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Re: Grand Campaign 1939-1945 (Custom Campaign)

Posted: Sat Apr 30, 2022 4:00 pm
by Pener
:D Thx for the fast response Grondel!

Re: Grand Campaign 1939-1945 (Custom Campaign)

Posted: Tue May 03, 2022 3:21 pm
by Pener
Hello, meanwhile i continued the AC Campaign. In the Kaukasus Scenario i found some problems.

- 10 Turns to reach Voroshilovsk isn't possible, even with paratroopers.
The armoured force in the area will crush your sneeking scout. Tanks and other troops cant get there in time.

- After restarting the scenario severaltimes, i remarked also that player 1 (me) or player 2 (computer) can't move from time time to time. Only restarting or reloading severaltimes resets the movement.

Re: Grand Campaign 1939-1945 (Custom Campaign)

Posted: Tue May 03, 2022 5:54 pm
by Grondel
Pener wrote: Tue May 03, 2022 3:21 pm Hello, meanwhile i continued the AC Campaign. In the Kaukasus Scenario i found some problems.

- 10 Turns to reach Voroshilovsk isn't possible, even with paratroopers.
The armoured force in the area will crush your sneeking scout. Tanks and other troops cant get there in time.
i did it in 8 turns last time i played myself, but alrdy recieved several complains about the turn limit. probs will enhance it next patch a bit.
Pener wrote: Tue May 03, 2022 3:21 pm - After restarting the scenario severaltimes, i remarked also that player 1 (me) or player 2 (computer) can't move from time time to time. Only restarting or reloading severaltimes resets the movement.
this is a known issue not related to the mod. nothing i can do about. if u notice it just reload last turn and keep going.

sers,
Thomas

Re: Grand Campaign 1939-1945 (Custom Campaign)

Posted: Wed May 04, 2022 1:50 pm
by w_erewolf
I am puzzled that no one has seen this?, but the AA guns are not working.
If you deploy them, you cant target any aircraft if you are not directly under them.
And in that case the AA gun fire in anti tank mode, with very low dmg against planes.
Tested with Flak 36,37 and 88, on prelude campaign,39 and 40

Re: Grand Campaign 1939-1945 (Custom Campaign)

Posted: Wed May 04, 2022 3:08 pm
by Grondel
w_erewolf wrote: Wed May 04, 2022 1:50 pm I am puzzled that no one has seen this?, but the AA guns are not working.
If you deploy them, you cant target any aircraft if you are not directly under them.
And in that case the AA gun fire in anti tank mode, with very low dmg against planes.
Tested with Flak 36,37 and 88, on prelude campaign,39 and 40
u are using another mod that modified AA guns, i suspect an old version of the units toolbox. the issue is not caused by this mod.

Re: Grand Campaign 1939-1945 (Custom Campaign)

Posted: Wed May 04, 2022 3:47 pm
by w_erewolf
Hmm strange
I deleted my only other mode "Storm over Europe" and restarted the scenario.
But the AA will not fire, when I check under mod management, GC is the only one there.
I also removed the AO 43 beta patch and restarted the scenario, but nothing changes.
How do I check the units toolbox?

Re: Grand Campaign 1939-1945 (Custom Campaign)

Posted: Wed May 04, 2022 4:03 pm
by Grondel
w_erewolf wrote: Wed May 04, 2022 3:47 pm I deleted my only other mode "Storm over Europe" and restarted the scenario.
the units-toolbox is integrated in storm over europe. u need to load a save from the scenario before. restarting will not remove any mods that were active when the scenario was started the first time.

sers,
Thomas

Re: Grand Campaign 1939-1945 (Custom Campaign)

Posted: Wed May 04, 2022 4:51 pm
by WalterTFD
Haha, huge surprise for me in Dnip. mission, where USSR goes first and has general traits! Bad guy had the one where enemy units have no ZOC when engaged, mauled me badly.

Re: Grand Campaign 1939-1945 (Custom Campaign)

Posted: Wed May 04, 2022 5:02 pm
by Grondel
WalterTFD wrote: Wed May 04, 2022 4:51 pm Haha, huge surprise for me in Dnip. mission, where USSR goes first and has general traits! Bad guy had the one where enemy units have no ZOC when engaged, mauled me badly.
"Anti-Air Veteran" took out some of my bombers last run, cause arrogant me didn´t bother to check on his trait ;)

u can expect more surprises the later the war gets. enemy keeps adjusting to ur battle tactics. ;)

sers,
Thomas

Re: Grand Campaign 1939-1945 (Custom Campaign)

Posted: Wed May 04, 2022 5:58 pm
by w_erewolf
Grondel wrote: Wed May 04, 2022 4:03 pm
w_erewolf wrote: Wed May 04, 2022 3:47 pm I deleted my only other mode "Storm over Europe" and restarted the scenario.
the units-toolbox is integrated in storm over europe. u need to load a save from the scenario before. restarting will not remove any mods that were active when the scenario was started the first time.

sers,
Thomas
It´s working:-)
But I was forced to restart from the prelude, since all my save was corrupted.
Thank you for helping me.

