Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.90
Posted: Mon May 16, 2022 7:27 am
Hi PHCAS,
Thank you for your answer.
BTW, I took a look at the e-file, please see my comments below.
1. I downloaded the new version 0.90. Issue has been fixed, menu clearly mentions 0.90 now.
2. You included Il-2M3 Polish in Soviet e-file (and not in Poland nation). Fine. Just an idea: why don't you add a YaK 3 fighter with French nose to depict Normandie Niemen Squadron ? You added a Sturmovik with Polish small flag near the nose (but hopefully still with the red star), why not doing the same with a Yak 3 (red star markings but 3 colors for the nose showing the French origin) ? After all in British e-file you have a Hurricane and two Spitfires with British markings and a small Polish flag (you have also two Spitfires British markings and Dutch mini flag), those are excellent and this is the same idea.
3. Great idea to have a T34 as well as arty and recon units under Poland nation with Soviet equipment. But as infantry you have only an engineer. Don't you need a standard Polish infantry (fighting with the Red Army but in Poland nation) using Soviet uniform ? Great idea you had to have another Poland nation using only Western Allies equipement (in Berlin scenario for instance).
4. Your Moscow 43 scenario seems excellent! I shall give it a try now that I have more time.
5. In US e-file (in structure category), I notice the USAAF Airfield. Great initiative. It is purchasable. Maybe I am wrong but you also have this airfield unit on German side but unit is not purchasable, is it correct ? Shouldn't you decide to keep this unit purchasable in all nations or not for the sake of coherency ?
6. In Berlin scenario, I do not understand why you need Belgium, Netherlands, Luxembourg and Australia as nations. They were needed to set flags in some cities (not the case for Australia). I have not seen any Australian unit in the scenario (but maybe I am wrong).
7. Berlin scenario : 15;115 at city named Epinal (same at 12;105 in Nancy, same in 18;56 in Belfort) you have a British unit named "Militairy Police", please correct the British e-file and name it "Military Police". This unit does not appear in e-file (I think it is not purchasable). This unit usually moves with a British coloured Jeep.
8. British e-file : Two Mustang Mk II appear in Tactical bomber section. Why ? Were they historically used that way ? They have the same hard and soft attack values as Mustang MK III which appear in fighter class. All Mustangs do appear in fighter class excepted those two MK II in Tactical bomber class. Is there a specific reason ?
Thx to take care of elite units in the future.
Do not misunderstand me, I do not want to criticize but just to help.
Again PaK mod is one of the best for Panzer Corps. It provides a high replayability rate for this game.
It is great to rework the standard campaigns, the standard scenarios and the DLCs.
And after all of this, the War in the Pacific awaits you...
A small guide for players using PaK mod with either GTPG campaign v 1.16 or PG Campaign for Panzer Corps v 1.2:
1. Do not start at Sergeant (Guderian) level since scenario nr 1 could not finish properly (you create your CORE army then the game stops because you suddenly lost the scenario).
2. Start at least at Lieutnant (Manstein) level, only then scenario nr 1 ends properly, you have your CORE army and the battle can start from scenario nr 2. At scenario nr 2 you can set the level to Sergeant if you wish.
I did not understand why those campaigns properly working before had an issue with PaK mod. I think difficulty settings were modified in PaK mod (I guess Leutnant level is maybe harder than before or Sergeant level is easier than before). Anyway both campaigns are working fine with PaK mod if you follow the "instructions" above.
Have fun and thx to the PaK team!
Thank you for your answer.
BTW, I took a look at the e-file, please see my comments below.
1. I downloaded the new version 0.90. Issue has been fixed, menu clearly mentions 0.90 now.
2. You included Il-2M3 Polish in Soviet e-file (and not in Poland nation). Fine. Just an idea: why don't you add a YaK 3 fighter with French nose to depict Normandie Niemen Squadron ? You added a Sturmovik with Polish small flag near the nose (but hopefully still with the red star), why not doing the same with a Yak 3 (red star markings but 3 colors for the nose showing the French origin) ? After all in British e-file you have a Hurricane and two Spitfires with British markings and a small Polish flag (you have also two Spitfires British markings and Dutch mini flag), those are excellent and this is the same idea.
3. Great idea to have a T34 as well as arty and recon units under Poland nation with Soviet equipment. But as infantry you have only an engineer. Don't you need a standard Polish infantry (fighting with the Red Army but in Poland nation) using Soviet uniform ? Great idea you had to have another Poland nation using only Western Allies equipement (in Berlin scenario for instance).
4. Your Moscow 43 scenario seems excellent! I shall give it a try now that I have more time.
5. In US e-file (in structure category), I notice the USAAF Airfield. Great initiative. It is purchasable. Maybe I am wrong but you also have this airfield unit on German side but unit is not purchasable, is it correct ? Shouldn't you decide to keep this unit purchasable in all nations or not for the sake of coherency ?
6. In Berlin scenario, I do not understand why you need Belgium, Netherlands, Luxembourg and Australia as nations. They were needed to set flags in some cities (not the case for Australia). I have not seen any Australian unit in the scenario (but maybe I am wrong).
7. Berlin scenario : 15;115 at city named Epinal (same at 12;105 in Nancy, same in 18;56 in Belfort) you have a British unit named "Militairy Police", please correct the British e-file and name it "Military Police". This unit does not appear in e-file (I think it is not purchasable). This unit usually moves with a British coloured Jeep.
8. British e-file : Two Mustang Mk II appear in Tactical bomber section. Why ? Were they historically used that way ? They have the same hard and soft attack values as Mustang MK III which appear in fighter class. All Mustangs do appear in fighter class excepted those two MK II in Tactical bomber class. Is there a specific reason ?
Thx to take care of elite units in the future.
Do not misunderstand me, I do not want to criticize but just to help.
Again PaK mod is one of the best for Panzer Corps. It provides a high replayability rate for this game.
It is great to rework the standard campaigns, the standard scenarios and the DLCs.
And after all of this, the War in the Pacific awaits you...
A small guide for players using PaK mod with either GTPG campaign v 1.16 or PG Campaign for Panzer Corps v 1.2:
1. Do not start at Sergeant (Guderian) level since scenario nr 1 could not finish properly (you create your CORE army then the game stops because you suddenly lost the scenario).
2. Start at least at Lieutnant (Manstein) level, only then scenario nr 1 ends properly, you have your CORE army and the battle can start from scenario nr 2. At scenario nr 2 you can set the level to Sergeant if you wish.
I did not understand why those campaigns properly working before had an issue with PaK mod. I think difficulty settings were modified in PaK mod (I guess Leutnant level is maybe harder than before or Sergeant level is easier than before). Anyway both campaigns are working fine with PaK mod if you follow the "instructions" above.
Have fun and thx to the PaK team!