is DMP Pacific Corps and USMC Redux Campaign and IJA Redux that I think cover everything that has to do with it. I won't be able to do any better.

Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod

Posted: Wed Nov 13, 2024 9:45 am
by Tobi72
But for now, I'm going to do a few things to this campaign before I send it on its way. A picture is missing, a German anti-aircraft gun has to be converted into a Japanese bomber and a captured Japanese artillery unit has to start its service under General Zhukov. After that I can publish them.

Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod

Posted: Wed Nov 13, 2024 9:47 am
by Tobi72
Oh yes, the German-speaking flaming tank is now mute and rattles its chains and only spits fire.

Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod

Posted: Wed Nov 13, 2024 9:58 am
by Tobi72
In the Bain Tsagan mission I can shorten the number of rounds, I had deliberately set it very high.

Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod

Posted: Wed Nov 13, 2024 12:36 pm
by bondjamesbond
Tobi72 wrote: Wed Nov 13, 2024 9:41 am Sakhalin is a short detour to add some variety to the campaign series. I will continue with Yamato in China in due course.
Korea? Was never my plan.
What I still need to think about is how I can create a Pacific campaign without it feeling like a second tea infusion of the campaigns that already exist. I'm not sure I'm going to create one anymore. There is DMP Pacific Corps and USMC Redux Campaign and IJA Redux that I think cover everything that has to do with it. I won't be able to do any better.
Yes, such hypothetical branches of alternative history are interesting in their own way there even slightly can give free rein to imagination ) In general, as it will be ready, send a link to the test )
Tobi72 wrote: Wed Nov 13, 2024 9:45 am But for now, I'm going to do a few things to this campaign before I send it on its way. A picture is missing, a German anti-aircraft gun has to be converted into a Japanese bomber and a captured Japanese artillery unit has to start its service under General Zhukov. After that I can publish them.
Yes there was a message that we captured trophy Japanese guns but they never appeared in the game )
Tobi72 wrote: Wed Nov 13, 2024 9:47 am Oh yes, the German-speaking flaming tank is now mute and rattles its chains and only spits fire.
Let there be only the sound of steel tracks clanking and flamethrower firing ) Because the German screams from a Soviet tank are embarrassing )
Tobi72 wrote: Wed Nov 13, 2024 9:58 am In the Bain Tsagan mission I can shorten the number of rounds, I had deliberately set it very high.
Leave everything as it is in terms of moves ) Not everyone plays well but someone who plays even better but on the difficulty level Field Marshal really such professionals here is not much )

Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod

Posted: Wed Nov 13, 2024 12:52 pm
by Tobi72
Campaign is ready for download.
https://www.slitherine.com/forum/viewtopic.php?t=116239
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Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod

Posted: Wed Nov 13, 2024 10:39 pm
by Tobi72
Writing the briefings is always the least enjoyable part of working on a campaign.
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Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod

Posted: Wed Nov 13, 2024 10:47 pm
by Tobi72
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Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod

Posted: Wed Nov 13, 2024 10:47 pm
by Tobi72
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Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod

Posted: Thu Nov 14, 2024 7:40 pm
by bondjamesbond
Tobi72 wrote: Wed Nov 13, 2024 10:39 pm Writing the briefings is always the least enjoyable part of working on a campaign.
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Wow judging by the screenshots this will be a pretty interesting scenario ) How soon will it be ready ? )
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Toby my friend confess that when you were a kid you wanted to be a writer )))) But thanks to our favorite game you became a director, screenwriter and so on ))) I have the pleasure to be your critic and as a viewer a participant ) I hope you get the point still online translators are not that advanced yet )

Translated with DeepL.com (free version)

Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod

Posted: Thu Nov 14, 2024 9:00 pm
by Tobi72
Thank you very much. I like reading, but writing is not one of my strengths.
Deepl is a good translation program, Google Translator sometimes makes my hair stand on end.
I don't have a fixed plan for Yamato Sakhalin this time. I will include as many missions as possible, it could be 10 or more.
There will be some naval battles, the Soviets will try to reinforce the forces on the island with sea and air landings and counterattacks... etc.
The Yamato`40 campaign will be considerably delayed by this, and because I have another project (Hungary 44-45) for the campaign collection have in planning. So much for that.

Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod

Posted: Fri Nov 15, 2024 12:27 am
by bondjamesbond
Tobi72 wrote: Thu Nov 14, 2024 9:00 pm Thank you very much. I like reading, but writing is not one of my strengths.
Deepl is a good translation program, Google Translator sometimes makes my hair stand on end.
I don't have a fixed plan for Yamato Sakhalin this time. I will include as many missions as possible, it could be 10 or more.
There will be some naval battles, the Soviets will try to reinforce the forces on the island with sea and air landings and counterattacks... etc.
The Yamato`40 campaign will be considerably delayed by this, and because I have another project (Hungary 44-45) for the campaign collection have in planning. So much for that.
Should we expect any of the above this year, or have you not finalized your plans yet?

Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod

Posted: Fri Nov 15, 2024 9:12 am
by Tobi72
I'm trying to get the Yamato Sakhalin campaign out by Christmas this year.

Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod

Posted: Fri Nov 15, 2024 9:46 am
by Tobi72
Mission 2
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