Re: Grand Campaign 1939-1945 (Custom Campaign)

Posted: Wed May 04, 2022 7:20 pm
by Grondel
w_erewolf wrote: Wed May 04, 2022 5:58 pm
But I was forced to restart from the prelude, since all my save was corrupted.

i started to safe at the end of any scenario before continuing to have a rescue, safes lots of bad temper unloading on my surroundings. ;) happened more than once to me.
w_erewolf wrote: Wed May 04, 2022 5:58 pm Thank you for helping me.
anytime

sers,
Thomas

Re: Grand Campaign 1939-1945 (Custom Campaign)

Posted: Sat May 07, 2022 8:37 pm
by tpoo
An updated version of Grand Campaign 1939-1945 has been uploaded. You can find the current link on the first post of this thread.
Here is the change log:

1940
Dunkirk
Grand Fort Philip fixed

1943
Kiev
FW will not crash at map start

Sumy training
Sturm Tiger no longer for free

AC
general polishing
missing core slots and transports have been found
missing prestige has been found

Caucasus
panther script added
enemy heroes added

Road to India
scenario now has name
turn limit set to 20
enemy heroes added

India
swordfish event added


Battle axe
qf25ponder added lkw

Air training
scenario now has name

Re: Grand Campaign 1939-1945 (Custom Campaign)

Posted: Mon May 09, 2022 6:02 am
by Resolute
I was just playing Kharkov42 and enemy units completely ignore ZOC? That did not happen at the Vitevbesk scenario.

Update: After the third map restart everything was working as intended. Both times before it started happening around turn 3-4.

Re: Grand Campaign 1939-1945 (Custom Campaign)

Posted: Mon May 09, 2022 9:17 am
by Grondel
Resolute wrote: Mon May 09, 2022 6:02 am I was just playing Kharkov42 and enemy units completely ignore ZOC? That did not happen at the Vitevbesk scenario.

Update: After the third map restart everything was working as intended. Both times before it started happening around turn 3-4.
1942 onwards, as stated in the first briefing of 1942, enemy AI will have general traits when going first. the trait is chosen by random. to check which trait the AI has chosen just mouse over his symbol top right corner of the UI.

On ur first gos the AI probably had perimeter controle.

Anti-Air veteran is simmilar surprising if u don´t bother checking what trait it got. ;)

sers,
Thomas

Re: Grand Campaign 1939-1945 (Custom Campaign)

Posted: Mon May 09, 2022 5:34 pm
by Resolute
Grondel wrote: Mon May 09, 2022 9:17 am
Resolute wrote: Mon May 09, 2022 6:02 am I was just playing Kharkov42 and enemy units completely ignore ZOC? That did not happen at the Vitevbesk scenario.

Update: After the third map restart everything was working as intended. Both times before it started happening around turn 3-4.
1942 onwards, as stated in the first briefing of 1942, enemy AI will have general traits when going first. the trait is chosen by random. to check which trait the AI has chosen just mouse over his symbol top right corner of the UI.

On ur first gos the AI probably had perimeter controle.

Anti-Air veteran is simmilar surprising if u don´t bother checking what trait it got. ;)

sers,
Thomas
Thanks and looks like someone missed the briefing :)

Re: Grand Campaign 1939-1945 (Custom Campaign)

Posted: Wed May 11, 2022 12:02 pm
by Resolute
Since the latest update the requirements for the awards are not working for the Kiev1943 scenario, they're too low. I think this related to the missing json file but can't remember.

Re: Grand Campaign 1939-1945 (Custom Campaign)

Posted: Wed May 11, 2022 12:09 pm
by Grondel
Resolute wrote: Wed May 11, 2022 12:02 pm Since the latest update the requirements for the awards are not working for the Kiev1943 scenario, they're too low. I think this related to the missing json file but can't remember.
1943 will recieve its final update soon, planed is 14.05. if nothing mayor comes up while testing

sers,
Thomas

Re: Grand Campaign 1939-1945 (Custom Campaign)

Posted: Thu May 12, 2022 12:27 am
by gadflyjs
Grondel wrote: Wed May 11, 2022 12:09 pm
Resolute wrote: Wed May 11, 2022 12:02 pm Since the latest update the requirements for the awards are not working for the Kiev1943 scenario, they're too low. I think this related to the missing json file but can't remember.
1943 will recieve its final update soon, planed is 14.05. if nothing mayor comes up while testing

sers,
Thomas
Please also upload to steam workshop. Thank you very much.

Re: Grand Campaign 1939-1945 (Custom Campaign)

Posted: Sun May 15, 2022 6:14 am
by Grondel
steam has been updated.
use this link until the first post is updated.
https://www.mediafire.com/file/zk0826yj ... 2.zip/file

sers,
Thomas

Re: Grand Campaign 1939-1945 (Custom Campaign)

Posted: Sun May 15, 2022 9:26 am
by gadflyjs
Grondel wrote: Sun May 15, 2022 6:14 am steam has been updated.
use this link until the first post is updated.
https://www.mediafire.com/file/zk0826yj ... 2.zip/file

sers,
Thomas
Thank you so much! :D