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Posted: Thu May 27, 2010 9:49 pm
by Blathergut
I agree...and might see some battles where one side just tries to delay and save as much as possible before they can slink away in the dark...or...if you want to save on battles where one side is greatly outnumbered, then give them a % loss for having tried to work their way through an area filled with enemy troops.

re: Loans and When

Posted: Thu May 27, 2010 9:52 pm
by Blathergut
From the rules:

"5. Pay Upkeep
-
- Take loan up to the maximum allowed for Kingdom.

UPKEEP COMPLETED (If you need to know your treasury amount just PM me)."


Maybe add in to that line "only in winter income phase"???...I think that's where I saw loans mentioned and thought I could take them out at the end of any season.

Posted: Thu May 27, 2010 11:18 pm
by Blathergut
Armies can't move in winter. Can they pillage?

Posted: Fri May 28, 2010 1:27 am
by Scarz
ianiow wrote:
Scar wrote:Hi Guys:
We are waiting on one last retreat, then we can continue to the next phase.

I am going to allow England to retreat their army from Toulouse to Gascony, although the rules would require their elimination, as the territory is not "controlled" by France. The interpretation we will use going forward, its that for the elimination, the province must be controlled by the enemy (ie a different color disk) not just occupied by an opposing army. They will have to move again next turn, or take refuge in the castle, and not be allowed to recruit.

Thanks.

Scar
Not wishing to heap pain on my ally, but I think it would be a good rule that if two armies meet in a province and the smaller army wishes/is forced to retreat, there should be a % chance of the larger force cutting off their retreat and forcing a battle. Otherwise larger forces will spend the whole game chasing ghosts back and forth.
I think we have this already, although its not really spelled out in the rules. I have started rolling random for such things as who moves first etc during the simul movement phase. It has added some uncertainty, and helped with the multi army battles. So it will be easy to use in this regard for armies trying to run off.

Posted: Fri May 28, 2010 1:29 am
by Scarz
Blathergut wrote:Armies can't move in winter. Can they pillage?
I had not thought of this, but my answer would be yes, if they are in an enemy province during the winter, and are not conducting a siege, they must eat and thus may also pillage.

Posted: Fri May 28, 2010 1:43 am
by deadtorius
Looks like we know how the Burgundians are planning to stay warm this winter :twisted:

Posted: Sat May 29, 2010 6:06 pm
by Scarz
A new season dawns, be such to check out the campaigns page.

Posted: Sat May 29, 2010 7:14 pm
by Blathergut
Scar...the events...the stuff about the pope...has that any bearing on the game somehow? Might we see a pope army suddenly appear or something?

re: Hainault...I assume all that meant he's joined the English?

Posted: Sun May 30, 2010 3:06 am
by Scarz
Blathergut wrote:Scar...the events...the stuff about the pope...has that any bearing on the game somehow? Might we see a pope army suddenly appear or something?

re: Hainault...I assume all that meant he's joined the English?
Naw, the events stuff is mostly just for some historical flavor. Although the Pope can excommunicate you, and do stuff to your kingdom, like when the French had to pay back some money that was intended for the crusades several seasons ago.

Hainult is as far as I can tell still nuetral. I think the house is ruled by a much absent baron, as we have not heard much from Hainult. He must enjoy hunting and fine dining more than taking up the sword. :)

Posted: Mon May 31, 2010 1:34 am
by Blathergut
Scar:

If I move into an enemy province in the Fall, and begin my seige in Winter, does that reduce the enemy income that Winter Income Phase by 350sm?

Posted: Mon May 31, 2010 3:01 am
by Scarz
Blathergut wrote:Scar:

If I move into an enemy province in the Fall, and begin my seige in Winter, does that reduce the enemy income that Winter Income Phase by 350sm?
No, there is no "movement" during the winter, and it takes a movement to conduct a siege or pillage. So to do this, you would need to start at the latest the Fall.

Posted: Mon May 31, 2010 10:46 pm
by Scarz
New phase, be sure to check the campaign page.

Posted: Mon May 31, 2010 11:10 pm
by Blathergut
Were there no developments with alliances?

Posted: Tue Jun 01, 2010 4:17 pm
by Scarz
Blathergut wrote:Were there no developments with alliances?
Nope, no changes during the alliance phase.

Posted: Tue Jun 01, 2010 5:22 pm
by 76mm
Scar wrote:New phase, be sure to check the campaign page.
I think I'm missing something here--what campaign page are we supposed to check? I don't see any updates...

Posted: Tue Jun 01, 2010 5:26 pm
by Scarz
76mm wrote:
Scar wrote:New phase, be sure to check the campaign page.
I think I'm missing something here--what campaign page are we supposed to check? I don't see any updates...
The 100YW page in the campaigns section of the forum. It has the latest map and turn phase info.

Posted: Tue Jun 01, 2010 7:33 pm
by 76mm
OK, but I don't see anything about the pope or my daughter's marriage!!

Posted: Tue Jun 01, 2010 8:48 pm
by Scarz
76mm wrote:OK, but I don't see anything about the pope or my daughter's marriage!!
Those are the historical events. Above that is the current phase, should be movement.

Posted: Tue Jun 01, 2010 9:16 pm
by Blathergut
76mm wrote:OK, but I don't see anything about the pope or my daughter's marriage!!

http://slitherine.com/forum/viewtopic.php?t=16517

The first posting is movement rules...second posting is Scar the author :)

Posted: Wed Jun 02, 2010 5:33 am
by 76mm
Ah ha, I was looking at the end of the thread, not the beginning, thanks...